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We're casting True Resurrection on Eye of the Beholder and twelve more D&D GoldBox classics.

You are sitting in a tavern. The mighty Wizards of the Coast bestow upon you their greatest treasures: Forgotten Realms: The Archives - long lost relics of an RPG renaissance that changed the face of gaming forever. Today, one of the forgotten grails of gaming history is within your grasp, should you travel to a magical, DRM-free realm known as GOG.com

Eye of the Beholder, Pool of Radiance, Menzoberranzan - the list of groundbreaking RPG classics goes on. We set out on the quest for Forgotten Realms: The Archives a long time ago, and though it was a perilous journey - after years of searching, huge help from our friends at Hasbro and Wizards of The Coast, as well as months of technical work - we get to be freaking excited to sit here and say:
Forgotten Realms: The Archives are available now, DRM-free on GOG.com





The Archives are a set of thirteen D&D GoldBox classics packaged across three collections:
--<span class="bold">Forgotten Realms: The Archives - Collection One</span> features Eye of the Beholder I, II, and III. It's the three and only, the gold-standard in classic RPG dungeon crawling.

--<span class="bold">Forgotten Realms: The Archives - Collection Two</span> features more gameplay hours and secrets than we could ever count - with Pool of Radiance, Hillsfar, Curse of the Azure Bonds, Gateway to the Savage Frontier, Pools of Darkness, Secret of the Silver Blades, Treasures of the Savage Frontier, and D&D: Unlimited Adventures.

--<span class="bold">Forgotten Realms: The Archives - Collection Three</span> features near-infinite replay value and and an important chunk of RPG history with Dungeon Hack and Menzoberranzan.





We are now home to precisely 20 years of digital D&D RPG history - from Pool of Radiance (1988) to Neverwinter Nights 2: Storm of Zehir (2008). You can also complete your personal collection with all the remaining D&D titles on sale at up to 80% off in our early D&D Weekend Promo! Planescape Torment, Baldur's Gate, Neverwinter Nights - they're all here, so head straight to the promo page, or read more about it.






Stream watch:

We'll be featuring lots of D&D classics at Twitch.tv/GOGcom - follow us to not miss 'em or read on for the full Dungeon-and-Dragon-filled schedule below!

THURSDAY, August 20th:
2pm GMT / 4pm CEST / 10am EDT / 7am PDT: Pool of Radiance with Classicor
4pm GMT / 6pm CEST / 12pm EDT / 9am PDT: Eye of the Beholder II with MegapiemanPHD
6pm GMT / 8pm CEST / 2pm EDT / 11am PDT: Eye of the Beholder with Outstar
10pm GMT / 12am CEST / 6pm EDT / 3pm PDT: Menzoberranzan with Classicor

FRIDAY, August 21st:
6pm GMT / 8pm CEST / 2pm EDT / 11am PDT: Curse of the Azure Bonds with Piranjade

SUNDAY, August 23rd:
10pm GMT / 12am CEST / 6pm EDT / 3pm PDT: Dungeon Hack with Classicor
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Ghildrean: A minor thing, but I noticed Pools of Darkness doesn't have a typical GOG icon (a round icon with a cover picture), instead it just have a square GOG logo.
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JudasIscariot: Where do you see this?
Pools of Darkness installed through Galaxy still doesn't have the correct icon. I have uploaded a screenshot of the files in the folder.

I have noticed that file "goggame-1432643408.ico" is missing (the normal installer have it but it's totally missing in Galaxy) but I don't know why the uninstaller is a cat instead of the usual orange disk icon.
Attachments:
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JudasIscariot: Where do you see this?
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Ghildrean: Pools of Darkness installed through Galaxy still doesn't have the correct icon. I have uploaded a screenshot of the files in the folder.

I have noticed that file "goggame-1432643408.ico" is missing (the normal installer have it but it's totally missing in Galaxy) but I don't know why the uninstaller is a cat instead of the usual orange disk icon.
Whats is Grumpy Cat doing there O_o

It's rather funny if you ask me :D
Despite trying every Dosbox config graphics setting available, it simply isn't running Pool Of Radiance or Pools of Darkness on my HP Stream 7 tablet (running Windows 8). I don't get an error, don't get a screen then crash to desktop - not getting anything really but I can see Galaxy thinks I've actually run the game.

Wizardry 6 works just fine on DOSBOX so not sure what's going on.
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Themadcow5: Despite trying every Dosbox config graphics setting available, it simply isn't running Pool Of Radiance or Pools of Darkness on my HP Stream 7 tablet (running Windows 8). I don't get an error, don't get a screen then crash to desktop - not getting anything really but I can see Galaxy thinks I've actually run the game.

Wizardry 6 works just fine on DOSBOX so not sure what's going on.
Have you tried to run the game manually through dosbox? IE open dosbox first and use the command line interface to run the game?
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Themadcow5: Despite trying every Dosbox config graphics setting available, it simply isn't running Pool Of Radiance or Pools of Darkness on my HP Stream 7 tablet (running Windows 8). I don't get an error, don't get a screen then crash to desktop - not getting anything really but I can see Galaxy thinks I've actually run the game.

Wizardry 6 works just fine on DOSBOX so not sure what's going on.
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tremere110: Have you tried to run the game manually through dosbox? IE open dosbox first and use the command line interface to run the game?
Hmm, running it manually got me as far as a quick appearance on screen which then crashes but I made out the words "Can't init SDL" "Direct input device" "set data format" which suggests it's got an issue with the touch input for the device.

It's a start! Thanks.

*EDIT* Heh, plugged a mouse into the tablet and it now works. Weird, but thanks!
Post edited August 25, 2015 by Themadcow5
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tremere110: Have you tried to run the game manually through dosbox? IE open dosbox first and use the command line interface to run the game?
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Themadcow5: Hmm, running it manually got me as far as a quick appearance on screen which then crashes but I made out the words "Can't init SDL" "Direct input device" "set data format" which suggests it's got an issue with the touch input for the device.

It's a start! Thanks.

*EDIT* Heh, plugged a mouse into the tablet and it now works. Weird, but thanks!
No problem. That is an odd issue though.
Yeah, I'm with all the others:
I'm really hoping for the Dark Sun games, the Dragonlance games, Ravenloft, the Buck Rogers games....
Hope you can make it happen soon, GOG!
Most of them I haven't even played yet!
Does anyone know if there will be ball armor in d and d eye of the beholder. I thought that since you can dual wield in that game, it would make since if there were 4 categories of armor for your boys. It makes sense because in Dark Eye courage makes you act first. Maybe you can do a little of that and make initiative take more effect. Just an idea, that's all.
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talahar: Yeah, I'm with all the others:
I'm really hoping for the Dark Sun games, the Dragonlance games, Ravenloft, the Buck Rogers games....
Hope you can make it happen soon, GOG!
Most of them I haven't even played yet!
Is that Colm Meaney in your thumbnail? -_0

EDIT: Ah okay - https://en.wikipedia.org/wiki/Miles_O%27Brien_(Star_Trek)
Post edited August 26, 2015 by tfishell
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tremere110: No problem. That is an odd issue though.
A dig around revealed it's a known issue with touch based devices running some games with DOSBOX. Someone created a thread containing a workaround for touchscreen devices:

http://www.gog.com/forum/general/dosbox_and_windows_8_touchscreen_tablets/page1

However going in, replacing files and manually editing the config file is a bit clunky for every game. Considering Wizardry 6 ran without any issues, I wonder whether the GOG guys can do anything to the install files of these games to make them compatible with touch screens without the need to use this workaround? I certainly lack the technical knowledge to understand what that might involve.
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tremere110: Have you tried to run the game manually through dosbox? IE open dosbox first and use the command line interface to run the game?
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Themadcow5: Hmm, running it manually got me as far as a quick appearance on screen which then crashes but I made out the words "Can't init SDL" "Direct input device" "set data format" which suggests it's got an issue with the touch input for the device.

It's a start! Thanks.

*EDIT* Heh, plugged a mouse into the tablet and it now works. Weird, but thanks!
Its related to the touch screen interface heres a link that made DOSbox work properly without a mouse on my Stream 7.

http://www.gog.com/forum/general/dosbox_and_windows_8_touchscreen_tablets

DOh, Looks like Themadcow5 beat me to it. In any case it should help if you dont want to tote an external mouse around.
Post edited August 26, 2015 by tekhmaster
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Leroux: I can understand that you'd hesitate to buy Collection One and Three for EotB3 and Menzoberranzan, but IMO Unlimited Adventures is worth the asking price of Collection Two on its own, as it gives you access to hundreds of good and freely available community modules (some of them just as epic in length and quality as every official Goldbox game). And I bet you don't have those yet on your Amiga. ;)
The problem with modules like that, though, is that they're of very variable quality, and are usually far less documented. Are commericial releases always better? No, of course not, but they do tend to have things like their own forum on a site like GOG -- something hugely useful to those of us who may not be good enough to tell whether a problem is with us or the game. And there are only so many game-playing hours in the week! ;-)
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Branais: The problem with modules like that, though, is that they're of very variable quality, and are usually far less documented. Are commericial releases always better? No, of course not, but they do tend to have things like their own forum on a site like GOG -- something hugely useful to those of us who may not be good enough to tell whether a problem is with us or the game. And there are only so many game-playing hours in the week! ;-)
Fair enough, at least the last one is a point I can definitely relate to. If you suffer from chronic backlog, you should stay away from games like NWN or Unlimited Adventures. ;)
Not really chronic backlog; I just mean that there are too many game options to spend time on games (i.e. moduless) that may or may not be worth the time.

Anyway ... I take your point about Unlimited Adventures, which is why I included it in my first post about whether it was worth bying these sets even though I have most of the titles in their Amiga.format. ;-)

No complaints from me -- I still cheer GOG for bringing these into the fold!
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Branais: Not really chronic backlog; I just mean that there are too many game options to spend time on games (i.e. moduless) that may or may not be worth the time.
I'm not quite sure whether I've understood what you meant to say. If you mean there are too many other games to play to spend your time on modules (for an old game) on top of it, I can understand. If, on the other hand you meant that you'd feel overwhelmed with all the choices, not knowing which modules are worth the time and which ones aren't, then you could get help and advice from fellow players. IMO half of all modules created for UA, or maybe even 75% are not worth your time. But that still leaves 100+ good ones that others could recommend to you according to your preferences..