checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
This user has reviewed 36 games. Awesome! You can edit your reviews directly on game pages.
Deep Sky Derelicts

Great experience with a few in-dev kinks

A surprisingly excellent experience - I came in expecting a decent space combat strategy, and I got that... but also, a brilliant feeling that yes, I was exploring derelict space ships. Hulking wrecks scattered with barely valuable loot and the occasionaly piece of scrap that might just get you through the day. Trying to make it just a bit further into the wreck before turning back, then taking the wrong gamble and dying to a janitor you didn't know would be in that one-more-square. The game's obviously not completely ready yet, but it's a solid experience (no crashes or major bugs), but the user interface is clunky and inconsistent here and there - I totally overlooked the non-navigation panels of the PDA menu on my first run, which got me rather dead rather fast. Despite these issues, there's a good amount of content (I'm 3 hours in - not very good at the genre admitedly - 2 deaths so far and one more in progress) Perhaps the biggest suprise of the game was a good one: just how brilliant the card based combat was. I'm not a huge fan of the mechanism normally, but here it works brilliantly. Each item and modifier adds cards to the character's deck, and the result is a simple intuitive form of deck building and combat that results in interesting combat decisions every battle (again, 3h in, but the variety I've encountered so far has been pretty huge) In summary, if you're a fan of the genre, theme, or Revelation Space (I was somehow deeply reminded of it), I recommend getting it! If you are interested but less of a fan, maybe wait till it comes out of in-dev, but... you don't need to. The game is in a great shape already!

21 gamers found this review helpful