I've waited months to see if an update would ever come out for this game and it appears it's been abandoned. While the game is quite good, it was released in an unfinished state with glitches and game breaking bugs galore. Had the dev(s) stuck around and polished the game post-release, I could have easily seen this game becoming a standard-bearer of the genre.
*Don't be fooled by the tags, this is in no way a Metroidvania (that fact does not weigh against this review) A weirdly horny game about middleschool girls. About the only thing I enjoyed in this game was some nice pixel art culminating with the most painstakingly realized final boss boobies in the business.
I'm clearly in the minority here, but I really did not enjoy my time with this game. I was constantly cold, constantly wet, constantly tired, and constantly hungry. I got to the point where I needed a plank, firewood wouldn't work, no one sold wood, so I guess I was just going to get eaten to death. Maybe don't listen to me, everyone else likes it.
I was not looking forward to a sequel to a game that came out decades ago. What're the odds they'd capture the same spirit? Well, to my surprise, they did. However, this game rivals a Kojima game in cutscene length. Often feeling like a movie broken up with dodgy platforming and somewhat bland combat. I enjoyed my time with the first half and felt the game was a bit long in the second half. All of that said, this was well worth the $12 I paid for it!
This game is very much a "turn your brain off and kinda just meditate" kinda game. It doesn't ask too much of you, it doesn't go too hard, and it doesn't overstay it's welcome. I had a good time just zipping from here to there, always with some little thing to collect or some task to complete. VERY worth the $5 I paid for it. Ending was a bit weird, but didn't detract from the vibes-based gameplay.
A enjoyed my time with this, but was left a bit disappointed with the ending. I loved the art style, the theme, and the general tone. With the exception of one instance where I tried something too early, was told it didn't make sense, and was supposed to know to try it again after triggering something, all of the puzzles were well telegraphed and made sense in world. The game also has a great hint system. Really, my only complaint about the game was the ending is a bit abrupt and unsatisfying. The post-credit sequence was cute however.
I really enjoyed the first half of the game, sure it's full of jank, but you're working in an SCP facility and it's full of mystery. There were also several SCPs to be found -- I don't know if they were original, but I enjoyed reading them. The second half of the game takes place outside and virtually every aspect of it is tedious and annoying. The bathroom maze can eat my whole butt. I was going to give it 3 stars, but the ending was so bad I removed one. Get it on deep sale.
The tough thing about games aiming for comedy is that it's super subjective and in this one none of the jokes landed. This writing was ok if a bit on the dumb side. No puzzles beyond simple item combining. Voice acting was decent. Most of the game consists of talking to people until new dialogue options open for previous people then talk to them and repeat. 2.5 stars
First off: thank you for including a demo, I likely would not have bought this without one. Linux: ran without issue This was a fun little game with decent writing. They do a great job of capturing the mood of good noir. There was only one puzzle (the drunk guy) where even after looking up the answer I still couldn't figure out. The ending was kind of a mess, but I enjoyed getting to that point. Well worth the $10 I paid for it. Grade: B
I very much enjoyed my time with this with the writing getting waaay darker than I was expecting from a flower game. My *only* complaint is that some of the encyclopedia descriptions are very vague leading to several instances of wildly guessing. This does only happen a few times though. Grade: A-