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Patch notes for Patch Version: 0.018O on October 19th, 2017

Bug Fixes
- The actions "Praise [...]" and "Denounce someone in front of the city council" should no longer cause the game to crash;
- A baker sending out an employee to retrieve honey should no longer freeze;
- The Master AI will continue working after loading a save game;
- The Master AI will no longer hire more employees then the available space;
- Switching off "Random Events" could prevent the player from using the menus on top of the hud, e.g. the skill book;

UI - HUD
- Shortened the Life Candle near the character's portrait on the top left corner;
- When character is in good health, the bar will now appear as green instead of red;
- Adjusted the alignment of multiple text threads;
- Added missing icons & replaced temp work icons;
- The production menu in the residence no longer show the AI controls or the (empty) number of employees;
- Added an indicator icon that shows where an item can be dropped during a transaction or transfer;

IMPORTANT INFORMATION
Please note that the next patch is due for Tuesday next week.
When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before.

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Patch notes for Patch Version: 0.018N on October 17th, 2017

Bug Fixes
- Resolved another crash when a building is destroyed;
- Fixed a bug which is related to the "drop downs" in the map selection window and the character creation window;
- Collect Ingredients: Fixed a bug where either an employee or avatar would "freeze" if sent during a second errand;
- Collect Ingredients: Fixed a bug which did not permit to change the order while the employee is out getting resources. It will now stop the first order & get the other one instead;
- Collect Ingredients: The amount of workers on their way to collect ingredients are now correctly displayed;
- Characters will now face the correct direction when going to a destination while the FPS (Frames Per Second) are low;
- "Black Screen" temporary test solution: This fix only concerns those of you who get a black screen & can hear the sound when starting the game. STEAM users will receive the notification to start the game in "safe mode". If you have had a black screen problem, please accept. If not, you can decline. GOG users can reach the notification manually by starting the file "Guild3SafeMode.bat" in the installation folder. The options can be changed afterwards with a restart.

IMPORTANT INFORMATION
First patch of the week! Our goal is to come out with another patch this Thursday.
When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before.

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Patch notes for Patch Version: 0.018M on October 13th, 2017

Bug Fixes
- Crash fixed that could occured when the player tried to hire an employee;
- We have reduced the number of boats and ships for a better performance in the advanced game;
- Buildings that are being constructed will now be visible on the area map;
- Warehouse Menu: owned warehouses will now have the new production/storage menu;
- The features "Transportation routes" and "AI Master" were transferred to the new production menu. Please note: both features still have bugs - we are aware of them and we will take care of them in the coming weeks;

Balancing
- Mines, Lumberyards & Quarries will now start with 2 Horse Carts in order speed up the transfer of resources to the market;

IMPORTANT INFORMATION
A patch with a bit of everything. Concerning the "Transportation routes" and "AI Master" features: they are still not complete but you will not have to use it through the older version of the production menu any longer.
When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before.

Please note, as of next week, we will diminish the frequency of patches to two or three in a week. The next patch is planned for Tuesday. Beside bugfixes, our priorities will focus on AI, economy, balancing and the new UI and the features announced in the Roadmap. As usual, we appreciate your help & understanding. Thank you!
Post edited 3 days ago by Scandal781
Patch notes for Patch Version: 0.018L on October 12th, 2017

Bug Fixes
- Resolved a savegame crash while a game is loading;
- Fixed multiple crashes that were related to cutscenes;
- Fixed a bug which did not show certain business icons on the area map;
- The action of courting or starting a liaison is no longer possible with an employee;
- Transport items, such as the handcart, should now be more readily available from their producers, the Farmer, the Carpenter and the Tailor;
- Transports that are not owned by players will now correctly reply their correct comments when selecting them;

Art
- Characters: Corrected assignation of the Chainmail and Leather Armor for female characters;

IMPORTANT INFORMATION
If you receive a prompt when starting a game which begins like so: "Could not initialize the graphics subsystem. Change the resolution..." please accept. The next time you start the game, it will initialize at a lower resolution & in windowed mode. This is part of a temporary fix for this problem. Once you are in the game, you can then change the resolution.
When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before. Thank you.

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Patch notes for Patch Version: 0.018K on October 11th, 2017

Bug Fixes
- Destroyed buildings will no longer be displayed on the area map which caused a crash when selecting them;
- If you receive the message "Could not initialize the graphics subsystem" when starting, the next time you start the game it will start in windowed mode at a resolution of 1280X768 in order to counter the problem;
- The action "Go To Sleep" is available in the players' residence only;
- Herbs and ingredients such as Jasmin or Bones will no longer be offered in the front store of buildings. These herbs and ingredients will only be available in groves, brushwoods, cemeteries and marketplaces;

IMPORTANT INFORMATION
Please note that we are still looking into the Master AI as we work on the Production Menu & its connected elements. One of this week's major focus is the production menu. We will keep you updated.
When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before. Thank you.

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Patch notes for Patch Version: 0.018J on October 10th, 2017

Bug Fixes
- The features "Storage Rules" & "Transport Rules" are available in the new production menu;
- The production menu will still be accessible even while a business is being upgraded;
- Modifying the selling price of items in a business will now influence the amount of "consumers" in your front store;

Balancing:
- Scenario maps Magdeburg, Augsburg & London: Added three Mines, three Lumberyards & one Quarry to further balance the resources in a game;

IMPORTANT INFORMATION
This patch is focused on the new production menu and a better balancing of the raw materials supply.
When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before. Thank you.

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Patch notes for Patch Version: 0.018I on October 6th, 2017

Bug Fixes
- Continued improving the Storage Keeper AI. The storage keeper will now buy from other shops as well if needed;
- Camera Speed controls is enabled in the options menu;
- Associated sounds to buildings will only play once when "double clicking" on a building;
- The volume of the Building sounds have been reduced by 30%;

IMPORTANT INFORMATION
When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before.
The next patch 0.018J is scheduled for Tuesday October 10, 2017 .

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Patch notes for Patch Version: 0.018H on October 5th, 2017

Bug Fixes
- If "Random events" are switched off in the options menu, no random events happen in the game;
- When the player enters his/her residence & selects the "Train Ability" action, the resident scene will open & the menu will appear on the right side instead on top of the character;
- We have done multiple changes to the Storage Keeper AI in order to improve its behavior & productivity;
- Not supported screen resolutions for window mode and fullscreen removed, so that there is no offset of the cursor to the UI;
IMPORTANT: if you face trouble with your resolution, please delete the folder "C:\Users\[user]\Documents\Guild3" and then restart the game!

Art
- Scenario map London: Adjustments to the roadways accessible to the carts, textures used on the map & corrected the placing of multiple elements in the map which caused collisions.

IMPORTANT INFORMATION
When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before. Thank you.

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Patch notes for Patch Version: 0.018G on October 4th, 2017

Bug Fixes
- Resolved a number of crashes caused by selecting various elements in the Employee Routes interface;
- Employee Routes will not be reset after loading a game;
- The action "compliment someone" in a residence will show the correct scene whether it is a poor house, city house or mansion;
- The production menu will refresh while the game is on pause;
- New resource fix: Farms will sell at the market;

Art
- Characters: Corrected assignation of the platemail for female characters;

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Patch note for Patch Version: 0.018F on October, 3rd 2017

Bug Fixes
- Employee trade routes will no longer be accessible through the residence;
- Scenario maps Magdeburg, Augsburg & London: new fix to allow more resources in the market;
- Scenario map Augsburg: fixed the street connections between the lumberyard & market. This will allow more resources from the lumberyard to arrive at the market;
- While the game is paused & the player is trying to sell an item in the market, the game will no longer crash when double clicking on an item;
- New building quick access bugfix: if a building is destroyed & was assigned as a shortcut in the access bar, it will be removed & no longer lead to crashes;
- If a building is on sale in the Build menu but was later destroyed, it will no longer crash if the build menu is opened;
- The player will receive the correct feedback after giving a compliment instead of an empty message window;
- While selling an item in the market, the player will receive the same amount of money whether the "Unload all" button is selected or "Drag & Drop" is used.

Art
- General: multiple dark textures fixed

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Patch note for Patch Version: 0.018E on October, 2nd 2017

Bug Fixes:
- The building quick accesses will now update when a building is destroyed. Previously, when selecting a business that was destroyed in the access bar it would cause a crash;
- The game will no longer crash when entering City Hall;
- A crash caused during a marriage is resolved;
- The keyboard & mouse input will be cleared when doing a "Alt+Tab";
- Improved the responsiveness of actions with the mouse in the Business Menu;
- Building quick access slots can now be reassigned;

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Patch note for Patch Version: 0.018d on September, 29th 2017

Bug Fixes:
- You will now be able to see your transports in other businesses that you own;

Balancing:
- For the scenario maps Magdeburg, Augsburg & London: In order to increase the raw materials at the markets, the lumberyard, mine & quarry will now start with 100 resources of each type in their front store as well as two carts in the storage.

Performance
- In order to enhance the game performance, it will now use the graphics card first & then the onboard video card.

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Patch note for Patch Version: 0.018C on September, 28th 2017

Bug Fixes:
- The business menu no longer closes after a non-selected employee leaves the business;
- The game no longer remains in a Pause status after re-loading a game;
- Enabled "+" & "-" buttons in the options menu for the sounds & textures quality & reconnected 3 levels of quality textures;
- Modified the description of the extra "Front Store Slots" in the addon menu;
- Corrected multiple misspellings for both German & English strings;

Balancing:
- Selling items in the frontstore could generate too much xp in short time, if the demand for that item in the population was high

Art:
- Characters: Textures adjustments & skinning fixes
- Scenario map Magdeburg: Small road fix in a market
Post edited October 17, 2017 by Scandal781
Patch 0.018I is live now
Patch 0.018J is live
Patch 0.018K is live
Patch 0.018L is live
Patchnotes of patches 0.018M and 0.018N added.
Patchnotes for 0.018O added.