Posted December 29, 2014
MrWilli
Some Dude
MrWilli Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2009
From United States
darthspudius
Steam is Power!
darthspudius Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United Kingdom
Posted December 29, 2014
thief_gold
anomalous matter
thief_gold Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2009
From Switzerland
Posted December 29, 2014
Warhammer 40K: Rites of War
I loved the game itself, but the design and execution was abysmal and it was way too short. Basically it was a generic turn based strategy game set in the WH40K universe, and it was my introduction to that universe too. However, despite having an interesting story, at least at the beginning, it failed in many respects.
First, you could only play one storyline, rather than play as the different sides.
Second, the animations and sound effects were way out of sync, allowing units to move, followed by the sound of their movement, then you'd hear them fire, then see the effect. Shoddy optimisation over all.
However, despite those drawbacks, I enjoyed it and played it many times over.
While I respect your right to your opinion, I hope you'll recognise that most people here would likely disagree. Personally I found it to be wonderfully executed - especially the experience system where levelling up a weapon really did make a difference to how well you could handle it.
But I appreciate that it wasn't for everyone.
I loved the game itself, but the design and execution was abysmal and it was way too short. Basically it was a generic turn based strategy game set in the WH40K universe, and it was my introduction to that universe too. However, despite having an interesting story, at least at the beginning, it failed in many respects.
First, you could only play one storyline, rather than play as the different sides.
Second, the animations and sound effects were way out of sync, allowing units to move, followed by the sound of their movement, then you'd hear them fire, then see the effect. Shoddy optimisation over all.
However, despite those drawbacks, I enjoyed it and played it many times over.
P1na: I believe I deserve a self control award for not going batshit insane on nerd rage over that statement.
darthspudius: Why? it is not my fault it's absolute, diabolically shite! I mean it controls sooo... oh god... sooo horrible! :P But I appreciate that it wasn't for everyone.
Post edited December 29, 2014 by anomaly
darthspudius
Steam is Power!
darthspudius Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United Kingdom
Posted December 29, 2014
anomaly: Warhammer 40K: Rites of War
I loved the game itself, but the design and execution was abysmal and it was way too short. Basically it was a generic turn based strategy game set in the WH40K universe, and it was my introduction to that universe too. However, despite having an interesting story, at least at the beginning, it failed in many respects.
First, you could only play one storyline, rather than play as the different sides.
Second, the animations and sound effects were way out of sync, allowing units to move, followed by the sound of their movement, then you'd hear them fire, then see the effect. Shoddy optimisation over all.
However, despite those drawbacks, I enjoyed it and played it many times over.
But I appreciate that it wasn't for everyone.
Ah but the little things like that are alright when they're handled properly. But I find it hard to believe this experienced fellow cannot handle a gun. It is a part of his job, so shouldn't he already be trained?I loved the game itself, but the design and execution was abysmal and it was way too short. Basically it was a generic turn based strategy game set in the WH40K universe, and it was my introduction to that universe too. However, despite having an interesting story, at least at the beginning, it failed in many respects.
First, you could only play one storyline, rather than play as the different sides.
Second, the animations and sound effects were way out of sync, allowing units to move, followed by the sound of their movement, then you'd hear them fire, then see the effect. Shoddy optimisation over all.
However, despite those drawbacks, I enjoyed it and played it many times over.
darthspudius: Why? it is not my fault it's absolute, diabolically shite! I mean it controls sooo... oh god... sooo horrible! :P
anomaly: While I respect your right to your opinion, I hope you'll recognise that most people here would likely disagree. Personally I found it to be wonderfully executed - especially the experience system where levelling up a weapon really did make a difference to how well you could handle it. But I appreciate that it wasn't for everyone.
paladin181
Could I interest you in everything all of the time
paladin181 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2012
From United States
Posted December 29, 2014
He wasn't exactly experienced though. If you followed the story at the beginning he just woke up with these new Nanotech implants.Paul is the experienced one.
OldFatGuy
Old Fat User
OldFatGuy Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted December 29, 2014
American football.....
Or did you just mean video games? :)
Or did you just mean video games? :)
darthspudius
Steam is Power!
darthspudius Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United Kingdom
Posted December 29, 2014
darthspudius: Ah but the little things like that are alright when they're handled properly. But I find it hard to believe this experienced fellow cannot handle a gun. It is a part of his job, so shouldn't he already be trained?
paladin181: He wasn't exactly experienced though. If you followed the story at the beginning he just woke up with these new Nanotech implants.Paul is the experienced one. RudyLis
T-34/85
RudyLis Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2012
From Russian Federation
P1na
Wandering fruit
P1na Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Spain
Posted December 29, 2014
darthspudius: Hmm maybe I missed something, I always was under the impression he had some form of training. Even then though, you shouldn't have to spend skills to get that right. Just general experience should be a big factor in that I would think. I never liked it. :P
He did have some form of training, which is why he is "trained" with pistols by default when he starts. He does know how most weapons work, but he is not particularly adept at it (unless you spend XP). I'd say it makes sense a rookie cop isn't able to handle every single weapon in the world as if he was some sort of Duke Nukem. It isn't for everyone, but it worked really well for me.
darthspudius
Steam is Power!
darthspudius Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United Kingdom
Posted December 29, 2014
darthspudius: Hmm maybe I missed something, I always was under the impression he had some form of training. Even then though, you shouldn't have to spend skills to get that right. Just general experience should be a big factor in that I would think. I never liked it. :P
P1na: He did have some form of training, which is why he is "trained" with pistols by default when he starts. He does know how most weapons work, but he is not particularly adept at it (unless you spend XP). I'd say it makes sense a rookie cop isn't able to handle every single weapon in the world as if he was some sort of Duke Nukem. It isn't for everyone, but it worked really well for me.
thief_gold
anomalous matter
thief_gold Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2009
From Switzerland
Posted December 29, 2014
P1na: He did have some form of training, which is why he is "trained" with pistols by default when he starts. He does know how most weapons work, but he is not particularly adept at it (unless you spend XP). I'd say it makes sense a rookie cop isn't able to handle every single weapon in the world as if he was some sort of Duke Nukem.
It isn't for everyone, but it worked really well for me.
darthspudius: and yet he couldn't hit a barn door if he was standing 2 inches from it. No thanks! It isn't for everyone, but it worked really well for me.
P1na
Wandering fruit
P1na Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Spain
Posted December 29, 2014
Oh, he could, provided he had time to aim. He can't run&gun, though.
If you want a pure shooter, you should not go to Deus Ex. Sure, it's far from perfect, but I think it does what it aims to do pretty damn well. I fail to see how that execution was horrible, unless you try to consider it a Doom clone. If you do, it is indeed a horrible doom clone, same as Assassin's Creed is a horrible Splinter Cell clone or Planescape torment is a horrible Diablo clone.
I'm not asking you to like it, but I disagree with the reasons you are using to diss it.
Basically that. Although I always end up customizing controls quite a bit, the game uses a lot of keys that weren't easy to use (the defaults for scope, laser sight and such were pretty bad IIRC)
If you want a pure shooter, you should not go to Deus Ex. Sure, it's far from perfect, but I think it does what it aims to do pretty damn well. I fail to see how that execution was horrible, unless you try to consider it a Doom clone. If you do, it is indeed a horrible doom clone, same as Assassin's Creed is a horrible Splinter Cell clone or Planescape torment is a horrible Diablo clone.
I'm not asking you to like it, but I disagree with the reasons you are using to diss it.
Basically that. Although I always end up customizing controls quite a bit, the game uses a lot of keys that weren't easy to use (the defaults for scope, laser sight and such were pretty bad IIRC)
Post edited December 29, 2014 by P1na
nicohvc
Ziodyne
nicohvc Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2012
From Argentina
Posted December 29, 2014
Many indie games like Spoiler Alert and Evoland. Both games too short! At least evoland make me laugh so much. Spoiler alert lvls are very short and the game could use more items or skills to exploit the idea.
Both games still being recommend if you are interesting in something different.
Both games still being recommend if you are interesting in something different.
thief_gold
anomalous matter
thief_gold Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2009
From Switzerland
HereForTheBeer
Positive Patty
HereForTheBeer Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2009
From United States
Posted December 29, 2014
I debated mentioning Brutal Legend but since it's already here... ; ) The premise is great, it's a funny game, and there is a lot to enjoy. But the execution feels a bit sloppy. Though maybe that's part of the point, given the background material - "We make our own rules, maaaan... and then we break those, too!"