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  • genre adventure / point-and-click / detective-mystery
  • download size 1.4 GB
    ~19 min
  • avg. user rating from 121 user ratings.
  • release date April 15, 2014
  • compatible with Windows (XP, Vista, 7, 8) and Mac OS X (10.7.0 or newer)
  • languages Audio and text: English. Text only: Italian, German, Spanish.
  • developer / publisher Pinkerton Road / Pinkerton Road
  • game modes single-player
  • Bonus content included for FREE with purchase:
  • soundtrack (MP3)
  • soundtrack (FLAC)
  • avatar

What's cool about it:

  • Blends 2D and 3D graphics to provide sophisticated storytelling, atmosphere and puzzles.
  • Travel to Venice, Cairo, Zurich, and more, unraveling the mysteries of space and time.
  • Use your photographic memory and deductive powers to analyze locations and clues to fit historical patterns.
  • Unlock hero Malachi Rector’s destiny, and uncover his mysterious connection to ex-Special Forces soldier David Walker.


This thrilling new adventure game from master storyteller Jane Jensen (Gabriel Knight, Gray Matter) and Phoenix Online Studios (Cognition, The Silver Lining) introduces Malachi Rector, an expert in antiquities whose photographic memory and eye for detail transform people and clues into interactive puzzles.

When a secretive government agency enlists him to determine whether a murdered woman in Venice resembles any particular historical figure, Malachi is left with only questions. Why would the U.S. government hire him -- a dealer of high-end antiques -- to look into a foreign murder? Why does David Walker, a former Special Forces operative he meets in his travels, feel like someone Malachi’s known all his life? And how come every time Malachi lets his guard down, someone tries to kill him?

Moebius: Empire Rising is a contemporary adventure that merges classic point-and-click puzzle solving with Jane Jensen’s sophisticated storytelling. Travel the world using Malachi’s unique deductive powers to analyze suspects, make historical connections, and uncover the truth behind a theory of space and time the government will defend at any cost.

Minimum system requirements: Windows XP / Vista / 7 / 8, Processor 2 GHz (Single Core) or 1.8 GHz (Dual Core), 1.5 GB RAM (2 GB recommended), 3D graphics card compatible with OpenGL 2.0 with a minimum of 256 MB RAM (ATI Radeon or NVIDIA Geforce recommended) , 5 GB HDD, DirectX 9.0c compatible sound card, mouse, keyboard.
Minimum system requirements (Mac): OS X 10.7 or laterProcessor:Intel 2 GHz (Dual Core) Memory: 2 GB RAMHard Drive: 5 GB HD space Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.

All user reviews:

User reviews:

Decent story, low budget

Posted on 2014-04-19 05:03:34 byjmcl's avatarjmcl:

Game's story is a decent and mostly interesting one, gameplay is pretty standard and linear. Puzzles are rather simple (did not use the hint system at all) but usually logical (with a few exceptions when guesswork is the best approach, and a few places when you cannot take an object in plain sight until you find out you need it much later and have to walk back to get it). Thereread more are also a few timed ones which I personally hate.
But the game is far too long for its budget - there are many places not worth drawing at all (walking the dungeons, for example, is rather boring and looks incomplete - the characters remain stationary so you just pixel-hunt for an exit), and most animations looks VERY strange - it seems that most of the guys have extreme scoliosis and limp, and let's not mention facial expressions.
To sum up, if 25% of content was cut from the game and around 40% was cut from the price - it would be perfect balance. If it is a first episode in series I truly hope the developers make enough money to improve their animation skills.

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A disgrace to Jane Jensen's body of work so far

Posted on 2014-04-16 21:56:13 bysh4dow83's avatarsh4dow83:

As someone who has loved all GK games and even enjoyed Gray Matter quite a bit (my rating: 4/5), I figured Jane would be able to handle herself and so I supported this with way more than any other game. Man, was I wrong.
The alpha was quite a disappointment but I figured they might still refine it a LOT and so I wrote an extensive report on it. Unfortunately, the quality of theread more final product is very similar. The animation is awful pretty much all around, characters don't even look into each other's eyes and the shoulders of the main character make him look bizarrely deformed.
With a delivery like that, how can one even care about the story? It's like watching a great theater piece being performed by some hillbilly amateur group that has only started to learn about acting two weeks ago.
It just seems unprofessional through and through (aside from the music) - there are even spelling mistakes in the historical data. And there are words missing sometimes. But why care about such details, it's not as if reading is important in this game.
People keep talking about the niche appeal, the low budget, etc. to try to justify the low quality of Moebius. As if adventure games "naturally" have to look like crap. So, how do explain The Book of Unwritten Tales, Gray Matter, Deponia, Machinarium, etc.?
The analyzing people mechanic is interesting, I guess.

Was this helpful?(62 of 104 people found this helpful)

The Grand Master Of Adventure Games Defends Her Title

Posted on 2014-04-16 01:57:19 byotis0310's avatarotis0310:

Master story teller Jane Jensen makes yet another masterpiece.
Let's start out with the bad, while the background scenes are beautiful, the character models basically look like they are almost 10 years old. There is very little detail to them and the animation is very stiff. As a result the facial expressions are very basic, and the lip syncing is practically non existant. Finallyread more the cut scenes are basically nothing but slide shows.
As for the sound, the music is excellent, but the voice acting is average. It is well done, but do not expect the fantastic voice acting you would get from someone like Claudia Black who plays Morrigan in Dragon Age.
As for the plot ,you play as Malachi Rector, a man who can analyze objects at a glance by relying on his photographic memory.
In time you find out that some people believe in the Moebius Theory. That an event in the past can spread ripples in time, and as a result that event will happen again with the exact same circumstances, and the exact same people (reincarnated of course).
Furthermore there are groups of people that either want to help or stop these events from happening.
Overall, despite the graphical problems, I highly recommend this to anyone who is a fan of story oriented gaming.

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