Bankai9212: Why does everyone want more drm in there games? Why is everyone backing a movement that has no actual plan?
Magnitus: As I understand it from the videos, the initiative, at this stage, is not about articulating the minutea of specific laws (the how). That will follow later.
It is about articulating an intent (the why) and to make it broad enough to gather different segments of the gaming population under one tent (ie, build up a big enough base to actually get something done).
And the intent is rather clear: Stop publisher and developers from making their games inaccessible after they started selling them.
randomuser.833: And Valve is not an good example for that, because it is about Steam. Steam is a fucking Shop.
Steam is not a developer, Steam is not a publisher.
In reality, a bunch of games are not available in a lot of countries, because publishers didn't saw money in doing what those countries wanted.
Magnitus: I disagree. I think Valve is a great example and no, Steam is not just a shop.
Steam is a near-monopolistic platform for PC gaming driving a lot of the agenda, especially among small to medium sized developers.
Currently, the success of a game, especially if it is only on PC, is highly contingent on how well it does on the Steam platform. I'm sure the pressure to integrate into Steam services, in order to be more appealing to the majority of PC gamers on that platform, is very high for developers.
I know the marked weight of steam, and still - it is just a shop.
Sure, if STORES follow special rules from a certain country, just for make it easy, they follow the same patterns they need to implement all over the world as long as it is possible.
But comparing it to Amazon, Steam is the store, while the publishers are the single traders. And even on Amazon traders can decide to NOT sell into certain places.
The thing is, the whole initiative is aiming for the publishers and devs. They use Steam as a marked place, but any decision wouldn't bother steam in any way.
If any country would decide in favor of this initiative, it would be something CDPR has to watch for it, but it wouldn't bother GoG.
You are from Canada, so you don't know the deal we had in Germany.
But the publishers and devs have done a lot of things in the past, to NOT let German restrictions influence their products. It would have been easy to use that changes world wide. It would have been cheaper.
Still, publishers and devs decided for one of 2 options, if something was clashing with the German regulations.
1. Simply ignore that marked. And Germany is the largest marked for games in Europe and most likely in the Top 5 world wide. They willingly earned less money to not follow the regulations.
2. Build a special version of the game just for the German marked. We had special version of various Command and Conquer games (from foot troops are robots to missing missions and units), a ton of shooters (Ragdoll, certain symbols, blood that got removed, animations removed, all characters turned into robots, and so on). Every game about WW2 was more or less in need of a special German version.
And Australiens have comparable things, but for less games.
It costs money to produce that one. It costs money to maintain those versions.
They threw more money on the game to follow the restriction of a certain marked ONLY on that marked.
And we got more current examples. Did you know that some small states in Europe more or less banned Lootboxes?
Years ago.
Are lootboxes gone now?
They rather withdraw from countries where they are not allowed to have lootboxes or they disable them there.
https://www.gamesindustry.biz/loot-box-state-of-play-2024-another-trip-around-the-world-of-regulation And btw, I didn't heard about Steam banning games with Lootboxes now. Might be because Valve is using Lootboxes to a large extend and I'm not so sure if valve is in favor of preserving Team Fortress 2 or current Counterstrike for forever...
They will do so the same for every single country thing.
And everything this initiative is talking about is how to force the Developers / Publishers / right holders of games with laws.
Not the stores.
EU wide could make a difference.
A single country?
As long as the choice is to "loose" a bit money because of one country or to bring something that makes you loose big money to the world.
We just have to search the last 30 years for similar examples. And we will find plenty.