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A masterclass in storytelling!

Moebius, a fantastically written point-and-click adventure from Jane Jensen, the creator of Gabriel Knight and Grey Matter, now available 60% off. That's only $11.99 for the next 24 hours.

You are Malachi Rector, an expert in antiques with a rather unique ability to transform people and clues into puzzles using your extraordinary perceptive skills and photographic memory. You are also a bit of a bastard, with a predilection for snide remarks and cynical humor. The riveting story will take you round the world and back as you uncover the bits and pieces of a dangerous theory that might change the way we think about space and time. With plenty of electrifying moments, unforgettable characters, and an original soundtrack (available both in high-quality MP3 and FLAC format) Moebius will reignite your passion for story-centric adventuring.

If you crave engaging characters and a gripping story, that will suck you in right up to the very end, grab Moebius for $11.99 on GOG.com. The offer lasts until Thursday, September 4, at 9:59AM GMT.
So... how is it?
Already up as a gem?. wasnt it released only a few months ago?.
Ah well still no GOG Galaxy yet...
Nice promo!
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Niggles: Already up as a gem?. wasnt it released only a few months ago?.
Ah well still no GOG Galaxy yet...
I think so....must be good ;}
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Shambhala: So... how is it?
I'm also curious, has anyone had experience with this title?
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Niggles: Ah well still no GOG Galaxy yet...
Better late and stable than rushed and a bug pile. -_^

I'm cautiously optimistic about Galaxy, could be a really good thing when it gets here. ^_^
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Shambhala: So... how is it?
[Biased highly disappointed backer opinion incoming :]

It's a puzzle-less piece of shit, on the level of Broken Age when it comes to actual gameplay.
During the kickstarter, Jane Jensen talked about doing two difficulty modes, a "casual" one and a "Sierra" one. Guess which one was left in the planning room (if it even existed there in the first place) due to the minimal budget.
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Shambhala: So... how is it?
I liked it a great deal! If you can get past the technical shortcomings (the animations are horrid), it's a lot of fun. I'd say it's worth the $12 if you're really into point&clicks, otherwise maybe wait for a steeper discount.

And by the way, the OST being included is a BIG plus in this! It's really good stuff! (Not that I'd expect anything else from Robert Holmes)
I will probably instabuy this when the dev gets the promised Linux version out & on GOG.. :)
high rated
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fronzelneekburm: I'd say it's worth the $12 if you're really into point&clicks, otherwise maybe wait for a steeper discount.
I'd say the exact opposite : if you're really into point&clicks, avoid this like the plague.
Unless by point&clicks you mean the "interactive story" approach of TellTale & co.
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Shambhala: So... how is it?
Well, according to metacritic the games scores an average of 54 points (out of 100) with mixed or average critic reviews. User reviews are slightly more favorable with an everage of 6.1 (out of 10). According to the reviews the animation of characters is subpar. There is an interesting story, but it is never resolved and has major plot holes. You also can't pick objects up until you need them in order to solve a puzzle which leads to lots of backtracking. On the good side they mention that there are some interesting gameplay mechanics and lots of people to talk to. So all in all you should probably get it if you're a big fan of Jane Jensen's earlier work. There are more interesting adventure games on offer so if you haven't bought any of those (legend of kyrandia, zork nemesis and zork grand inquisitor or the broken sword games come to mind) you might want to reconsider.
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fronzelneekburm: I'd say it's worth the $12 if you're really into point&clicks, otherwise maybe wait for a steeper discount.
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Erich_Zann: I'd say the exact opposite : if you're really into point&clicks, avoid this like the plague.
Unless by point&clicks you mean the "interactive story" approach of TellTale & co.
Personally, I disagree. Moebius is not nearly as bad as either Telltale or Broken Age. Broken Age is indeed a glorified interactive movie with bits of mutiple choice thrown in. Moebius, despite its shortcomings, is still a proper point&click. Nowhere near as challenging as some of the old Sierra titles of old, but a proper point&click nonetheless.

Moebius is very much a love it or hate it affair.
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fronzelneekburm: And by the way, the OST being included is a BIG plus in this! It's really good stuff! (Not that I'd expect anything else from Robert Holmes)
For all of the games many flaws, this was the worst for me.
Technically, a catastroph... But I played it to the end.

I think that in good hands (the guys who made the Gabriel Knight 1 & 2 for Sierra) it could have been a great game but the developers (which are not the same as Gray Matter I expect because it was way better) here have done an horrendous job (is it the same team which is working on the Gabriel Knight 1 remake... that'd explain a lot of things :( ).

As it is, it's an acceptable game while it lasts but entirely forgotten afterwards.
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Shambhala: So... how is it?
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Erich_Zann: [Biased highly disappointed backer opinion incoming :]

It's a puzzle-less piece of shit, on the level of Broken Age when it comes to actual gameplay.
During the kickstarter, Jane Jensen talked about doing two difficulty modes, a "casual" one and a "Sierra" one. Guess which one was left in the planning room (if it even existed there in the first place) due to the minimal budget.
What's a Sierra difficulty?
You can die while running down the stairs or picking your nose? :D