Atlantico: Yeah, that's a real shame, but for some reason CDPR favors nvidia. Witcher 1 was nvidia "optimized". Don't remember if W2 was the same.
I generally "click-through" intro (thanks for feature, by the way, hope W3 will retain it, I HATE games that does not allow us to skip this part), but I think it has Nvidia blah-blah too.
Atlantico: Witcher 3 would be so amazing on AMD's Mantle, it's basically the only stunning feature of Dragon Age Inquisition is the Mantle mode, shadows, lighting and effects are simply on a level above DX11.
Can you provide comparison screenshots, please? I've been trying to find some, but I can't spot any difference on those videos/screenshots provided. Thanks in advance.
Zurvan7: yeah mantle is an amazing thing when implemented right. I just bought my r9 290 and mantle makes things sooo much smoother.
Yeah, but there is competitor from green tribe who wouldn't agree to Mantle domination. Plus there is geeky-wackie Microsoft with their... "strange" decisions, to put it mildly, and DX, and Gabe "Half-Life 3" Newell with OpenGl.
Zurvan7: I think it will be something useful when games start to utilize more cores of the processors. Cause right now single processor use is AMD's weakest point.
Yeah, some software, not just games, very CPU-dependant, yet unable to utilize more than 1 core efficiently look about as ironic as graphic-hungry games, that cannot into Crossfire or SLI. When they can into one, but not another (ahem, Euro Truck Simulator 2:)), that starts looking like religious reasons. ;)