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Vampire: The Masquerade - Shadows of New York

Bibliothèque

3.2/5

( 51 Avis )

3.2

51 Avis

français, English & 2 de plus
12.9912.99
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Vampire: The Masquerade - Shadows of New York
Description
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feel...
Avis des critiques
25 %
Recommander
Notes des utilisateurs

3.2/5

( 51 Avis )

3.2

51 Avis

{{ review.content.title }}
Détails du produit
2020, Draw Distance, ...
Configuration du système requise
Windows 7 SP1, Dual Core 3 GHz, 4 GB RAM, ​1 GB VRAM OpenGL 2.1+, 2 GB available space...
DLCs
Vampire: The Masquerade - Shadows of New York - Artbook, Vampire: The Masquerade - Shadows of New Yo...
Time to beat
4.5 hMain
6.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Description
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feeling in the pit of your stomach tells you that you’re doomed, and distorted voices from the shadows seem to agree. The curse of your clan makes interacting with everyday technology difficult. Dissociation is your natural state.

But when New York’s Anarch leader meets a gruesome end, out of all the bloodsuckers in the metropolis, you’re the one picked to investigate. Make no mistake: this is obviously a trap, yet another move in the horrible game of Jyhad, the eternal struggle for power between warring vampire generations. But you’re Lasombra, and if there’s one thing you know, it’s this: if the Ventrue Prince and her followers underestimate you, they’re going to deeply regret it.

Vampire: The Masquerade – Shadows of New York is a visual novel set in the rich universe of Vampire: The Masquerade. It acts as a stand-alone expansion and a companion piece to our previous title, Coteries of New York. While Coteries was a general introduction to the world depicted in the 5th Edition of the hit tabletop role-playing game, Shadows presents a more personal and unique tale.

  • A visual novel tackling themes of personal and political horror, suitable for both Vampire: The Masquerade veterans, and fans of narrative-driven games who are newcomers to the setting.
  • A stand-alone expansion to Coteries of New York. See the familiar metropolis through entirely different eyes. Expect new characters, new locations and a fresh original soundtrack.
  • Play as a member of the Lasombra clan. Formerly vicious foes of the Camarilla, the Magisters decided to search for safety in the ranks of their former enemies. Master the shadows and communicate with the inhabitants of the Other Side, but beware – Oblivion is always lurking out there, ready to devour you whole.
  • Explore the streets of the Big Apple. While you search for ways to satiate your bloodthirst, catch glimpses of various fascinating vignettes and forge connections with the eccentric inhabitants of the city. One playthrough won’t be enough to see it all.
  • Shape your mind, shape your fate. You used to avoid defining yourself and tried to stay neutral, but given your situation, you can no longer afford to do so. The choices you make will alter the way you think, and your thinking will alter the paths you take.

If it’s called Vampire: The Masquerade, does that mean you have something in common with World of Darkness, Bloodlines 2, Redemption, the cult tabletop RPG system, or...?

Yes. Shadows of New York is set in the same shared universe, but offers stand-alone experiences and stories. You may spot some connections with the other titles, but Shadows is not a sequel to any existing products. The World of Darkness is a media franchise and shared universe, shaped by various creators and participants, meaning: all stand-alone stories play into a greater whole. Berlin falling to the Anarchs during an official LARP, the Lasombra clan joining forces with the Camarilla in the Vampire: The Masquerade - Chicago By Night 5th Edition sourcebook, Sophie Langley’s plot to take control of New York in Coteries of New York – all of these events subtly influence and interact with each other.

Do I need to play Coteries of New York to understand and enjoy the story of Shadows of New York?

Not at all. Shadows of New York is a stand-alone expansion to Coteries of New York, which means it shares the New York City setting and a large part of the supporting cast with our previous title, but is designed to offer a different experience. Coteries served as an introduction to the basics of Vampire: The Masquerade 5th Edition – it was focused on showcasing different vampire Clans and core concepts of the setting through the point of view of a newly-fledged vampire, a character who did have a defined backstory, but by and large meant to serve as a player avatar.

Shadows of New York is a more personal story, told from the perspective of a well-defined character who’s already integrated into the Kindred society and has a developed inner monologue of her own (which means you influence her personality instead of shaping it). Those who are familiar with Coteries will already know a large part of the cast and catch some references that would otherwise go unnoticed, but those who decide to start with Shadows and get back to Coteries later should be able to enjoy both experiences just as much as they would if they played them in their release order. The two stories are essentially separate, different both tonally and thematically.

Which platforms will Shadows of New York be available on? Will there be a simultaneous release date?

Shadows of New York will launch simultaneously on PC (Windows/Mac OS/Linux), PS4, Xbox One and Nintendo Switch in 2020.

Does the game support controllers?

Yes. You’ll be able to play both with mouse and keyboard, as well as with a controller.

(c) Paradox Interactive, Vampire: The Masquerade - Shadows of New York® Copyright© [2020] Paradox Interactive AB (publ) All rights reserved. (c) 2020 by Draw Distance S.A. All rights reserved. Trademark: Draw Distance is the property of Draw Distance S.A. copyright notice.

Succès obtenus le plus souvent
Contenus bonus
Contenus
Standard Edition
Deluxe Edition
Artbook
Soundtrack (MP3)
Soundtrack (WAV)
Soundtrack (FLAC)
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
4.5 hMain
6.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Sorti le :
{{'2020-09-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.6 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
português
audio
texte
русский
audio
texte
Avis des critiques
63
Moyenne des meilleurs critiques
25 %
Les critiques recommandent
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Notes des utilisateurs

Posted on: February 6, 2023

Just an... interactive book

I did not expect that much, but it succeed to be even less. Do not expect to do anything more than just go to the next line of text. Even for a visual novel, it was just no interaction or choice.


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Posted on: September 13, 2020

Klint

Possesseur vérifié

Jeux: 617 Avis: 5

A vast improvement, a great VtM story

Shadows of New York fixed a lot of the problems of Coteries. As in Coteries, the writing is good, the characters are fleshed out, the politics plays are even better, and the atmosphere is way darker; the music and ambient, along the more lively backgrounds and portraits with more expressions really help to deliver the mood. The biggest problem with Coteries is how little your choices mattered. Apart from the characters quests that could be cut short if you pick the wrong options, the ending was always the same. Shadows, on the other hand, have two different endings. Which ending is picked depends on the "traits" you develop by choosing certain options along the game, which helps replayability immensely and really makes you feel like your choices matter. However, and this is a strange bad point, the game still kind of fails as a standard Visual Novel. There's no "auto advance" option, which is completely shocking and one of the most basic features in a genre where you'll be passing page after page of text. I like how the game tries to force you to accept your choices and not letting you load old saves, but it comes as a dirty move and left you incredibly empty when you finish the game and it outright DELETE your savefile. The game is also somewhat short. By itself it would be pretty bad, but seeing the tomfuckery with the savefiles it is also a good thing, since achieving other endings may cost you less time. At the last point of contempt, I can understand why it was sold as an "standalone game", but really, you will get a lot of plot points if you play Coteries first (which is to say, you'll miss them if you don't). In conclusion, I can certainly recommend the game to VtM fans and VN enthusiasts, even if the second group would be just a little disappointed.


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Posted on: January 11, 2025

???

Can somebody enlighten me, what purpose a windowed mode serves, that captures the mouse? There are people out there, who are handicapped and have to rely on windowed games or even the OnScreen Keyboard. And that in a visual novel ...


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Posted on: July 10, 2025

Great visual novel (it's not an RPG)

Before getting into my review, I believe that many of the bad reviews are due to GOG incorrectly classifying this game as an RPG. It's not. It's a visual novel. Here's Gemini's explanation of a visual novel: "A visual novel (often abbreviated as VN) on computers is a form of interactive digital fiction that primarily tells a story through text, static or animated illustrations, and accompanying audio (music, sound effects, and sometimes voice acting)" In other words, a visual novel is like a multimedia book where you have some choices on what you say, what actions you take and how you react to NPCs. But these choices do not radically change the storyline. Having said that, the basis of my 5-star review is my experience with playing other visual novels. This game stands head-and-shoulders over its competitors. Here's why. The Great: - Beautiful, detailed hand drawn characters and locations - Immersive ambient sound, sound effects and music - Good story with unique NPCs each with distinct personalities and agendas - Memorable main character who comes across believable like a real person - Your decisions have a good impact on how the story goes - You can't fundamentally change the story, but you can get different endings - And how you get there is changed somewhat based on your decisions - No punctuation, grammar or spelling errors - Perfect English translation - Good translation of Vampire: The Masquerade into a PC game - Continuity with the previous game, Vampire: The Masquerade Coteries of New York - Many NPCs from the first game are in this game - Events from the first game are mentioned in this game - But you don't have to play the first game to follow and enjoy this game - Although I highly recommend you play them in order Good and Not So Good: - None - Codex to explain terms and concepts unique to Vampire: The Masquerade - Save and Exit available any time. Not Save Anywhere but WAAY better than infrequent checkpoints.


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Posted on: October 26, 2020

Very interessting and contemporary story

This is my first visual novel and I have to say, I am not dissapointed at all. The story is deep and dark, the music is creepy at the right moments and when you are a fan of the Vampire: The Masquerade series, you will love this game. Also the story is very contemporary, so you will see many pretty actual hints here and there.


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