darenn: OK, so I did solve it, for a value of "solved" that does not include cinematics. Clearly the problem is with the .avi playback on 64 bit, as setting Playback=0 in the [Cinemat] section of RTKRONDOR.INI and the game works perfectly, albeit with no cinematics. You can always look at them in the Cinemat directory, I suppose. There may be some issue with the player sub-process not identifying itself correctly as 32 bit to the kernel. Something to look at anyway.
The game is only very slightly less enjoyable in the absence of cinematics, so go for it!
thelovebat: So why can't GoG just fix this issue for us?
I was able to start the game the last time I tried it, however I can't skip the opening cutscenes and stuff and the display is in the bottom left corner no matter what I select in the compatibility options. This stinks.
Any way to fix that?
I too am experiencing the same stop. I'm on Vista 32.
Run the RTK.EXE and it stops. No error window...nothing to tell that something is wrong.
The RtK.log shows:
-----------------------------------------------------------------------------
Game Engine for Return to Krondor (tm) v1.00.6
Copyright © 1998 PyroTechnix, Inc.
Logging started at 15:54:45 on Sunday, April 17, 2011
-----------------------------------------------------------------------------
With nothing after the last line.
I've commented/removed every line in the RTKRONDOR.INI...no dice.
I've tried every compatibility setting. No dice
Set 640 by 480 and 256 colors. No dice.
Has anyone been able to make this work in Vista 32?