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bazilisek: Here's mine, but you know most of that already. I have guessed Orry was the Veiler, but I was almost certain SirPF was the voice in the woods. If he wasn't, who the hell was, then?
Andy.
Or someone isn't as dead as he/she seems.
Post edited September 28, 2011 by Vitek
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bazilisek: Here's mine, but you know most of that already. I have guessed Orry was the Veiler, but I was almost certain SirPF was the voice in the woods. If he wasn't, who the hell was, then?
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Vitek: Andy.
Or someone isn't as dead as he/she seems.
Well, I scanned the mason topic, and saw mention that Quad was effectively put on a bus and removed from the game...I'd love to know what that's about. But yeah, I'm thinking we either had hidden extras, or someone had something extra...but why hold it back at this stage?
It looks like the only anti-town faction would be killer and the main gameplay would be deities' war. BTW, this setting is creepy.

Here are the night actions I had no time to add yesterday:


#1 (Caitie Reid)

Sneaking past the police tape Jack McGorrian put up after he arrived at the scene of the murder, Mary is unseen and unheard. She sneaks past a sleeping watchman and starts snooping over the stone beach the body of her friend Caitie was found in.

She digs up a broken watch, and promptly tosses it away. It was there too long to be important. A little to the left of where she found the watch, she suddenly notices a string snaking to the edge of the beach and into the river. A thin thread, taut as if connected to something at both ends. A quick tug at the beach side shows that it's firmly wrapped around a piece of driftwood embedded in the rocks so deeply as to be unmovable.

She begins to draw in the other side, quietly, and pulls in a bundle of wooden coins with a symbol she vaguely recognizes as connected to Tibet embossed on their surface. Underneath the enormous number of wooden coins, in the center of the formerly-plastic-wrapped bundle she pulled in, is a thin oblong object wrapped in paper. Unfolding the paper indicates that the object is a severed human finger and the paper is a note. The words are practically illegible, scrawled madly and with a hint of urgency. But she makes out "Offering" and "Sranadha", words printed with almost obsessive care wherever they appear on the page.

It's not much to go on but it will have to be enough: She searches some more but finds nothing before she hears the watchman stir. She puts the evidence she found in her pockets, slowly and carefully, then walks nonchalantly off the scene as if she had no idea where she was. The watchman is convinced and lets her go.

She'd have to be more careful next time.

#2 (Justin Lang / Pazzer)
Mary sneaks into the town square after the night gets nice and thick and no one is there to watch her. She walks out calmly to the place where Justin Lang met his end. Quietly, she pokes around the still-slightly-stained asphalt, looking for anything. A glint of metal catches her eye. A paperclip, with a piece of paper in it. She picks it up, the paper is mostly blank aside from scribbled out phone numbers that she makes no effort to read at the moment. Wait: there, to the side, another glint of metal. She picks up Justin's house keys. She hears a car coming suddenly and backs out of the way of the headlamps, taking care to remain unseen as it passes. Afterwards she hurries home. She'll have to consider another expedition out to Justin's house. But not tonight. She doesn't have time to find his address tonight, then go out to his house and break in. Another night though? Definitely worth thinking about.

#3 (Justin Lang / Pazzer again)
Mary thinks of breaking the window. It'd be unnecessary but oh so fun. But it would also draw attention, which she does not want. She sneaks to the back of Justin's house and calmly, like she belongs there, unlocks the door and goes inside.

Closes the door behind her. The house smells strangely dusty and disused. Not just for the couple of days since Justin's death, but like a long-closed library. She goes upstairs, looks at each of the three closed doors, decides to open them in sequence.

Bathroom. Bedroom, looks fairly empty. A cursory glance suffices to show nothing's there. She steps into the next room a bit quicker, and is overwhelmed by the smell of long forgotten books, the scent of centuries. She looks around. Everywhere she sees is filled with books, like an escherian optical illusion. No, worse still: made of books.And they all still open, despite making up the walls and shelves in the room. And each of them is filled with hundreds of bookmarks. The books have names like Lux Occulta and Sefer Yetzirah and Occult Entities: A Treatise in Seven Parts. There are over a thousand of them.

She leaves that house, but not before getting a picture with her cellphone camera. The picture has one of the books, title unreadable, opened despite being the entire corner of what appears to want to be a writing desk. It is surrounded by its numberless kin. The pages it is open to are blank, despite being bookmarked.

There's nothing she needs to know there, she tells herself. There's nothing she missed. Except maybe what it is they're up against. Maybe.
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TwilightBard: Well, I scanned the mason topic, and saw mention that Quad was effectively put on a bus and removed from the game...I'd love to know what that's about.
I had to stop at Rob's "What do you make of Baz then? Im not happy with him" because I was laughing too much. I'll get back to it later.

So the killer must have been Andy, then. Someone please try PMing pazzer to get his role, I've got to run. I think I see the problem with the game now.
Sorry guys, I was screwing with you. <_<

That PM I posted was completely fake, I whipped it up last night (with help from JoeSapphire) based on the falseclaim I'd been preparing. I didn't want to let it go to waste... >_>

You are: Windom Kappler -- Doppelganger Bomb Serial Killer

Windom Kappler used to be a top dog in the FBI, but his time as a well-respected citizen was short-lived. Becoming far too interested in the darker side of the occult after a raid on an old church being held by a cult of dark Tibetan magicians, Windom was taken off duty. Soon after he was sent to an asylum, where the unbelieving orderlies allowed him to draw his magical symbols in crayon. Then one night, on a cell check, Windom was found to have gone missing. Subsequent checks on the artwork he'd done during his time there showed that he had been interested in a particular being in the folklore of the Tibetan dugpas known as Sranadha. He's crazed, obsessed with the idea of human sacrifice to this being, who he believes can be found in the small town of Oaken Den, hidden among the forests of northern Maine. His appetite to kill may just make killing him a job in and of itself.

Win Conditions: You win when you are the last one standing. Optionally, you and Sranadha may both be alive. You cannot serve Sranadha while rotting in the ground: if you are killed for good, you cannot win.

Post Restrictions: You have no post restrictions.

Powers: Upon a lynch, you will kill the player who cast the hammer vote. You may only use this power once.
Upon death, you become a doppelganger. You can no longer post or vote, but you keep your ability to nightkill. You may be killed again. You may only use this power once.
Night action: Once per night, you may pick a player to have killed. There is no limit to the number of times this power may be used.

In order to use night actions, PM me with the action you wish to take, your target, and any other relevant information. I will PM you with the result.

Please reply soon so I know when to start.

The fake one was in some ways more plausible, right?
Post edited September 28, 2011 by SirPrimalform
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SirPrimalform: Sorry guys, I was screwing with you. <_<
And you are quite sure you're not screwing with us now?

I understand your reluctance in sharing this. What a role.
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SirPrimalform: Sorry guys, I was screwing with you. <_<
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bazilisek: And you are quite sure you're not screwing with us now?

I understand your reluctance in sharing this. What a role.
Yeah, my reply to Ghost upon getting the PM was something along the lines of "Fucking hell, what have I got myself into". Makes my falseclaim sound realistic.
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bazilisek: And you are quite sure you're not screwing with us now?

I understand your reluctance in sharing this. What a role.
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SirPrimalform: Yeah, my reply to Ghost upon getting the PM was something along the lines of "Fucking hell, what have I got myself into". Makes my falseclaim sound realistic.
The fact that you can keep killing after your dead, but can't post or vote...I don't exactly think that would be spotted unless Thiev looked you up and found out that you were still alive. Were you the voice in the woods then?
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SirPrimalform: Yeah, my reply to Ghost upon getting the PM was something along the lines of "Fucking hell, what have I got myself into". Makes my falseclaim sound realistic.
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TwilightBard: The fact that you can keep killing after your dead, but can't post or vote...I don't exactly think that would be spotted unless Thiev looked you up and found out that you were still alive. Were you the voice in the woods then?
Yes, although I didn't know that at first. Ghost told me part way through day one via PM. It took me a couple of days to realise that I was the only person doing any nightkilling, I initially assumed that there would also be mafia. My original plan was to lie low until late in the game and then surprise everyone when there were two nightkills.
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TwilightBard: The fact that you can keep killing after your dead, but can't post or vote...I don't exactly think that would be spotted unless Thiev looked you up and found out that you were still alive. Were you the voice in the woods then?
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SirPrimalform: Yes, although I didn't know that at first. Ghost told me part way through day one via PM. It took me a couple of days to realise that I was the only person doing any nightkilling, I initially assumed that there would also be mafia. My original plan was to lie low until late in the game and then surprise everyone when there were two nightkills.
Hmmmmm, that means Pazzer must have had information that there was just an SK, not a Mafia...that's the only thing I can think of.
Ah, bloody hell, Sirprimalform, I will never believe you again. :-P
So I guess only Thiev could find you are not dead? I think we wouldn't be able to recognise this.
Now I'd like to know who killed Quad. Andy?
Andy, pazzer and Quadr are the remaining ones to claim, right?
Have someone tried to PM him?

@Twilight: This sounds reasonable.
Analysis time! You know, for future modding reference, lessons learned and so on.

In hindsight, it seems this game never could have worked. The whole setup revolved around several interconnected groups of lynchers (I presume Andy was telling the truth and his goal probably was to eliminate all of the Jellymen), which shifts the dynamic of the game to a dangerous territory. As we have seen, when everyone has something to hide, everyone is careful; more problematically, when you can expect there to be some 6 or 7 lynches in one game, lynchers, particularly those with more targets, will be reluctant to push any wagon that will not count against their victory condition. You can't really reach a consensus when everyone has a hidden agenda, and if you add the fact that lynches didn't tell us anything at all, well, it was a disaster in the making. I'm also not really seeing a counterbalance to SirPF's crazy doppelgänger power, but with the web of lynchers around, perhaps we wouldn't have gotten to him, anyway (as an aside, I'm rather proud of having him as one of my major suspects, but I don't think we'd ever form a full wagon on him).

Still, the flavour was terrific (and in the end more Twinpeaksish than expected) and the game did have some beautiful twists in store. I'm glad to have been a part of it. But balancing is hard, and balancing something as unusual as this must be a real pain.

Oh and by the way, I don't know if anyone else did, but I just PMd Pazzer, asking him for his role. We probably won't get Andy's, but he probably was not lying, after all. QA is wanted in M7 as well, but I think he mentioned a postgrad programme or something, and will come back.
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Vitek: Now I'd like to know who killed Quad. Andy?
I thought that was SirPF; what I really don't understand is what the strange business of QA's disappearance was.

SirPF, could you give us a rundown of your night actions?
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bazilisek: I thought that was SirPF; what I really don't understand is what the strange business of QA's disappearance was.

SirPF, could you give us a rundown of your night actions?
You think it was him and it was just for flavour? Hmmm.
I am not sure about andy. He said he is hunting jellymen who exterminated his home town. So far I have seen no mention of us doing anything like this. We were not even trying to get people killed so I see too much inconsistencies there.
Also, how dared you to call me jellyman all the time! I am deity! Do you understand it? DEITY!
Post edited September 28, 2011 by Vitek
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Vitek: Also, how dared you to call me jellyman all the time! I am deity! Do you understand it? DEITY!
Pshah! You and the rest of your oh-so-secret club are nothing but power hungry space clowns with delusions of grandeur, giving us happy friendly jellies a bad name!