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Anamon: I think it would make sense to have an option at least for logged-in members to hide it, or put it behind a collapsible so that the numbers are only shown on request.

I'm surprised nobody else in this thread has mentioned it yet, but I personally consider an estimated play time a pretty substantial spoiler (ignoring for a moment that HLTB numbers can be very questinable). If I realise that I have played a game for almost as long as most others took to beat it, I know that there's probably not a big new story arc around the corner, and the story will be wrapping up soon. For the same reason I don't look at the clock when watching a movie. Knowing when it ends is a spoiler.

For now, I also added the pannel to my adblock filters. If I want to know the estimated playtime before purchase (which I sometimes do!), I know where to look for it.
Exactly this, I don't want to know the length for the same reasons, It feels like a big spoiler and robs the game of its surprise and scope. I really wish it was a collapsible option that is closed by default, and you can just click on "How long to beat?" and it displays the current stats. It's a bummer that it's shown so high up that its nigh impossible to avoid it as well. It's good for those that need it, that don't want to accidentally buy a 100 hour, but it shouldn't be forced on people who like the surprise of buying a game and not knowing much about it.
It's the same way I don't watch movie trailers, I just read the description, maybe check who's in it and then go watch it.

I really really hope GOG adds it as toggable feature or lets us hide on some account setting. Thankfully, I can use plugins to block out the elements on my browser, but I don't know if all customers are that tech savvy.
Post edited February 10, 2024 by Johanz
You know, before digital games appeared games didn't tell you how long they were. You found out how long they were by playing them. Why all this handholding, it's pathetic. Where's the sense of adventure of the unknown?

People need to stop asking how long games will take to finish. It's not a race.

I swear some of you can't do anything without being told what to do.
Post edited February 10, 2024 by u2jedi
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u2jedi: You found out how long they were by playing them.
People need to stop asking how long games will take to finish. It's not a race.
I agree. I never took their written times into serious consideration, since I was always about 30-40% over the time that was mentioned as "Completionist" and I stopped even looking at their numbers entirely when I had seen that someone inserted "1 minute", as his/her time of completing Skyrim, and they normaly included it in their measurements!!! (I don't know if the latter has been deleted now)

In my opinion, for people who have other important obligations (work, children, etc.), mentioning if a game features manual saving or autosaving, and, in case of the latter, mentioning what's the regular time between the checkpoints, is much more relevant. This way you are going to finish it at some point, without being in danger of missing your real life obligations.
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u2jedi: You know, before digital games appeared games didn't tell you how long they were. You found out how long they were by playing them. Why all this handholding, it's pathetic. Where's the sense of adventure of the unknown?

People need to stop asking how long games will take to finish. It's not a race.

I swear some of you can't do anything without being told what to do.
Jebus Crust, it's just a bit of basic information (and it's only an approximation at that) on the product you're buying. You can see how long a book is, you know the run time of a movie you're going to see, how is this any different? It's in no way, shape or form an instruction or a hint on how to play the game. "In my day we didn't know what we're buying and had to fight feral wolves on our way to the store!" I'm usually the old man yelling at clouds around here, and even I'll tell you to take this Four Yorkshiremen style nonsense and shove it up you nose.

That being said, in case knowing this really bothers some people, hiding it behind some "show approximate playtime" button could be a good idea.
Post edited February 10, 2024 by Breja
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u2jedi: You know, before digital games appeared games didn't tell you how long they were. You found out how long they were by playing them. Why all this handholding, it's pathetic. Where's the sense of adventure of the unknown?

People need to stop asking how long games will take to finish. It's not a race.

I swear some of you can't do anything without being told what to do.
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Breja: Jebus Crust, it's just a bit of basic information (and it's only an approximation at that) on the product you're buying. You can see how long a book is, you know the run time of a movie you're going to see, how is this any different? It's in no way, shape or form an instruction or a hint on how to play the game. "In my day we didn't know what we're buying and had to fight feral wolves on our way to the store!" I'm usually the old man yelling at clouds around here, and even I'll tell you to take this Four Yorkshiremen style nonsense and shove it up you nose.

That being said, in case knowing this really bothers some people, hiding it behind some "show approximate playtime" button could be a good idea.
Yeah, I can see both sides here and I think a spoiler tag for playtime might be a good solution.