Solid game system, very few bugs, fun random events, good battles, long term kingdom/hero development, different modes of play depending on your hero type. The idea behind the campaign mode (earning new structures/bonuses) is great, but the advances come so slowly that each scenario is 90% identical to the last one. Same units, same spells, same limitations and most maps takes over an hour to complete.
When I'm 2 hours into your game, I should eagerly be asking "What's next?!" With this, the question was "Am I actually having any fun with this?" and "Would it be less painful to just kiss my $10 goodbye than to continue trying to find some value in this one dimensional strategy game?"
I held off on downloading this because of so many bad reviews but am pleasantly surprised. Though not finished, I can't stop playing. It seems like there's always some greater challenge to face, some point to learning new skills and hunting down special equipment. The changes to the character system are interesting, allowing you to swap out characters and meet new allies as you progress but otherwise character creation is largely unchanged.
This is an unparalleled conversion of the D&D 3.5 ruleset. If you like turn based combat, then this is for you. You have lots of character options and most rules/feats/abilities are represented in this game. However, there is no real storyline. You have a handful of step-and-fetch quests which have nothing to do with your characters of the storyline, then you're dropped into a dungeon which has different monsters in every room. Despite my appreciation of how well the combat and game systems worked, I didn't bother to finish the game, it just got too redundant.
The new engine is okay, but they threw away so many good things from the previous games. You just know it's going to be bad when you see the weakest, laziest opening movie in recent memory. Rather than open maps, every location is connected by ravines. The whole storyline is crammed down your throat during the first encounter. Character creation is supposedly streamlined, but you'll spend half your time trying to fulfill senseless leveling quests because your characters are largely impotent without them. By the time I finished them, I didn't care either.