Posted on: February 10, 2022

MagicGuitar
Gry: 101 Opinie: 6
Collectible extravaganza
The game essentially is about collecting over 500 light orbs in some semi-open world. It's like Pacman in 3D, only much worse. After just an hour or so, you have essentially seen everything that there is to see. The map is laid out in a way, and the orbs are placed in such a way, that you have to traverse the same sections again and again. It's awful. The story is simple, but intriguing. The characters on the other hand... I mean, they aren't quite as awful, but the "Prince" is too much of a modern hipster. The character and relation development doesn't really feel natural. But to be honest, they are quite forgettable. Combat is... bad. Just bad. It's stiff, unresponsive, too "cinema-like", full of QTE and insane button mashing, and fights can either be over in seconds or last for a (literal) eternity. That's one of the worst regressions I have ever seen. I have really tried to like this game. It has so much untapped potential and is, in principle, a welcome change. The visuals look astonishing. The acrobatics feel great and Elika is such a wonderful addition. It's quite delightful seeing them working together to overcome obstacles. But in the end, it's just a tedious chore. With quite a daring bitter sweet ending, I might add.
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