Posted on: August 25, 2024

Nexaron
Possesseur vérifiéJeux: 218 Avis: 4
good game
good game
Trouvez-vous ce commentaire utile ?
© 2020 Curse of the Dead Gods, developed by Passtech Games, published by Focus Home Interactive.
Game length provided by HowLongToBeat
Posted on: August 25, 2024
Nexaron
Possesseur vérifiéJeux: 218 Avis: 4
good game
good game
Trouvez-vous ce commentaire utile ?
Posted on: September 5, 2024
BobVitTeam
Possesseur vérifiéJeux: 20 Avis: 1
Good game
Good game
Trouvez-vous ce commentaire utile ?
Posted on: May 14, 2022
Chocokakke
Jeux: 6 Avis: 1
Tries too hard to redefine genre
The clear-cut dodge windows get obscured when you attack enemies, the room rewards are little to non-beneficial and the relics to be found do very little to assist gameplay. The darkness mechanic seems like an obvious attempt at being another certain 'darkest' game and the traps are poured on with the subtlety of a soup kitchen ladel.
Trouvez-vous ce commentaire utile ?
Posted on: February 22, 2023
xaero47
Possesseur vérifiéJeux: 132 Avis: 89
0
worthless grinder without story
Trouvez-vous ce commentaire utile ?
Posted on: September 18, 2021
UnusualAussie
Possesseur vérifiéJeux: 630 Avis: 13
Great until the "Challenging" bits
I got through 7 out of the 10 temple runs without dying. The eighth one got "challenging" as I was given shit weapons that even with the upgrades and new weapons in the run, would barley harm the enemies in the temple, coincidentally. Then the curses continue to aid this totally not orchestrated "challenging" scenario, coincidentally. The only weapon of worth was a 2 handed heavy weapon that would give me 10% of the damages given in health, but 1 corruption point per kill. Coincidentally, I avoided the use of the 2 handed heavies as I disliked the opening it gives the enemy, but coincidentally I had to use this is in this totally not orchestrated and "challenging" scenario. There was absence of good relics and loot coincidentally, and only appeared after I had taken massive beatings with enemies hitting me during actions that I previously had no problem dodging? Must be a coincidence. I was forced to either take the stat boosts? Or trade them for in health? I chose health and made it all the way to the final boss of this temple. And of course by the time I got there I had 4 curses due to a coincidentally large amount of enemies that inflict corruption and coincidentally curses that took what little gold was available forcing me to use blood that increased my corruption, coincidentally. And the final coincidence? I had only 20 more points until the last curse which was activated by entering the final boss room. And what was it? A curse that drains my health until removed. Now, tell me I am crazy to believe that I was meant to die before the boss and the game just overcompensated with the final curse? Can be enjoyed if all the "challenges" and totally orchestrated events. Also know as "cheating" and "totally orchestrated".
Trouvez-vous ce commentaire utile ?
Quelque chose n'a pas fonctionné correctement. Essayez de rafraichir la page.
Il n’y a aucun avis correspondant à vos critères