Homeworld 1 Classic (part of the Homeworld Remastered Edition collection) Installer MD5s:
be5fa788f67690383c74972776f7b950 setup_homeworld_remastered_126.96.36.199.exe WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&iId=393 CodeWeavers link: https://www.codeweavers.com/compatibility/crossover/homeworld Distro:
Mac OS X El Capitain 10.11.5 Kernel version:
Darwin 15.4.0 (Build 15F34) Graphics card:
nVidia GeForce 320m / Intel HD 5000 Graphics Graphics driver & version:
OS Default Wine version(s) tested:
WINE 1.9.11 via Wineskin Install notes:
First, original tips
for getting the CD retail release to run, involving registry edits in regedit to enable software/D3D rendering, don't seem to work since Gearbox has apparently removed the Direct3D and Software renderer from the game. (In the video options, only OpenGL is available.) The game's exe version is 1C.06.1, vs. 1.05 for the last CD retail release.
Resolution switching seems to work, despite bug and bug [url=https://bugs.winehq.org/show_bug.cgi?id=23714]23714
. However, registry key edits are required for non-standard/widescreen resolutions (see below).
1. First, to get around the "Could not initialize renderer" error message on startup, run the game with the exe flags: "/noglddraw" (without the quotes). When the game runs, it goes to its default 640 x 480. Quit the game after it has first run successfully. If you are having problems running the game in fullscreen, add the exe flag "/window". You can also try setting ddr=gdi in Winetricks.
2. To enable non-standard/widescreen resolutions, go into regedit, and go to: HKEY_LOCAL_MACHINE\Software\Sierra On-Line\Homeworld\
Go to the keys:
screenDepth (make sure it is set to 32)
screenwidth and screenheight - set to your preferred resolution
(NB: Use of widescreen resolutions may cause UI/gameplay issues
that may make the game unplayable. I haven't encountered these issues at 1366 x 768, but be warned.) How well does it run:
Almost perfectly (So far) Details:
Tested in fullscreen 1366 x 768, with Mac driver disabled. The game works flawlessly, but mods don't seem to work with this version of Homeworld. The Homeworld Splendor
mod (with a custom patched EXE based on the 1.05 build) does work with the game, but switching resolutions/renderers doesn't work, limiting it to software 640 x 480.
It's also recommended to use the /triple and /enableSSE command line switches (see here for details: http://forums.relicnews.com/showthread.php?118703-Useful-Homeworld-Technical-Stuff
Additional information for getting the game to run under WINE in OS X can be found here: https://www.gog.com/forum/homeworld_remastered_collection/homeworld_remastered_mac_compatibility_via_wine/page1
Special thanks to Gydion
for their additional insights and comments on running this game in WINE (especially for additional troubleshooting tips and information on widescreen resolutions).