And while I'm at it - I'd love for MMO's (like say The Secret World
) to later be re-worked to work properly offline (with bot support, re-done content, offline play, etc).
God, wouldn't that be amazing. It's almost like a very confused single player RPG anyways.
Exactly. This felt like one of those weird games thrown online....just as DRM and/or to get you to try to play with other players.
I felt like I could mostly go solo and not deal w/ other players, most of the time.
Only time really other players dealt w/ me was when I was in the midst of a fight or they were in the midst of a fight, and you quickly jumped in to help them or they jumped in to help you. Then, everybody pretty much quickly went on their own merry way.
This I don't fully understand. Why play an MMORPG game offline, when there's plenty of other better RPGs that are dedicated solely to single player? I understand that you want to preserve these games, but the experience of playing MMORPGs offline is quite poor. They're usually quite blank when it comes to content in comparison to single player RPGs. They're main strength is the online feature. I'm not talking here of course that MMORPGs are bad games in overall, but they just focus on different things and are not suitable for offline play. It's in their DNA.
Some MMORPGs have great story and good quests. It's coompletely acceptable for some of them to be played as a singleplayer experience in a pure offline environment. Some, even, have difficulty options that can be adjusted for solo play.
Some examples: TERA, Dragon's Nest, Vindictus.
I used to play those three games solo all the time years ago.
I wish we could get an offline version of those three games, as they're incredible, story and gameplay-wise.
Exactly this. With great writing, dialogue, voice-acting, and storytelling - TSW to me really fits as one of those games that could be re-worked into an offline game and do well.
Plus, I'd rather play the game work offline and saves go local to my PC, instead of only able to play when I'm online.
Heck, Dragon Quest X finally has an Offline Edition is in the works; hope it comes to USA: https://www.siliconera.com/dragon-quest-x-offline-version-will-appear-in-february-2022
Why let all of a game and its assets, art-work, textures, story, work, etc that these dev's did go to waste once the plug gets pulled b/c player numbers died? Why not get them re-worked to work offline?