Posted September 21, 2019
I don't think the lack or presence of "AAA" games is really representative of GOG at all. . . never has been; GOG will probably remain niche, as it always has, by dusting off good titles and "refurbishing" them, or fixing past botched titles that shoudl've been great, and making them actually playable today. Besides, all those "AAA" titles inevitably end up here anyway. The GOG user-base, IMO, are folks who do not buy games, especailly "AAA", upon release; we wait, let them marinade through some studio-development patches, then slow-cook through community-patches; after which time, several years have passed, and you have a finished product, that will most likely be sold. . . here . . .and no one remembers, or cares, whether it was mega-budget or not. Sierra, Koei, Square Enix, Lucasarts, Eidos, etc. were all 'AAA' at one time.
For me, there are exceptions: when Larian studios releases a title, I usually purchase their games shortly after release; and, this is because they produce a finished product, to the extent it's humanly possible; I don't mind inconsequential bugs, as long as performance and the main story/objectives are not compromised. Large studios think they are reducing expenses/increasing revenues by rushing titles, but they are woefully mistaken, and seem to never learn. Pre-releases/pre-orders, alpha/beta/gamma/delta releases, 'is it persistent yet?', etc.. . . that's amateur-hour nonsense. . . yes, by all means. let's give customers the experience of test-driving our new hod-rods, which blow a gasket before you can say 'fatal exception error.'
The way I see it, Steam is. . . kind of the Amazon-Prime of retail game sales, except Amazon does a much better job of promoting and selling product. I've bought one game from them so far. . . and that was Star Trek Birdge Crew, for kicks-n-giggles. I will probably buy Dark Messiah from there shortly as well. I've just. . .never really had any use for Steam; I guess because I don't purchase titles upon release. . . I dunno.
For me, there are exceptions: when Larian studios releases a title, I usually purchase their games shortly after release; and, this is because they produce a finished product, to the extent it's humanly possible; I don't mind inconsequential bugs, as long as performance and the main story/objectives are not compromised. Large studios think they are reducing expenses/increasing revenues by rushing titles, but they are woefully mistaken, and seem to never learn. Pre-releases/pre-orders, alpha/beta/gamma/delta releases, 'is it persistent yet?', etc.. . . that's amateur-hour nonsense. . . yes, by all means. let's give customers the experience of test-driving our new hod-rods, which blow a gasket before you can say 'fatal exception error.'
The way I see it, Steam is. . . kind of the Amazon-Prime of retail game sales, except Amazon does a much better job of promoting and selling product. I've bought one game from them so far. . . and that was Star Trek Birdge Crew, for kicks-n-giggles. I will probably buy Dark Messiah from there shortly as well. I've just. . .never really had any use for Steam; I guess because I don't purchase titles upon release. . . I dunno.
Post edited November 06, 2019 by lolinc