Posted on: December 24, 2020

rejzor
Possesseur vérifiéJeux: 437 Avis: 20
Significant improvement over first game
I must say Shadow Warrior 2 is a significant improvement over first Shadow Warrior game. But not in all aspects which is why I'm not giving it all 5 stars. They got away with absurd double tapping to trigger directional attacks and methods of execution, expanded upgrading and to my surprise, changed weapons and powers as well as stats upgrading more to Borderlands style. Lots of everything thrown at you and it's up to you to make the best combo that fits your style. And it's pretty good once you figure it out. Graphics and music great as always and combat is much more fluid and smooth. Very nice indeed. There are really just two things that went on my nerves hard. And they both relate to world design. The game tries at "open world" concept, but just becomes really repetitive and annoying to walk through same worlds over and over crushing enemies just randomly dropped on the map or always in the same spot with few exceptions. Hell, even the final boss fight is in a place you've visited like 6 times before. Don't get me wrong, the worlds are beautifully made, but you visit them all in like 1st quarter of the game and then it's just rehashing of the exact same areas with different basic tasks. In that regard, I actually liked linear progression through levels in first Shadow Warrior. At least you had this sense of progression and discovery of new world as you play through. The other issue I have with worlds are annoying and silly drops to death. Basically every time I died, it was because I fell into the void and not because I got killed. Usually coz I was chasing the path where to go and just dropped of. Or got pushed by an enemy and fell off. But oh well, at least you just respawn and not have to play all through again. I guess Shadow Warrior 3 that's planned for 2021 might hit those 5 stars given the progress they are making through games. Quite excited for it actually :)
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