mzprox: So I wonder.. Now I'm on my second playthrough, forcing myself to side with Iorveth-and while I would support Saskia over Henselt easily I can't stand the Scoia'tael..
They are terrorist without any realistic goal except maybe revenge.. whatever they do it will not help them nor their race at all.
In an analogy I think they are like the native north-americans-and while I can sympathise with them-not with their methods- I just can't see how could a human fight on their side?
I mean they keep trying to kill me just because i'm human.. they are the most racist group in the whole universe..
Roche unti isn1t too moral, but they are not racists-they fight for temeria, angainst the elven bandits defending their own people.
So yes it is a bad thing that the non-humans treated like second class, but why would a human help them in their futile war agains innocent /and not so innocent humans?
Now first off, I dont totally disagree with you, I find it hard to feel for the scoia'tael in the witcher 2 as well. I totally fell for their veiws in TW1 until the swamp scene when their true intentions came out (but that was The Witcher 1 and as I said in my reveiw of TW2, it doesnt accurately carry stories and concepts from TW1 over all that well for those that havent played it).
BUT, a few things!
1) Geralt is not human and holds no sway to any human leader or land or principle beyond loyalty to ones freinds and to the Witcher brotherhood (a principle totally missed in The Witcher 2 I might add)
2) You say Roche fights for Temmeria and king. Well the Scoia'tael fight for the elvish nation as it was before humans took over in principle but more recently they fight against the monstrousities done to their brethern by the humans of all nations!
Ever heard the saying "One mands hero is anouther mans terrorist"? That principle is very much in play in this setting, or is suppose to be.
I dont know if you played the first game or not but CDR made one huge mistake in this game. They said you didnt need to read the books or play The Witcher 1, but they were wrong. So much in TW2 I understand ONLY because I played TW1 many times and because I read the english language translations of AS's stories.
The Witcher 2 lacks immersion and much of gaining immersion is setting the stage, setting the tone of the enviroment/atmosphere. Playing on ones emotions.
While TW2 is a billion times and billion times a billion time better then ME2 (and that might be understating the seperation of quality between the two games), they have one common mistake.
If you dont go in with preconceived notions that your going to care and want to care, neither game makes that very important emotional connection.
In Mass Effect 1 I seriously struggled with the choice on who to sacrafice and who to save the first time I played the game. I struggled with so many decisions because the immersive story made it hard on me. When Ashley confronted Liara and me on the bridge and forced me to choose, I must have reloaded that scene a 100 times (well not really but a few) flip flopping because I literally wanted both of them as my lover.
In Mass Effect 2 I went with Miranda cause she didnt swear every word (im not 15 year old so I dont think a vulgar mouth on a female all that impressive) and she was drawn nice. Immersion and desire and emotion, nothing like that even entered the senario. I had no emotion, I didnt care. And when Miranda sided with me over the smoking man (oh sorry wrong sci fi series) I didnt swell up with pride or anything cause Bioware had outright failed to connect with me in their story.
Same thing for The Witcher 1 and 2.
When I was presented with the choice to save Triss or Foltests daughter and heir, it should have been a hard decision filled with emotion!
I hate to say it but what ran through my head literally was
Do I want to see Triss naked again vrs saving the little girl might make for a interesting story in TW3.
I really hate admiting that but CDR had completely missed target regarding immersion and emotional connection that the decision wasnt really all that hard to make.
In the end I went for better story and saved the girl.
and thats where the Scoia'tel come in, your suppose to understand and feel for their plight so when they do these nasty viscious things you try your hardest to justify them in your mind. To rationalize them.
TW2 just outright fails to establish that emotional/immersive connection!
Even when you have to choose scoia'tel or Roche, its not a passionate hard decision.
Personally I listened to Ior at the ruins, ran into town to listen to Roche and decided I didnt care enough either way and Roche was right there and saved me a trip back through the forest. THATS how I ended up choosing Roche the first time! Kinda sad to admit!
I love TW2, I do, but im very disappointed in CDR about their game mechanics and their lack of immersion.