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Vampire: The Masquerade - Shadows of New York

Bibliothèque

3.2/5

( 51 Avis )

3.2

51 Avis

français, English & 2 de plus
L'offre prend fin le: 10/20/2025 09:59 EEST
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Vampire: The Masquerade - Shadows of New York
Description
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feel...
Avis des critiques
25 %
Recommander
Notes des utilisateurs

3.2/5

( 51 Avis )

3.2

51 Avis

{{ review.content.title }}
Détails du produit
2020, Draw Distance, ...
Configuration du système requise
Windows 7 SP1, Dual Core 3 GHz, 4 GB RAM, ​1 GB VRAM OpenGL 2.1+, 2 GB available space...
DLCs
Vampire: The Masquerade - Shadows of New York - Artbook, Vampire: The Masquerade - Shadows of New Yo...
Time to beat
4.5 hMain
6.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Description
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feeling in the pit of your stomach tells you that you’re doomed, and distorted voices from the shadows seem to agree. The curse of your clan makes interacting with everyday technology difficult. Dissociation is your natural state.

But when New York’s Anarch leader meets a gruesome end, out of all the bloodsuckers in the metropolis, you’re the one picked to investigate. Make no mistake: this is obviously a trap, yet another move in the horrible game of Jyhad, the eternal struggle for power between warring vampire generations. But you’re Lasombra, and if there’s one thing you know, it’s this: if the Ventrue Prince and her followers underestimate you, they’re going to deeply regret it.

Vampire: The Masquerade – Shadows of New York is a visual novel set in the rich universe of Vampire: The Masquerade. It acts as a stand-alone expansion and a companion piece to our previous title, Coteries of New York. While Coteries was a general introduction to the world depicted in the 5th Edition of the hit tabletop role-playing game, Shadows presents a more personal and unique tale.

  • A visual novel tackling themes of personal and political horror, suitable for both Vampire: The Masquerade veterans, and fans of narrative-driven games who are newcomers to the setting.
  • A stand-alone expansion to Coteries of New York. See the familiar metropolis through entirely different eyes. Expect new characters, new locations and a fresh original soundtrack.
  • Play as a member of the Lasombra clan. Formerly vicious foes of the Camarilla, the Magisters decided to search for safety in the ranks of their former enemies. Master the shadows and communicate with the inhabitants of the Other Side, but beware – Oblivion is always lurking out there, ready to devour you whole.
  • Explore the streets of the Big Apple. While you search for ways to satiate your bloodthirst, catch glimpses of various fascinating vignettes and forge connections with the eccentric inhabitants of the city. One playthrough won’t be enough to see it all.
  • Shape your mind, shape your fate. You used to avoid defining yourself and tried to stay neutral, but given your situation, you can no longer afford to do so. The choices you make will alter the way you think, and your thinking will alter the paths you take.

If it’s called Vampire: The Masquerade, does that mean you have something in common with World of Darkness, Bloodlines 2, Redemption, the cult tabletop RPG system, or...?

Yes. Shadows of New York is set in the same shared universe, but offers stand-alone experiences and stories. You may spot some connections with the other titles, but Shadows is not a sequel to any existing products. The World of Darkness is a media franchise and shared universe, shaped by various creators and participants, meaning: all stand-alone stories play into a greater whole. Berlin falling to the Anarchs during an official LARP, the Lasombra clan joining forces with the Camarilla in the Vampire: The Masquerade - Chicago By Night 5th Edition sourcebook, Sophie Langley’s plot to take control of New York in Coteries of New York – all of these events subtly influence and interact with each other.

Do I need to play Coteries of New York to understand and enjoy the story of Shadows of New York?

Not at all. Shadows of New York is a stand-alone expansion to Coteries of New York, which means it shares the New York City setting and a large part of the supporting cast with our previous title, but is designed to offer a different experience. Coteries served as an introduction to the basics of Vampire: The Masquerade 5th Edition – it was focused on showcasing different vampire Clans and core concepts of the setting through the point of view of a newly-fledged vampire, a character who did have a defined backstory, but by and large meant to serve as a player avatar.

Shadows of New York is a more personal story, told from the perspective of a well-defined character who’s already integrated into the Kindred society and has a developed inner monologue of her own (which means you influence her personality instead of shaping it). Those who are familiar with Coteries will already know a large part of the cast and catch some references that would otherwise go unnoticed, but those who decide to start with Shadows and get back to Coteries later should be able to enjoy both experiences just as much as they would if they played them in their release order. The two stories are essentially separate, different both tonally and thematically.

Which platforms will Shadows of New York be available on? Will there be a simultaneous release date?

Shadows of New York will launch simultaneously on PC (Windows/Mac OS/Linux), PS4, Xbox One and Nintendo Switch in 2020.

Does the game support controllers?

Yes. You’ll be able to play both with mouse and keyboard, as well as with a controller.

(c) Paradox Interactive, Vampire: The Masquerade - Shadows of New York® Copyright© [2020] Paradox Interactive AB (publ) All rights reserved. (c) 2020 by Draw Distance S.A. All rights reserved. Trademark: Draw Distance is the property of Draw Distance S.A. copyright notice.

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Contenus bonus
Contenus
Standard Edition
Deluxe Edition
Artbook
Soundtrack (MP3)
Soundtrack (WAV)
Soundtrack (FLAC)
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
4.5 hMain
6.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Sorti le :
{{'2020-09-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.6 GB
Liens :

Fonctionnalités

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English
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français
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português
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русский
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Avis des critiques
63
Moyenne des meilleurs critiques
25 %
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Posted on: September 11, 2020

A vast improvement over the original.

First off, this is a visual novel. Just deal with that and accept that you're getting a visual novel game with a few choices in the narrative. This might not suit many tabletop/Bloodlines fans, but this is what this project is. Now, I would say a lot of what irked me in the original game was the protagonists - they were dumped into the world way too quickly and you didn't get enough time to get to know and like/dislike the supporting cast. Shadows of New York gets personal - you're introduces to the protagonist gradually and carefully and she's likeable enough - not marysue-ish or all-powerful at all but rather as lost as a person in these circumstances would be - yet also she kind of likes the situation she's in. No moping around with her, she gets stuff done. This is refreshing for a world of darkness game - you very rarely get to play as a class that actually kind of loves what they've become. Visually and aurally the game is fantastic. The soundtrack, especially, is a work of art - i stopped several times at a dialogue option just to listen to the tune. The characters are very well painted, and you get several varied looks at the protagonist in the CG cutscenes that ensue - a welcome break from the different character sprites we got in Coteries of NY. Stylistically and in terms of the narrative this is also an improvement. This is a noir detective story, with some classic 80s goth undertones and infused with very modern, 2019 tropes. The game is very immersive and made me want a game where you can sit and chat with the protagonist in that burger joint for hours. That brings me to the thing I like the least in these two games - their length. In the previous game there was no way you could explore all the storylines in full. It seems this is also true for this game. One thing I would very much like is a New Game+ for this game - something where you could get all the dialogues, see all interactions and talk to everyone you want after you finish it once.


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Posted on: June 29, 2024

Propagandist's side gig

The previous game from this studio, Coteries of New York wasn't free of current day ideology, but this one just couldn't put a lid on it! I guess this whole series is an aphabet+ preacher dwelling into the World of Darkness, and making a cheap VN about it on the side. It's quite frankly, disgusting. I think I'm not alone to say that the World of Darkness should be about monsters, the dark side of the human condition, the irony of engaging atrocities not as the hero, but as a fellow villain. This series, and most definitely this game has nothing to do with that. This game is written with the skill of an edgy teen with modern day vocabulary and virtue signalling. The choices are vain, whatever you do you will either "win" it or "lose" it. There is also the death option, but that's too early to count. The art is REUSED FROM THE PREVIOUS GAME. There are SOME new art in there, but most setpieces and a lot of characters have the same art as in Coteries of New York. A'la an asset flip. The story is shallow, the characters not just two dimensional, but also inconsistent, the overall vibe of the game is that the MC is "single white femaling" the audience (game's own words btw... ugh). There is nothing to praise about this game, nor anything they did average, or just alright. It's a complete mess I expect from NO BUDGET 4chan visual novels, not a commercially available game. Would I not be naive and notice all the red flags, I would've stopped at Coteries. I recommend you to learn from my mistakes and DO NOT BUY THIS SLOP! Even if you are ideologically aligned with the creators, still, DO NOT BUY! It's still a shit game with absolutely zero effort put into it.


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Posted on: September 11, 2020

A major step forward

As a sequel, Shadows of New York improves on it's predicessor in just about every way. The main character is much more developed, your choices matter, the overarching plot strings together into multiple endings. Like it's predicessor, it tries to tell a mature and contemporary story, often dating itself it it's attempts to seem modern. Here Shadows of New York is much more successful, it's focus on a single character allowing it to get much more personal, making the pop culture references feel for the most part, grounding. While I would highly reccomend this game for any interested in Vampire: The Masquarade, a casual reader should be prepared for a highly social and political experince, with little in the way of high octaine action or over-the-top vampire fights. It's a short read, ~4 hours, and I reccomend multiple playthoughs for a complete experince.


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