returnONE: We're really proud to have our game on GOG!
Feel free to post any doubts you have. I'll be around.
toxicTom: *Cheers*
good to see the devs here, I wish this would happen more often.
Although I have to admit, this is not my kind of game, sorry.
Cheers
No worries!
i_hope_you_rot: Ok Gog employees . Which one of you has an obsession for procedurally generated pixel art games ? :p
Lone_Scout: I have an obsession for that, and I pay money for that stuff. Enough to keep the roguelite spree indefinitely :D
returnONE: We're really proud to have our game on GOG!
Feel free to post any doubts you have. I'll be around.
Lone_Scout: Cheers! Nice to see devs around.
Yass! Thanks for the support ;D
ShadowWulfe: While many people are indifferent or don't really care for achievements, at the end of the day it is still a feature that is part of the game. If one version has one feature and the other does not, it is safe to consider the lacking version to be inferior.
I prefer my games on GOG, and greatly appreciate when the games are kept equivalent to other platforms. Selling a lacking version for the same price as a complete version makes it seem like the developer does not lend as much precedence to that version.
As an aside, I would guess that this has strong inspiration from Hammerwatch?
I'm sorry to hear that. That's the way we managed to bring the game to more stores without taking us so long.
As I said before, we're still considering adding the achievements though, depending on players' feedback.
I didn't played a lot of Hammerwatch. The inspiration is more from The Binding of Isaac, Spelunky and games with cool combat like Monster Hunter and the Souls series.
Reglisse: Thanks for Linux and no DRM ^^
I bought it!
Now...I need time to play...
Thanks a lot for the support!
Linux gave us some headaches, I hope it was worth it.
returnONE: We're really proud to have our game on GOG!
Feel free to post any doubts you have. I'll be around.
takezodunmer2005: Love the artwork it's gorgeous, I'm a sucker for pixel art, but I don't care much for permadeath in my RPGs as it defeats the purpose of even progressing with my character when you can lose it all over a simple mistake, too tedious for me, unless it's handled like heroes of hammerwatch, then it's an insta-wishlist/buy from me!
Either way, I'm glad to see this on gog!
(I'm broke until next month!) I has permadeath, but you have an encampment where you upgrade your stuff.
So the progress to the end of the game must be done in one successful run, but between every run you're unlocking and learning new things.