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1.0.5.3 in Experimental Branch
Hello Nomads,

We've just released a new Update for Planet Nomads - version 1.0.5.3. The game in now built in updated version of Unity engine. From our testing it could gain a little FPS increase. We are waiting for your feedback, especially if you encounter any new bugs. Thanks.

The full list of changes:
updated engine to Unity 2019.2.3f1
fixed Map freeze on wrong POIs
high rated
1.0.5.4 in Experimental

Hello Nomads,

We are currently working on fixing bugs introduced in last game update with new Unity engine version. We've just released a new update fixing mainly issues with blueprints.

Here is the list of changes:
removed no-longer-working 3rd party UI library (fixed blueprint creation window freeze)
fixed error from zip library
removed shadows dithering (dot patterns in shadows caused by transparent windows)
bigger sun lightmap texture on ultra settings (better shadow resolution)
high rated
1.0.5.5 in Experimental

Hello Nomads,

We've just released the 1.0.5.5 update. It brings some performance gain on Linux with new libc - Sandy engine is faster there. But should be still compatible with old distros. However, we recommend using current distributions for best performance.

List of changes:
added secondary SandyEngine binary build for Linux (newer one for better performance, older one for compatibility)
high rated
1.0.5.5 Released [19 Sep]
Hello Nomads,

We've just released the 1.0.5.5 from the Experimental into the main game branch.

Here is the list of changes since last stable release:

1.0.5.5
added secondary SandyEngine binary build for Linux (newer one for better performance, older one for compatibility)

1.0.5.4
removed no-longer-working 3rd party UI library (fixed blueprint creation window freeze)
fixed error from zip library
removed shadows dithering (dot patterns in shadows caused by transparent windows)
bigger sun lightmap texture on ultra settings (better shadow resolution)

1.0.5.3
updated engine to Unity 2019.2.3f1
fixed map freeze on wrong POIs