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Disciples 2 Gold

in library

4.4/5

( 156 Reviews )

4.4

156 Reviews

English
Offer ends on: 10/26/2025 09:59 EET
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9.991.99
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Disciples 2 Gold
Description
A decade after the First Great War, the final prophecy continues to unfold. Deep within the crevices of the Sacred Lands, the Chosen One has emerged, fated to bring salvation to some and destruction to others. Braced with renewed faith and newfound conviction, each race must once again take up the s...
User reviews

4.4/5

( 156 Reviews )

4.4

156 Reviews

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Product details
2005, Strategy First, ESRB Rating: Teen...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Description
A decade after the First Great War, the final prophecy continues to unfold. Deep within the crevices of the Sacred Lands, the Chosen One has emerged, fated to bring salvation to some and destruction to others. Braced with renewed faith and newfound conviction, each race must once again take up the sword for the sake of their people and the glory of their God.

Set in the magical realm of the Sacred Lands, four races - the Empire, the Mountain Clans, the Legions of the Damned, and the Undead Hordes - battle for the destiny of their gods. All of the campaigns and hundreds of hours of gameplay in one adventure package.
Goodies
artworks manuals (69 pages) in-game soundtrack (MP3) avatars HD wallpapers in-game soundtrack (FLAC)
System requirements
Minimum system requirements:

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (10, 11)
Release date:
{{'2005-02-03T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
1.7 GB
Rating:
ESRB Rating: Teen (Mild Violence)

Game features

Languages
English
audio
text
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User reviews
Overall most helpful review

Posted on: January 1, 2009

EyeNixon

Verified owner

Games: 99 Reviews: 26

Easy To Learn, Tough To Master

If you have any experience whatsoever with games such as Master of Magic, Heroes of Might and Magic, or the Warlords series (the original games, not the Battlecry spin-offs) then Disciples 2 will seem quite familiar. However, it has quite a few things going for it that not only produces an easier to learn experience, but provides a breadth of options despite its seemingly simplistic systems. Like any other game of the sort, Disciples 2 provides you with a capital city, a hero (which you can export to carry across scenarios as he improves) and allows you to explore a map filled with monsters, treasures, and land to be conquered. What makes these maps unique however, is the incredible atmosphere that exudes from every single pixel within Disciples 2's majestic world. The music is at times haunting, at times beautiful, and typically always carries a low, somewhat soothing (and at times, eerie) tone throughout gameplay. This means Disciples 2 carries none of the crass and obnoxious bass heavy orchestral soundtracks that Fantasy games seem to like so much (I'm looking at you TES, tone it down). Equally beautiful is the terrain and units, Disciples 2 maintains a very dark stylized look, every unit and hero has its own unique personality, and the artwork provided for each unit is very high quality. Backing up this gorgeous display of aesthetic is an equally impressive combat system, unlike Heroes of Might and Magic, combat in Disciples 2 is carried out by individual units rather than representation by number of mass armies, units will always do a similar amount of damage no matter their health. However, this provides an extra layer of strategy as you cannot simply amass hordes of pathetic units and whittle down your enemy, victory is obtained through careful training and combat of your units. Your soldiers regularly upgrade into stronger variants as they gain experience, what they upgrade into depends on the structures built at your Capital, an Empire (one of the four races present, an additional race is also available in Rise of the Elves) Squire for example, will upgrade into a Knight if the player built a Stable. There are separate trees of construction available, so picking one upgrade path over another will cut off the other, forcing you to pick and choose strategically based on which you believe will serve you best. Gameplay is tight and there are very few bugs present, I could only count a few, such as one annoying bug that appeared when playing windowed where a turn would not cease loading until you click on another window and return to the Disciples 2 process, which causes windowed play to be more of a chore than it should be. Disciples 2 does possess a few problems that prevent it from achieving a 5 star rating in this critique, first off, the AI on any difficult below Hard is incredibly imbecilic, often sending decently leveled heroes with upgraded units straight into powerful Neutral units that tear them up. This wouldn't be a problem if the AI resorted to such stupid tactics rarely, but the AI seems quite inclined to perform such actions repeatedly in a single game, eventually providing little challenge to the player. This would most likely have lowered the score even more if it weren't for the fact that the AI on the harder difficulties is quite intelligent without cheating. Another apparent problem in Disciples 2 is that there's a small amount of scenarios. While all four races carry length campaigns (labeled "Sagas"), it's disappointing to see only a dozen scenario maps. These problems don't drag down the whole of Disciples 2 however, and the systems within the game are so well sculpted and polished that the scenarios you do play will be incredibly entertaining. Worth playing for fans of HoMM, Warlords and MoM, and even for TBS players who would like to enjoy a little fantasy kick.


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Posted on: December 3, 2008

Nilth

Verified owner

Games: 91 Reviews: 2

A golden strategy game

- Wonderful artworks that reflect the beauty of the 2d graphic (both in the strategy and in the tactical map) - A very LONG and interesting campaign for different races, with the possibility to bring your hero in the subsequent steps of the plot, taking place in the three expansions. - A dark and gloomy atmosphere that I personally liked a lot. - One of the best mechanics and balance I've ever seen in a fantasy turn based strategy game. The tactical side, despite the max 6 units on each side, is incredibly deep and funny to play. - Aside from the stategic and tactical components, there's an exceptional "managerial" side in which you HAVE TO manage the financial and territorial resources (if you wish to survive). DISCIPLES II, a golden strategy game. :-)


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Posted on: December 2, 2008

Goliath.919

Games: 73 Reviews: 1

A golden breeze from a strategy carved with gold.

I remember my first time i played the game I was kinda young to have the patience of a strategy gamer, so I typed the cheat... voila I had the best creeps of my inferno in several battles, but what made me realize that this game was different then other were primarily the unit tactic- though I had the most upgraded creatures that didn't stop a fairly unexperienced computer to wipe me out. The diffrence between the other turna based games (ex. Heroes) that you need to think in a huge scale, meaning 1: 90% of the cases or maps you need at least 4 battle heroes to even have a chance of beating the map or objective. Not like other games where one can be made to grind in front. 2: Also you need to maintain a sizeable army of terraforming heroes otherwise you automatically have lost the game. 3: Because each creature needs substantual amount of xp to level up (heroes too) which means in advance you should know which battles for whom hero are and which not 4: As I wrote earlier even low level creatures in the right tactic can cause serious damages (battle placement & magic effect are cruicial) 5: Usually mines and crystals (needed to perform spells) are scarse troughtout the map so believe me when i say that you'll claw though hell for each one. 6: Again unlike other TBS, heroes cannot start to carry artifacts, tomes, orbs ect. from lvl 1, its earned as a level up skill, choose wisely. Every novice gamer will be totaly scared when he rads this but i assure you the interface is very light, clean and helpful , it takes from 30 min to 1 hour max to fully undestand all the processes. The engine is one of the best from what I've seen from TBS games in world map play its a quite decent 2D color, but the true beauty comes into battles great animation, the spells eyecandy is colorfully satisfaing. As I recall there is no backround music at all, but the fx and ambient sound's are quite realistic and doesn't bother even after continus play. To end this review I would say that this is trully a unique TBS game, it's a must for people with turn based genre in their blood for the others this is a passionate game with a lot of patience, where action before desicion is not an option. Behold Disciples II !


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Posted on: April 30, 2023

leifina

Verified owner

Games: 131 Reviews: 35

This excellent game works under Win10!

Surprise! It works! You just need a little setup first: After installing the game, go to the game's folder. Delete DDraw.dll. Then set Discipl2.exe to Windows XP (Service pack 2) compatibility mode. Open ConfigEditor.exe. Make sure to check-in "Use Direct3D" and "Compatibility mode". Now it works under Win10! Magic! (You need only to do this with Gallean's Return, in the case of Rise of the Elves, just open ConfigEditor.exe, and check-in "Use Direct3D" and "Compatibility mode". ) I can't say much about the game itself. It's a beautiful classic, a must have!


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Posted on: January 1, 2009

zrg

Verified owner

Games: 307 Reviews: 3

Save often

Disciples 2 is a fantastic turn-based fantasy strategy game. Instead of commanding armies, you built yourself groups of heroes and their guards to wander around the map, claiming resources, freeing cities and doing battles with other heroes. They gain experience, level up and gain new skills. A lot of items like potions or equipment can be found and used by those heroes, as are quests, so it sometimes feels like a RPG. You should save often though, as a loss of one of your group of heroes can be game deciding. Once you gain an understanding of the mechanics of the game, the civilization feeling will settle in with "just one more round", until you realize that it's already 4 in the morning :) A map will take quite long from start to finish, especially if you play it the first time. Unfortunately, the autosave will save at the _end_ of your turn, when you have done all your actions, before the enemies have their turn. Also, only one autosave slot exists, so it would be wise to manually save every 3-5 turns. Battles between groups are nicely done and remind of trading card games like Magic. Every unit has one way to attack, heroes can use equipped potions, units can defend, heal, etc.The tactical side shines in the combination of the different unit types and their strengths/weaknesses against other types. It's possible, although hard, to win with 'lesser' units against stronger groups, but the reverse is also true, so save often. The graphics are nice, especially the 2D world view, which has a lot of small details, like flowing waterfalls, reflections of ships in the water, flying flocks of birds, etc. The landscape changes with your influence, so it's very rewarding to see the area in your kingdom turning to lush green fields, or hell-like, sulfurous wastelands. The graphics in the combat screen are good, with really great animations. The two groups are standing opposed of each other, and it reminded me a bit of Final Fantasy. The story and setting is a dark fantasy world (which reminded me of Warhammer). Every race has it's own believable goals in the main story line, and the story is told from different point of views. The unit portraits are done nicely, as is the interface - although it's a bit clunky for my taste. With 5 races and three campaigns plus a big selection of solo maps and a map editor, there's really a lot to do. One of the biggest disadvantages of this game is it's difficulty. Although the complexity and learning curve are not that big, the maps and the enemies you'll face on them are quite hard, and you'll find yourself quickloading a lot of times. Leveling is not restricted to your units only, as the enemy will also level up. This means a lost battle is also a double gain for the enemy and when you are on the loosing track it's very hard to impossible to swing the outcome around. Unfortunately, you'll notice this not until it's often too late, so save often. tl;dr summary: A good strategy game that will keep you in it's grip if you give it the chance, and it's an entertaining timesink like civilization. But save often.


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