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Deep Sky Derelicts

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3.8/5

( 159 Reviews )

3.8

159 Reviews

中文(简体), English & 5 更多
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Deep Sky Derelicts
介绍
在压抑的反乌托邦式未来世界中,人类分散居住于银河各处,人类社会分裂为两个截然不同的阶层。你作为一个经济贫穷、身份黑户的流浪者被迫在废弃的外星空间站和飞船中拾荒度日。但你却梦想着成为一个地位显赫的公民,居住在移居星球的表面之上,享受自然新鲜的空气、食物和水。在宇宙深空某处有一艘传说中的外星飞船,你将它视为获得公民身份、在宜居星球享受舒适生活的通行证。 创建并控制一支最多三名雇佣兵的小队,从你的拾荒者基地所及之处开始探索这艘被遗弃的飞船。在遗迹中寻找宝物和线索。你会遇到很多友好的住民和商人,但更常见的将是——各种种类的敌人。在战术回合制的战斗中挑战并战胜他们,随机抽取的卡牌将塑造你的...
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3.8/5

( 159 Reviews )

3.8

159 Reviews

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产品详细信息
2018, Snowhound Games, ...
系统要求
Windows 7/8/10, 64-bit only, Intel Core i3 or equivalent, 4 GB RAM, Intel HD Graphics 4400, Version...
DLC
Deep Sky Derelicts: Station Life, Deep Sky Derelicts: New Prospects
Time to beat
18.5 hMain
24.5 h Main + Sides
27 h Completionist
25.5 h All Styles
介绍


在压抑的反乌托邦式未来世界中,人类分散居住于银河各处,人类社会分裂为两个截然不同的阶层。你作为一个经济贫穷、身份黑户的流浪者被迫在废弃的外星空间站和飞船中拾荒度日。但你却梦想着成为一个地位显赫的公民,居住在移居星球的表面之上,享受自然新鲜的空气、食物和水。在宇宙深空某处有一艘传说中的外星飞船,你将它视为获得公民身份、在宜居星球享受舒适生活的通行证。

创建并控制一支最多三名雇佣兵的小队,从你的拾荒者基地所及之处开始探索这艘被遗弃的飞船。在遗迹中寻找宝物和线索。你会遇到很多友好的住民和商人,但更常见的将是——各种种类的敌人。在战术回合制的战斗中挑战并战胜他们,随机抽取的卡牌将塑造你的战斗方式。为你和你的队员赢得经验、搜刮尸体、回到基地进行补给和升级。在拾荒者的母船中治疗、升级、更换和装备你的雇佣兵,升级他们的装备或在任务期间补充生命支持系统的能源。

主要特色:

  • 创新的回合制卡牌战斗方式
  • 精细的科幻漫画书式画面和氛围
  • 海量的自定义选项,自定义你的角色和拾荒者小队
  • 程序随机生成的内容为游戏带来了极高的重玩价值
  • 反乌托邦宇宙中分裂的人类社会
  • 两种游戏模式:故事模式和竞技场模式

© 2018 Fulqrum Publishing Ltd. Developed by Snowhound Games. All rights reserved.

所有成就
包含内容
内容
Standard Edition
Definitive Edition
头像
壁纸
原声音乐
画册
Deep Sky Derelicts - New Prospects DLC
Deep Sky Derelicts - Station Life DLC
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
18.5 hMain
24.5 h Main + Sides
27 h Completionist
25.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-09-26T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
957 MB
链接:

游戏特性

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English
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中文(简体)
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español
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français
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polski
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русский
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最有用的评论

Posted on: December 5, 2017

早期访问回顾

Judgement101

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游戏: 1095 评论: 17

How is this not more popular?

This an extremely well crafted game, especially for something in development. The game plays almost like Darkest Dungeon mixed with a deck builder, which creates a really interesting situation where you might turn down a better weapon just because it doesn't give the cards you want. If I had to say anything bad I'd have to say that resources are very scarce, although that might be the point. When you board a derelict vessel you have a set amount of energy that is used to move and is used in combat, meaning that you have to plan carefully because once you're out of energy you're dead. This energy system creates a great incentive to really delve as deep as possible into a ship just to make the adventure profitable, however it also makes the delve very tense. The game being in development has some minor issues, such as some of the cards staying zoomed in after you hover over it, obscuring the cards next to it. Other than this the only other issue I encountered was the lack of a tutorial, but considering the game is very early in development this is pretty forgivable. TL;DR - If you are looking for a truly tense roguelike experience then this is pretty much perfect. There will be some growing pains since it is in development but the game is already very polished and has a great atmopshere. I can't wait to see what gets added to this game over time!


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Posted on: January 3, 2019

YumItsTasty

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游戏: 73 评论: 3

Great concept - flawed execution

The concept of card-based tactical combat in a rogue-lite setting is great and the first couple of hours can be very fun. The deckbuilding aspect with your 3 party members with different classes is enjoyable until you notice that there are several card combinations that are just broken and let you blaze through combat even on the highest difficulty. It doesnt help that there are stats that just dont work as intended and dont give all of their bonuses and later missions dont really play any different from earlier ones. If the devs put in a lot more work in terms of balancing and bug fixing this could still turn into a good game, but as it stands I cant recommend it.


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Posted on: July 10, 2018

早期访问回顾

mmaruda

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游戏: 951 评论: 6

Pure brilliance that I didn't expect!

This game is extremely good, and this is from a person who doesn't really enjoy rouge-like stuff. Let's start off with the presentation. Graphics are beautiful; 2D, hand drawn and comic book inspired, fitting the theme of mercenaries riding derelict ships for junk and ancient data. Sound is right up there with rather ambient sci-fi tunes, that maybe don't really make you hum the music when not playing, but definitely fit the theme and don't come close to becoming tiring or annoying. As for the gameplay... The closest thing to compare it to is Darkest Dungeon, but it's less brutal, if you take your time and manage resources right, you can enjoy the game at your own pace without living in constant fear of a "game over" screen. Encounters also seem quite fair, but if you want a challenge, harder derelicts are also available. The progression is well paced too, usually all party members will gain a level half-way through a derelict and you also get some loot to use and sell, but just the right amount, so you don't get overwhelmed right of the bat. Where the game shines is the combat. It's turn-based, but the attacks and skills each character gets to use per turn are actually cards, randomly drawn from a deck, so each turn is something new and there is none of that repetitive single skill abuse, because it's the one that's always best. At the same time, you are never dealt a really bad hand, so the it's there for variety not for extra difficulty. I think this is a great game for everyone who enjoys a story crafted through player actions and gameplay rather than something scripted and based on story choices. The fact that it's a rouge-like and there is several classes of characters to choose from, but you can only take 3 ensures multiple playthroughs will be enjoyable with different combinations. For me it's a solid 10/10 game that shows what can be achieved with good game design, yet limited resources. No tutorial though, but plenty on YT to show you the ropes.


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Posted on: October 31, 2018

electonic

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游戏: 157 评论: 2

My first little(!) disappointment on GOG

I have to admit that the very positive reviews and the art style, that looks similar to Darkest Dungeon made me too impulse buy this. Only to be a little disappointed: The art looks great on a screenshot, but just is not as well executed as Darkest Dungeon did it with this art style. The animations just don't work out, like they did there. They just feel unfinished and unpolished. The great tension and forceful feeling of DD just isn't there. Then there's the gameplay: It just feels like made from a checklist for "Hot wo do a Roguelike for Dummies". Just go to a "Ship / Derelict", talk to an NPC, get something for them. That's it. That wouldn't be so bad, if the fight system would be a thrill. But it isn't. For me it feels more like a chore. Something you have to do, not something you enjoy doing, like with Darkest Dungeon. The card / deck mechanic felt very interesting and maybe it is, but that doesn't make up for the very basic feel everything has. The roster is always limited to your 3 guys and if you want to hire someone else, it means: goodbye to one of your team members. So there's no way to have different "teams" at your Overall, this is not a bad game and I am sure that a lot of people can just come to like it very much. For me, it was a disappointment. I expected more depth, that's all! So: three stars that I mean well. :)


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Posted on: November 11, 2018

yoyoda75

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游戏: 52 评论: 7

Atmospheric

Some reviewers already pointed out the reference to Darkest Dungeons, but I personally think this title is more like an homage to 2D RPG in the certain era of retro game consoles. The graphic design is characterized by semi-static comic book art styles: Portraits, backgrounds, and enemies - they all look finely tuned and unified for one big comic strip and its card deck. The combat mechanics can be, very roughly, described as a simplified version of DD again, but expressed as card game metaphors instead. You can create a party of 3 characters with various portraits, while costumes are determined by their class. As you level up after gaining exp in battle, you can choose new abilities. The dialogues are not voiced at all. I believe this is a design decision, leaving very detached atmosphere, which I have not seen in other revival RPG titles in the past few years. For me it did not discourage the gameplay at all. The whole setting reminded me of X-com a bit. The music, with or without in-game sound effects, is superb. The title track is melancholic, but very 8bit-ish. I liked some of the tracks used in the encounter battle. They sound like almost library music used in some SF documentaries, still with proper arrangements, which can be even better in loop on its own (soundtrack was included in Backups & goodies). I had an impression that the composer really knows how it should sound inside the game, which is rare these days. On the other hand, the thing which annoyed me, however, was the fact they don’t accept keyboard input except for arrow keys to scroll the map. I wish they support more shortcuts (especially in battle sequences) in the future update.


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