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It's an isometric RPG with card game combat, to call the game a niche would be understatement. So I would say the potential for sales was pretty limit to begin with.

Probably they will not try to make future titles (i.e Cyberpunk 2077) GOG exclusive, not even for a short time.
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Post edited November 25, 2018 by Fairfox
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tinyE: Way to take all of the fun out of a perfectly good joKe. :p
Linko90 would laugh?
Next time make something which doesn't look like a cheap mobile game.
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David9855: As far as I'm aware the game has sold well, be careful about these sites as they are designed to get game companies to buy ad space in them and the 'journalists/ writers' usually have no clue what they are talking about. If I want to see what a game is like I read the reviews and feedback from actual gamers and watch a lets play.
The source for the game selling below expectations is CDPR itself, so it's not like Eurogamer etc have made it up; it hasn't sold well by CDPR's own measure. We don't really know if CDPR's expectations were particularly realistic, or where the break even point is so it may still have sold well in an absolute sense, just not up to inflated expectations. Personally, I'd be very surprised if it wasn't making money but just less than expected, it cannot have cost that much to make.

Really though, Thronebreaker was a bit of an uncomfortable fit. It's one of those titles where you can imagine a marketer using terms like "synergising genres" and them trying to get crossover appeal between the Gwent market and the more traditional GOG user. Practically, I think they missed the boat fairly badly on that and it had reduced instead of enhanced appeal to both Gwent users and to people who wanted a more traditional story/ strategy experience.

Personally I liked Thronebreaker though. It isn't an absolute favourite or anything, but I liked it.
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tinyE: Did your parents have any kids that lived?
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kaboro: Apparently yes, unlike your parents.
Killer Komeback!
Eh. Gwent has always just gotten a shrug out of me, so I'm feeling equally indifferent about the single-player version.
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xemmy: The Coverart alone made me decide to not buy the game.
Yup, it looks like it was made for "Witcher - The Telltale Series".

Having that "artwork" splashed all over the website further solidified my disinterest in Thronebreaker. The full-page ad just made me go "Fuck this shit!" Thronebreaker is the only game I maked as "Not interested" on Steam, because I never want to see that thing ever again.
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Bigs: Thronebreaker didn't meet CDPR's sales expectations (but then again again what does these days...?). Wonder what repercussions this may have for future releases... ie Cyberpunk 2077.
Except, they have nothing to do with each other. Thronebreaker was an indie release. Granted it was a well-made indie title. Crisp, isometric design with a card game in-between. But indies are not meant to fetch the kind of sale numbers that large anticipated productions do. If they emerge out a hit, consider it great. CDPR was probably banking on "The Witcher" brand boosting higher sale quantities, but that didn't happen, and that is all. This has all very little to do with the release of a high-profile Triple AAA game, which is what Cyberpunk 2077 will be.

Games are not meant to be the same. Next, will people be drawing sale comparisons between Bejeweled and the Call Of Duty franchise? Where if my casual jewel game fail to sell, Call Of Duty will be a bust too?
Post edited November 16, 2018 by Nicole28
Btw I expected Thronebreaker to be a Gwent DLC, not a standalone product.
Also, I expected the game to just have a series of encounters, not an entire Telltale-like story O_o
In other card games, then, if you play SP, you can get money\upgrades to also use in MP.
So, Thronebreaker feels a bit strange to me.
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Lucumo: ...pissing off the people who are on both stores and prefer Steam and especially those who only registered for the game here.
Those people deserve to be pissed off/on XD
I wish I wasn't so terrible at card-battle games.
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008Zulu: I wish I wasn't so terrible at card-battle games.
It's all in the wrist.

Learning to flick the card with a swift writ moverment will ensure maximum slash damadge on your opponent, possibly blinding them. This allows you enough time to reload and have your card ready to flick when they stop writhing and screaming in pain. Ninja style!
for me, gwent was announced as free-to-play + single player. i guess i was naive because i thought the single player would be free too. after a long wait, they added (what i consider) to be a fairly steep price. i mean i can play my majordomo any faction on any difficulty. what is thronebreaker truly offering me? very little.
"The reach of GOG is incomparably smaller than that of Steam". O_o

Seriously, it is a flop by THEIR estimate. Like many, I'm guessing they expected it to sell higher and faster. Who would make a game that there is relatively no market for, sells it on a site were there are a lot fewer costumers, and then expect unrealistically high sales?

"The Steam release shows CDP cannot do without Valve's platform yet." I mean, why not just sell on both since we all know that GOG and Steam have different costumer masses.
Post edited November 16, 2018 by sanscript