Great indie puzzle-platformer with 8-bit pixel graphics and a mystical vibe! Since I am pretty good at these types of games, it only took me about 2.5 hours to 100 percent the main campaign, but completing the incredibly hard bonus levels will take quite a bit longer. I rate this game . . . "minor spiritual experience" and I eagerly await Escape Goat 2.
Wonderful story! I was a fan of the first but this was much more satisfying. Well-designed, not-too-hard puzzles, great art and quality writing! There are a few technical issues (Daedalic really needs a locate a successor to whatever adventure engine it is using, because it is prone to bugs and stuttering), but they don't mar this experience one bit. Regardless of which option you choose at the end of the game, there is room for a sequel, and that pleases me immensely.
Great beat-em'-up, but even better with a buddy. I took off one star because I thought the game could have used more moves and a greater inducement to use the large array of other characters. You have to level them up individually to get strong, so it doesn't really behoove you to deviate from your original choice. Cool retro graphics and gameplay though, and great price. Worth a buy for sure.
Daedalic's Deponia series must be, without a doubt, one of the finest adventure game series ever created. With its gorgeous cartoon graphics, terrific localization, amazing characters, its gripping, epic farce of a narrative and puzzles that are logical *and* beautiful in their glorious stupidity, it has won over point-and-click adventure fanatics 'round the globe (including, quite obviously, the writer of this review). Thank the gods that Goodbye Deponia does nothing to detract from this golden reputation! The ending left me a little sad at first, but it is fitting in its way -- and more than a little open-ended. While the designer, Poki, has mentioned that he will never return to the Rufus and Goal saga, he has stated that he would like to explore other aspects of Deponian/Elysian existence someday; I can only hope that after his next few projects (which are sure to be excellent) he will consider revisiting this captivating world. Do not play this game until you have played the others! They are all more than worth GOG's price. (A side note: The Deponia series, particularly this installment, has received a great deal of criticism from the hypersensitive set for its "offensive" themes. Rest assured: the content of these games isn't nearly half as salty as an average episode of Family Guy or South Park.)
The graphics are more beautiful than ever and it's the first one in the series to get widescreen treatment. The writing is pretty darn good, and there are once again tons of fascinating characters, but I was a little disappointed that the cliffhanger from the first game wasn't thoroughly cinched. I mean, it was *explained*, but there are certain nagging omissions (due mostly to Brian Basco's mental trauma, I guess) that left me feeling pretty dissatisfied. Also, it's a bit short compared to the other two installments. Runaway 3 is an amazingly good-looking and quite well-written game, but the flaws set it a step below the bizarre and shockingly large Dream of the Turtle.
Runaway 2 is very nearly a PERFECT adventure game, and there is absolutely NO EXCUSE for any sane point-and-clicker not to play it and love it. It has a good length, a bevy of wacky, interesting characters (Pendulo really has a talent for this), many beautiful hand-drawn locales, great character designs, an utterly schizoid (completely on purpose) story and sensible puzzles. My only complaint is that the ending is a cliffhanger that is almost, but not quite, satisfactorily resolved in the 3rd game, but that's not enough to knock it down a star. Want more like this.
Take a look at Steam Discussions before you buy! The game is great but port the port is crap! The framerate's busted, it crashes and freezes on the same spots, the videos are grainy and jerky, and THERE IS NO CONTROLLER SUPPORT DESPITE IT BEING A CONTROLLER PORT! IT IS BROKEN! DON'T BUY THIS!
Serious science fiction adventure with four playable characters and dialogue for days, son. The fat, donut-eating cop is my favorite. If you do point-and-click (and you should if you don't), get it. It's like nothing else! I know I say that a lot . . . but lately I've REALLY been encountering lots of things that are like nothing else! That's what I mean about these newfangled indie things, they just keep comin' and comin', and so many of them are damned good! It's getting to the point where there are more games I WANT to play than I have TIME to play . . . despite the fact that I am a single nerd!
I played the included classic version, not the remake, so I can't say much about that. What I did play was a gorgeous and charming and surreal adventure suffused with wacky British wit. It's about a clueless American patent lawyer on vacation in Paris who gets wrapped up in an insane Illuminati conspiracy. Famous for it's ball-crushingly cruel goat puzzle. Look up that ungodly bastard in a walkthrough, but please solve the rest on your own.
Man, this series is just terrific if you like smart, sassy adventures with well-concocted supernatural elements. I love the spectral snot out of the interaction between Joey the ghost and Rosangela the writer. I would say that the first game is the weakest and the third is the best, but they are all at least very good. A fifth entry is set to come out October '13.