Basically a low fantasy, top down like, simulation of a real like of a medieval mercenary, its settings, story, campaign ( currently being made ), mechanics, lore, combat and many other atributes are kinda rare to achieve this much care and time spent on. The game has like 20 ~ 25 hours of gameplay ( all story quests, 2 bosses defeated, max high level and endgame armor + weapons + artifacts ), but it may and probably will extend this time further and further since, there are a lot of possible builds to create. One thing you hve to be advised is: the game drinks from the same bias as Kingdom Come Deliverance, so this game mix between tactical turns, and difficult encounters, and as the game also said, "You are not the chosen one, just a mercenary".