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high rated
UnMetal

Updated to v 1.0.10 (Galaxy & Offline Installer)

Latest changelogs from Steam:

WARNING, CONTAINS SPOILERS!
Update 1.0.9

Hello! Enjoy this small patch fixing a few issues that was brought to my attention.

That's it.. that's the patch!

General

- Ultrawide screen monitor resolutions should now properly display the gameplay and subtitles

Creator Pack DLC (PC only)

- Activation audio from entering a creator pack code are now interrupted when entering a new creator pack code

Chapter 7

- Cameras no longer alerts while Mike is in the process of being put to sleep anywhere on the screen

Grenade Guy

- Enjoys how the leaves of the trees are randomly changing color with a slightly lop-sided smile
+++
Update 1.0.10

Hello! Adjusted the skip speed options to make people replaying the game and speed runners have a better time. There are scenarios where PlayStation controllers are not being recognized, so I've added an option to manually set your controller icons now. As well, some more bugs have been fixed. I hope you're all healthy, well and enjoying your games!

General

- Skip speeds now have more variations to better customize your skip speed preference
- If skip speed is set to maximum, holding the button as you approach them skips immediately
- Added an option to display PlayStation controller icons instead of XBOX icons
- Fixed an issue where the Collateral Damage achievement was sometimes not awarded
- Fixed an issue in Ironman difficulty where some unintended checkpoints could exist

Languages

- Fixed some incorrect dialogs for multiple languages

Chapter 3

- Fixed a gameplay issue where you could reset the chapter unintentionally
- Fixed an issue where a final guard could set an alarm on Chapter 4 (again!)
- Fixed an unintended issue where elevators would sometimes become invisible

Chapter 4

- Fixed an unintended issue where turrets would sometimes become invisible

Chapter 9

- Fixed an unintended issue where elevators would sometimes become invisible

Grenade Guy

- Threw grenades at the spoilers in these notes, but missed cause there are so few
- Is seen quietly, happily carving a small wooden statue in a rocking chair during the day
high rated
Door Kickers: Action Squad
Offline installer updated to 1.2.13 DLC1 RC2

Couldn't find a changelog.
high rated
Superliminal got updated to 1.2
changelog (At least I think this is it. No version number is given on Steam.)

Funny how both this and OpenTTD got multiplayer around the same time.

EDIT:
A Short Hike was also updated to 1.9_v2
changelog
Post edited November 18, 2021 by Gengar78
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Gengar78: Superliminal got updated to 1.2
changelog (At least I think this is it. No version number is given on Steam.)

Funny how both this and OpenTTD got multiplayer around the same time.

EDIT:
A Short Hike was also updated to 1.9_v2
changelog
That's actually odd because A Short Hike doesn't even have GOG achievments. Is there anything else that the update does?
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Crimson-X: That's actually odd because A Short Hike doesn't even have GOG achievments. Is there anything else that the update does?
Good question!... I wish I knew the answer. Maybe it just adds triggers for what WOULD unlock the achievements? (Note: I don't know how achievements work)
high rated
Low Magic Age

Low Magic Age has been updated to Version: 0.91.47.3 (Offline installers updated)

No Changelog
high rated
I have flags for Undead Horde (no changelog) and Jazz Jackrabbit Collection.
Post edited November 18, 2021 by seppelfred
high rated
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seppelfred: I have flags for Undead Horde (no changelog)....
Undead Horde

Updated to 1.2.0 (Galaxy [Windows & Mac] & Offline Installer [Mac])

Changelog from Steam:
Quality of Undeath Update

Our number one most requested feature has always been a stash, where you can store your favourite items, and now it's finally here!

The stash comes with two new helpful skeletons, and a host of other additions, improvements, and fixes.

Garfield

Garfield is here to fulfil another common request from the players. He will reset all your upgrade cards for a modest fee, so you can setup a whole new build. Make different choices if you feel like you've focused on the wrong thing, or just pick different cards to try out different builds for the fun of it.

Pierce

If you like to command heroes or other more tanky units, you may have found yourself in a situation where clerics and vampirism just don't cut it when it comes to healing. Pierce will heal all of your units to full health, so long as you produce the coin.

Both our new friends can be rescued from the Catacombs, and will join you in the Crypt, where you will also find the stash.

Other Stuff

The update also includes a couple of new item features, significant performance improvements, balancing tweaks, and general fixes, and quality of life improvements.

Here's a change list:

- Added stash to hub
- Added unit healer (rescuable in catacombs)
- Added upgrade card reseter (rescuable in catacombs)
- Added sceptre of siege (summon crossbowmen)
- Added increased raise area item affix
- Limited protect ring to 95%
- Increased fireball damage scaling
- Blocked chickenify of chickens
- Rarer items in shops in ng+
- Increased scythe damages a bit
- Higher rarity item drops at higher necro levels, and particularly ng+
- When dying, get recently spawned item loot to crypt
- Buffed upgrade card hp and mana rewards
- Made catacomb bridge wider for better AI navigation
- Added alternate summon gfx option
- Added pausing the game when losing focus
- Stats screen scrolling with mouse wheel & small padding at end
- Fixed dialogue screen position align + improved panel texture
- Engine performance improvements
- Slight performance improvement for clerics & goblins AI
- Fixed ground item pos loading bug
- Fixed bug in german translation: unit attack speed was translated as unit attack damage
- Fixed ground normal texture bug
- Added failsafe check for killed buildings in case of rare quest item bug
- Added sanity checks for item level requirement not getting higher than max player level

Now better go rescue our caged undead friends!
high rated
Kathy Rain: Director's Cut

Updated to v.1.0.2.5103 (Galaxy & Offline Installer)

Changelog from Steam:
Patch v.1.0.2.5102 released, including a Russian translation!

Changelog:

- Added Russian language support
- Fixed a rare soft lock related to picking up the envelope on the floor and spam skipping
- Resolved some fade issues related to skipping in the final forest scenes
- Kathy should no longer sometimes give an invalid denial message when combining tapes with the dictaphone
- When leaving the computer and using the controller, the virtual keyboard now properly fades out
- A certain door can no longer be lockpicked more than once
- Hotspots for two invisible characters should no longer appear off screen in the nature reserve on ultrawide aspects
- Various small translation tweaks and improvements
high rated
Stellaris has received an update flag - GOG changelog notes available for 3.1.2

Windows, Mac & Linux - updated to 3.1.2
.
[P.S. Looking back on earlier posts, this may be a false flag? (previous versions (all 3) was also 3.1.2]
Post edited November 18, 2021 by gog2002x
high rated
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seppelfred: Jazz Jackrabbit Collection
Seems like the Linux build has been updated.
Post edited November 18, 2021 by Grargar
high rated
Terraria
All offline installers were updated to 1.4.3

Changelog from steam:
https://store.steampowered.com/news/app/105600/view/3093403547496230162

"New Content and Changes
Added a Don't Starve themed seed
- Play with Don't Starve-inspired shaders and lighting
- Complete darkness is now dangerous to your health
- Players will need to eat or face hunger and eventual starvation
- A few minor Don't Starve inspired worldgen features
- Has substantially improved drop rates and availablility of Don't Starve related items
Added the Deerclops, a mid-late pre-Hardmode boss hailing from the world of Don't Starve
A variation on the Deerclops' boss theme, provided by Klei Entertainment!
A few rare background clouds featuring characters from Don't Starve can now appear
Added several new Don't Starve related emotes
Main menu now has some links to some assorted Terraria-related websites
Worlds using special seeds now have unique icons in the World Select menu to better tell them apart
Added a config option for an older version of Smart Cursor Hold, labeled in the config file as "SmartCursorHoldCanReleaseMidUse". Changing this setting to true will make it so that Smart Cursor: Hold will IMMEDIATELY deactivate when releasing the hold button, even if the player is mining.





New Items
Several new pets from the Don't Starve universe
A collection of Don't Starve weapons and equipment, adapted to the world of Terraria!
Wilson and Willow Vanity Outfits
Several vanity hats and accessories
Two food items, the Froggle Bunwich and Monster Lasagna
The full array of standard boss related items from Deerclops
4 Don't Starve themed paintings





Bug Fixes
Fixed an issue where Crimson Grass Walls spread slower than Corruption
Fixed a (previously undetectable issue) where enemies with a higher NPC ID than Golden Slimes would have Golden Slime bonus money drops
Fixed a rare worldgen softlock, where the game gets stuck trying to generate Hellforges
Fixed an issue with part of Leather Whip's segments being cut off
Fixed an issue with Ice Bow being flagged as a channeling weapon when it isn't
Fixed an issue with Flying Knife not having proper screen range limits
Fixed Princess not having the same "leaving" SFX like Angler
Changed the SFX of a number of some newer Summoning and Magic weapons, so that they are a bit more representative of the attack itself
Updated, added to, and pruned dozens of entries from an inaccurate and outdated list of homing projectiles that the Lunatic Cultist has damage resistance against
Fixed a rare bug with some minions that could make them despawn
Fixed some issues with certain sentry minions which could result in desync for players joining after they had been summoned
Fixed an issue where Celestial Starboard did not draw/make dust properly in reverse gravity
Fixed an issue with some Rocket projectiles, resulting in a number of silent and not so silent crashes
Fixed a subtle issue where certain items were a different color in the hotbar than they were in the inventory
Fixed a bug where Boulders and Rolling Cacti qualified as Ranged items eligible of dealing Frostburn if you wore the Frost Armor
Fixed an issue where Smooth Marble Blocks didn't merge with dirt, ash, or frozen slime blocks (despite merging with most other blocks)
Fixed an issue where some of the newer campfires didn't have Smart Cursor outlines
Fixed an issue preventing Honey Pit microbiomes from spawning in the Jungle
Fixed a bug where Thorns-effects hit Empress of Light at an extremely rapid rate
Fixed an issue where Light Dynasty Walls showed an inaccurate teal map color
Fixed an issue where some config settings are reset every time an update or hotfix occurs."
high rated
The Tenants (In Development)

Updated to 0.7d (Galaxy & Offline Installer)

Changelog from Steam:
The Tenants Patch 0.7d

General

- Disabled the in-game Halloween Event. Reverted the main menu to a less spooky state. Count Dracoola shall return next year!
- Fixed an optimization regression that decreased the game's performance due the introduction of color variants.
- Fixed more issues related to mismatching property addresses. Implemented a recovery fix for affected save files.
- Fixed an issue with the Mayor Gig tutorial locking up when using the new Exit & Renovate feature.
- Fixed an issue with Uncle Steve's position when cleaning in a few cases.
- Fixed an issue with the item storage not being available in tenant requests.
- Fixed an issue with highlighting Beauty Salon's windows.
- Fixed an issue with Oriental Doors staying partially open.

Jobs

- Fixed an issue with jobs not always being generated when switching to a different district.
- Fixed issues related to jobs requiring locked items. Implemented a recovery fix for affected save files.
- Fixed an issue with Shopping Mall's job requirements.
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karnak1: OpenTTD
All offline installers were apparently updated to 12.1
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InkPanther: I'm pretty sure (like 99% sure) there was no 12.0 on GOG, so there are more changes than those bug fixes.
I might be able to shed some light on this, see:

https://www.tt-forums.net/viewtopic.php?p=1249570#p1249570

EDIT: typo
Post edited November 19, 2021 by Leoben.BSG03
high rated
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Hustlefan: Undead Horde

Updated to 1.2.0 (Galaxy [Windows & Mac] & Offline Installer [Mac])
Windows & Linux offline installers now updated as well.