It does not mean what you think it means
This isn't "how I single-handedly rebuilt civilization after the zombie apocalyse". If you are looking for that game, this is not it.
The premise of the game is "this is how you died".
The endgame is your death. This means that the game ends when you die, and you die when the game ends.
The game delivers on this premise by providing you the means to survive, until the end of the game, which is when you die.
Maybe you'll die of starvation, maybe you'll die of an infection, maybe you'll die mobbed by zombies.
You won't die of old age, I can tell you that for nothing.
The game delivers exactly what it promises, and, at some point in the future, it will deliver even more.
Lather, rinse, repeat.
"In development" doesn't mean "this game isn't done, please be patient as we make it". Not for this game, at least.
For this game, it means "the game is pretty well done as it is, but we will keep adding stuff to it, because more stuff means more fun, and fun is fun".
This game will never be finished.
This is fine.
The game is done*.
Come back in ten years, and it will be done* better.
Come back in 20, and it will be done* even better, assuming the devs don't catch the zombie plague or something.
That is okay. A game doesn't need a "done" tag to be worth the price.
This isn't a movie, or a book, where "not done" means that the end is missing or something.
The only way this game could ever truly disappoint me is by, at some point, declaring "release" and putting a "done" tag on it just for the sake of selling more copies.
As long as it stays "in development", I will call my purchase money well spent.
Because it was money well spent.
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