Posted on: April 13, 2024

ebolo
Jeux: 173 Avis: 10
Played on android. Good game
Played it on Android, a rouguelike in space like ftl. Battle sometimes are too long. But over all Is a good game.
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©2019 ALT SHIFT. CRYING SUNS IS DEVELOPED BY ALT SHIFT AND PUBLISHED BY HUMBLE BUNDLE. ALL RIGHTS RESERVED.
Game length provided by HowLongToBeat
Posted on: April 13, 2024
ebolo
Jeux: 173 Avis: 10
Played on android. Good game
Played it on Android, a rouguelike in space like ftl. Battle sometimes are too long. But over all Is a good game.
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Posted on: December 25, 2024
AFluffyThing.
Possesseur vérifiéJeux: 117 Avis: 1
A more interesting space roguelike
This is just as stressful for me to play as FTL, but more complicated and interesting. Has a story beyond "Bad Guys exist! D: Go fightan thems!!! >:V"
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Posted on: February 17, 2025
Farkleberry50
Possesseur vérifiéJeux: 341 Avis: 1
Intense ane thoughtful Sci Fi Roguelike
This game really grabbed me. Fun roguelike encounters with a tense hex based real time battle system, and some great sci fi lore. Really recommend it!
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Posted on: November 30, 2020
thewheelman84
Possesseur vérifiéJeux: 243 Avis: 3
Great space strategy game
I originally saw Crying Suns on Kickstarter but unfortunately could not back it. I'm glad to see that it made it! Graphics/Art: The game definitely has a distinct style to it. Very dystopian/dark aesthetics but still feels very cohesive to the world they were trying to depict. At first I thought it was going to be purely 2D sprites from the initial screen shots but the way they melded 2D-esque pixel art sprites into 3D models was definitely interesting and refreshing. What really drew me to the game was the general aesthetic and graphics, but everything else made me stay. Sound/Music: The sound design for the game is definitely spot on. And the music is definitely great and fits the mood of the story. My only wish was that perhaps there could have been a few more battle tracks, maybe unique ones for the Sector bosses. Gameplay: If you're familiar with the game FTL then the main gameplay loop will be familiar but with enough new/different mechanics it's a new experience. As you go to each sector you have to explore different solar systems to gather resources, finish quests and engage in battles. In battles you command your battleship weapons, different squadrons of ships and very basic officer assignments. The battlefield is a hex grid scattered with various obstacles like Asteroids, EMP towers and Turrets. It definitely scratches the strategy/RTS itch. Story: The story overall was pretty interesting and discovering all of the secrets and twists along your journey. I don't want to say too much as to spoil anything. Although my only complaint is that it can be very dialogue heavy so bring your reading eyeballs. Overall I enjoyed the game. There's definitely room for improvement (can get repetitive quickly) but overall it's definitely worth a play if strategy games are your thing.
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Posted on: April 3, 2021
Pomme_de_Pain
Possesseur vérifiéJeux: 322 Avis: 107
Great game and cool story
It's my first time with this kind of game. There are different kind of ship you unlock by progressing in the story. Each one have is own gameplay and stats. I really enjoy playing this game, trying different solution, trying new strategy to beat the boss at the end. The gameplay make sense with the story and the music is really awesome, put you in the mood to play. You have to cross sectors divided in three, with a boss at each end. The lore side is everywhere and it's pleasant to go on a system and learn something about the universe of the game. The combat system is simple but hard to mastered, you have weapons applying dots, making you invisible, stuning, and each type of ship as a weakness like a rock-paper-cissor game. You can also do planetary mission to collect ressources with a part of random. A must play if you like sci-fi and roguelite game.
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