stormclaw: 4. When selecting a formula in the Alchemy menu, the ingredients are initially chosen automatically. This has the potential to waste rare, important ingredients. For example, when selecting a formula that requires aether, the game will automatically select the rarer, more valuable Elemental Stone as an ingredient instead of the more common Scleroderm mushroom.
5. Even if the ingredients are changed (re: #4), once the potion is created, the ingredients once more reset to their automatically selected defaults. This requires the user to constantly manually select the more common ingredients for every potion he creates, even when making the same potion multiple times.
6. In the Alchemy menu, the ingredients that are currently chosen don't show their remaining quantity. To view the quantity, they must be removed from being a selected ingredient so they show up in the available ingredients list again.
7. In the Alchemy menu, the quantity of potions already possessed is not shown. For example, if I am crafting Swallow potions, it would be helpful to list how many Swallow potions I already have without having to exit Alchemy and view the normal Inventory screen.
Most annoying thing in the game (the only one, for me); to make a long story short the alchemy menu sucks.