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Prince of Persia

w bibliotece

4/5

( 205 Recenzji )

4

205 Recenzji

English i 6 innych
Oferta kończy się w dniu: 11/16/2025 09:59 EET
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Prince of Persia
Opis
In the midst of a land rooted in Persian mythology, the Prince finds himself caught in an epic battle between the forces of Good and Evil: the God of Light, Ormazd, against his brother Ahriman, the God of Evil and destruction. He becomes a witness to the destruction of the legendary Tree of Life - a...
Gatunek:
Opinie użytkowników

4/5

( 205 Recenzji )

4

205 Recenzji

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Szczegóły produktu
2008, Ubisoft Montreal, Klasyfikacja wiekowa ESRB: Teen...
Wymagania systemowe
Windows XP / Vista / 7, Dual core 2.6 GHz Intel® Pentium® D or AMD Athlon™ 64 X2 3800+, 2 GB RAM, 2...
Czas gry
11 hGłówna linia fabularna
14 h Główna linia fabularna + dodatkowe zadania
17 h Kolekcjoner
13 h Wszystkie style
Kup serię (4)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
-80%39.967.96
Idź do kasy
Opis
In the midst of a land rooted in Persian mythology, the Prince finds himself caught in an epic battle between the forces of Good and Evil: the God of Light, Ormazd, against his brother Ahriman, the God of Evil and destruction. He becomes a witness to the destruction of the legendary Tree of Life - an act which threatens to plunge the world into darkness for eternity. A black substance called "The Corruption" begins to contaminate the ground and even the sky itself. Our heroic Prince, together with the enigmatic and dangerous Elika, must do all that he can to rid the world from this ultimate evil.

Featuring a re-imagined Prince and a beautiful cel-shaded world, Prince of Persia is chock full of the awesome acrobatics and free-form fighting that are the series’ hallmark. A huge, open world awaits you, intrepid adventurer. Will you be the one to cleanse the world of Ahriman's corruptive influence?

  • Non-linear gameplay in a detailed, open-ended world.
  • Masterful storytelling and lavish environments guarantee a cinematic action-adventure experience
  • Introducing Elika, a deadly and mysterious ally, who’s gifted with magical talents and dazzling acrobatic prowess.

© 2008 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia is a trademark of Jordan Mechner in the U.S. and/or other countries used under license by Ubisoft Entertainment.

Dodatkowa zawartość
materiały graficzne awatary instrukcja ścieżka dźwiękowa zbiór opowiadań tapety developers' diaries
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
11 hGłówna linia fabularna
14 h Główna linia fabularna + dodatkowe zadania
17 h Kolekcjoner
13 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8)
Premiera:
{{'2008-12-10T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
7.2 GB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Teen (Violence, Mild Suggestive Themes, Mild Language, Alcohol Reference)


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Opinie użytkowników

Posted on: February 23, 2020

Pretty, flat progression & incomplete

Visually the game looks nice but it does feel very much a case of rinse & repeat for each of the bosses. The world is open which is nice and you can pick the order you fight in however there is no upgrading that matters. You can get collectables which alter your transversal but in terms of combat moves you get nothing new as you progress which unlike games akin to mega-man makes which boss to fight 1st of no significance. You can't die as you are always saved at the last minute by your companion but the biggest gripe really is Ubisoft refused to release the Epilogue for the PC version of the game claiming piracy concerns, this is the same Ubi who had to resort to a pirate site to break DRM they put on one of their own games (Rainbow six Vegas 2) as it made it impossible for them to distribute digitally & stated in 2014 DRM doesn't cut piracy. Basically if you play it on PC you are getting an incomplete game and missing about 2hrs of gameplay due to lazy excuses from the publisher.


Czy to było pomocne?

Posted on: February 5, 2025

Non-nostalgic review: Relaxing and Zen

The first thing you're going to notice is that control scheme is much more simple, and the combat and difficulty is much easier. Tempted to say "this isn't a true Prince of Persia game?" Keep playing and you might be won over because the platforming is so much fun. And the inability to die makes it so relaxing. And the pointer showing which direction you need to go to reach a given destination means that you are never too lost. And the combat is a fun timing game. And the main characters are cute and the ending is touching. This was a bite of such stress-free and zen platforming goodness that absolutely I'm going to replay it in the future. So what do you know. Straight 5/5.


Czy to było pomocne?

Posted on: May 13, 2018

Prince of Persia 2008

I played this without having played the Sands of Time trilogy, so i don't get most of the complaints from the fanboys of the rest of the franchise. I liked the storyline, the interaction between both characters and the acrobatic rummaging about. The never dying thing didn't bother me at all. I did get a little frustrated in some of the "teleport" paddle sections where you had no vision or proper indication of where to dodge, and failing meant repeating the whole process from scratch. Fighting sections sometimes felt a bit boring but was acceptable to break the monotony from all the jumping. Had fun playing the game overall. And didn't really miss the often mentioned epilogue DLC to have a proper ending to the game.


Czy to było pomocne?

Posted on: June 14, 2016

A very decent platformer

This game is much better than the Sands of Time stuff. The platforming is on the whole more graceful, there aren't as many fights, those that are there are aren't nearly as annoying, and it looks fantastic. By default the characters voices are barely audible over the music. It's possible that this is an issue with the French localization, which I played to increase my exposure to the language, but I had to turn the music down quite a bit. The localization was well done and there's quite a bit of backstory and banter, provided you actively look for it with the left trigger. My biggest gripe with the game are the fights. For some reason it insists on not telling me the easy to remember A/B/X/Y controller buttons, but to work exclusively with the colors. Even having finished the game, I can still only just about place blue. Occasionally the fights look quite epic, but mostly they turn monotonous. Luckily you can end about half the fights quickly by pushing your adversaries over the edge, and many semi-random spawns you can even prevent from appearing at all if you get there fast enough. There are a few puzzles to be solved, but there's really only one or two that I had to reflect on for a minute. This game is all about the platforming. One thing I love in that regard is that the levels become quite different after defeating the local boss, enabling you to discover the beautiful areas all over again while collecting (obligatory) orbs. Another review mentioned there's a missing DLC and that this leaves the story unfinished, but actually I was very pleasantly surprised by the indeterminate ending. I fear a DLC could only detract from it. Oh yeah, one last thing. That not being able to die thing you might've read is complete bogus. Especially as you progress there are plenty of annoying opportunities to have to have to redo larger amounts of jumping and running just because you mess up near the end. Only you get a helping hand animation instead of gruesome death porn.


Czy to było pomocne?

Posted on: November 2, 2020

Meditative gameplay

As a proof of concept this game is very well done, however it lacks polish, patches (from console version) and DLC (also from console version). The traversal is quite relaxing, never challenging, but quite frustrating on few occasions. The most of these frustrations are because of the delay of your actions being performed by the Prince, it takes a while for him to start running and other actions too. The worst of these is probably pole climbing as you cannot ascend or descend while changing direction, which you could in the previous games. The second worst are probably the vines, after you get on them you have to wait for Elika to reach you, at which point she jumps on your back, this gets less annoying over time as it's one of the ways Prince and Elika connect. Actions which were not performed are usually stored in a queue, which is good and bad. The combat could've flown together really well, if it wasn't for the QTEs during bossfights, which sometimes just don't stop, stopping you from getting to the actual combat of flowing through combos and parrying. The arena's end corners function as activation points for enviromental attacks, which for bosses means, that they'll either teleport back, when it's corruption or you get to throw them back in the middle, when it's not corruption. These do trigger even if you're in air doing combos, this frequently interrupts the combos, because the arenas are relatively small. QTEs, enviromental attacks and attack range are probably my only and biggest complains about combat. The story isn't the best, but the storytelling is well done and interacting with Elika is well executed. As character Elika can be interesting, it's just that she is also used as a wiki for exposition, which always kills her personality. Overall gameplay is too restrictive with its mechanics leading to some frustration, but it's permissive enough for it to be fun. I recommend that you get hotkeys for rapidly pressing keys for the fullest enjoyment.


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