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Vampire: The Masquerade - Shadows of New York

Bibliothèque

3.2/5

( 51 Avis )

3.2

51 Avis

français, English & 2 de plus
12.9912.99
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Vampire: The Masquerade - Shadows of New York
Description
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feel...
Avis des critiques
25 %
Recommander
Notes des utilisateurs

3.2/5

( 51 Avis )

3.2

51 Avis

{{ review.content.title }}
Détails du produit
2020, Draw Distance, ...
Configuration du système requise
Windows 7 SP1, Dual Core 3 GHz, 4 GB RAM, ​1 GB VRAM OpenGL 2.1+, 2 GB available space...
DLCs
Vampire: The Masquerade - Shadows of New York - Artbook, Vampire: The Masquerade - Shadows of New Yo...
Time to beat
4.5 hMain
6.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Description
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feeling in the pit of your stomach tells you that you’re doomed, and distorted voices from the shadows seem to agree. The curse of your clan makes interacting with everyday technology difficult. Dissociation is your natural state.

But when New York’s Anarch leader meets a gruesome end, out of all the bloodsuckers in the metropolis, you’re the one picked to investigate. Make no mistake: this is obviously a trap, yet another move in the horrible game of Jyhad, the eternal struggle for power between warring vampire generations. But you’re Lasombra, and if there’s one thing you know, it’s this: if the Ventrue Prince and her followers underestimate you, they’re going to deeply regret it.

Vampire: The Masquerade – Shadows of New York is a visual novel set in the rich universe of Vampire: The Masquerade. It acts as a stand-alone expansion and a companion piece to our previous title, Coteries of New York. While Coteries was a general introduction to the world depicted in the 5th Edition of the hit tabletop role-playing game, Shadows presents a more personal and unique tale.

  • A visual novel tackling themes of personal and political horror, suitable for both Vampire: The Masquerade veterans, and fans of narrative-driven games who are newcomers to the setting.
  • A stand-alone expansion to Coteries of New York. See the familiar metropolis through entirely different eyes. Expect new characters, new locations and a fresh original soundtrack.
  • Play as a member of the Lasombra clan. Formerly vicious foes of the Camarilla, the Magisters decided to search for safety in the ranks of their former enemies. Master the shadows and communicate with the inhabitants of the Other Side, but beware – Oblivion is always lurking out there, ready to devour you whole.
  • Explore the streets of the Big Apple. While you search for ways to satiate your bloodthirst, catch glimpses of various fascinating vignettes and forge connections with the eccentric inhabitants of the city. One playthrough won’t be enough to see it all.
  • Shape your mind, shape your fate. You used to avoid defining yourself and tried to stay neutral, but given your situation, you can no longer afford to do so. The choices you make will alter the way you think, and your thinking will alter the paths you take.

If it’s called Vampire: The Masquerade, does that mean you have something in common with World of Darkness, Bloodlines 2, Redemption, the cult tabletop RPG system, or...?

Yes. Shadows of New York is set in the same shared universe, but offers stand-alone experiences and stories. You may spot some connections with the other titles, but Shadows is not a sequel to any existing products. The World of Darkness is a media franchise and shared universe, shaped by various creators and participants, meaning: all stand-alone stories play into a greater whole. Berlin falling to the Anarchs during an official LARP, the Lasombra clan joining forces with the Camarilla in the Vampire: The Masquerade - Chicago By Night 5th Edition sourcebook, Sophie Langley’s plot to take control of New York in Coteries of New York – all of these events subtly influence and interact with each other.

Do I need to play Coteries of New York to understand and enjoy the story of Shadows of New York?

Not at all. Shadows of New York is a stand-alone expansion to Coteries of New York, which means it shares the New York City setting and a large part of the supporting cast with our previous title, but is designed to offer a different experience. Coteries served as an introduction to the basics of Vampire: The Masquerade 5th Edition – it was focused on showcasing different vampire Clans and core concepts of the setting through the point of view of a newly-fledged vampire, a character who did have a defined backstory, but by and large meant to serve as a player avatar.

Shadows of New York is a more personal story, told from the perspective of a well-defined character who’s already integrated into the Kindred society and has a developed inner monologue of her own (which means you influence her personality instead of shaping it). Those who are familiar with Coteries will already know a large part of the cast and catch some references that would otherwise go unnoticed, but those who decide to start with Shadows and get back to Coteries later should be able to enjoy both experiences just as much as they would if they played them in their release order. The two stories are essentially separate, different both tonally and thematically.

Which platforms will Shadows of New York be available on? Will there be a simultaneous release date?

Shadows of New York will launch simultaneously on PC (Windows/Mac OS/Linux), PS4, Xbox One and Nintendo Switch in 2020.

Does the game support controllers?

Yes. You’ll be able to play both with mouse and keyboard, as well as with a controller.

(c) Paradox Interactive, Vampire: The Masquerade - Shadows of New York® Copyright© [2020] Paradox Interactive AB (publ) All rights reserved. (c) 2020 by Draw Distance S.A. All rights reserved. Trademark: Draw Distance is the property of Draw Distance S.A. copyright notice.

Succès obtenus le plus souvent
Contenus bonus
Contenus
Standard Edition
Deluxe Edition
Artbook
Soundtrack (MP3)
Soundtrack (WAV)
Soundtrack (FLAC)
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
4.5 hMain
6.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Sorti le :
{{'2020-09-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.6 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
português
audio
texte
русский
audio
texte
Avis des critiques
63
Moyenne des meilleurs critiques
25 %
Les critiques recommandent
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Notes des utilisateurs

Posted on: August 12, 2023

Honest Reaction

Amazing game, you can see the differnce from Coteries of New York. Its interesting that it uses those same players from New York to make a introspective, character driven, and dissection on what it means to be Lasombra, loved it. totally worth to buy it.


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Posted on: February 25, 2025

Should have Embraced being a pure novel

So, of course it is a visual novel and even more so here. Shadow of NY is clearly a virtual book you read at night, listening to the delightfully obscure score. Julia is embraced as a Lassombra at a moment when the infamous clan tries to win a place in the Camarilla. Her position is precarious, she is unhappy, she feels inadequate, useless, manipulated and without perspective. She struggles with her girlfriend, with her mentor, with high-profile people, with her loyalties, with everything. She tries to get away from her past but ends up serving as a bureaucrat in the very same fast food she dreamt of leaving behind forever. Her personal story is the main dish here. And I love it. It is perfectly human and kindred at the same time. For once, we are not served with the usual oh my god I have to drink blood now ?! or even worse you used me ?! I though I could trust you ! . Julia is already beyond that and sees the Camarilla, the Anarch, the Church and the Lassombra for what they are. The main issue with the game : it pretends to let you play. Big mistake. Because it involves letting you make some choices but the game does not really want you to choose. From the beginning, the game clearly indicates the way to go by forcing you to pull the trigger and later, when you gain your first perk, the game explicitly tells you that a real Lassombra is reckless. So you can take the 3-4 choices for another stroll but the game WANTS you to follow the script. If you do, you reach an ending where pieces are forcefully put together and you get somehow an achievement that says Good Ending. If you do not, you get and absolutely weird ending which does not make sense at all but may make you feel good about Julia. Oh, and also it is labelled Bad ending for some reasons. So… the game would have actually been better if it pretended even less to be a game.


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Posted on: April 8, 2025

good story

Coteries was ok. I like the story in Shadows better


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Posted on: August 16, 2023

Welcome to the world of darkness

The game's atmosphere is even more intense than the first (Coteries of New York). And although it's still an introduction to the world of Vampire: The Masquerade, I enjoyed rediscovering it in a more metaphysical way, particularly with the Lasombra clan. Unfortunately, the ending is a little perplexing, with a rather classic conclusion that makes the plot fall flat. Like the first game, it's only worth recommending if you can get it cheaply (it's still a short visual novel and you love or want to discover the world of Vampire la mascarade.


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Posted on: December 27, 2024

misterfixit

Jeux: 507 Avis: 8

Better concept, worse execution

Like all good sequels, it takes the groundwork laid by he first and brings it to a new level. This one focuses the story (and storytelling itself) around one particular subject, her quirks and her journey. For example, the Codex no longer just lists monotonous details of the world's elements, this time they're written from the main character's perspective and with her unique attitude. I actually like having a character who isn't just a blank slate but unfortunately, for all the better design decisions, the main character in this is kind of annoying and doesn't have many redeeming qualities. Your choices are pretty much limited to different ways of being snarky and entitled, while inexplicably nonchalant. It does balance this at least when most of the Camarilla treats her like she's useless, but I couldn't bring myself to feel all that sorry for her. Then unfortunately this set up leads to some pretty unbelievable leaps to get things rolling which often felt fan-fictiony. Without spoiling anything, at least one of the endings feels like an absolute fever dream it's so bizarrely unearned. All in all, if they tried this concept with a variety of characters it could be amazing and this could just be that one character I didn't like, but unfortunately she's all you get and she's not star material.


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