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Sailing the Uncharted Seas

<span class="bold">Oceanhorn: Monster of Uncharted Seas</span>, a delightfully colorful action RPG, is available now for Windows - DRM-free on GOG.com with a 20% launch discount.

<span class="bold">Oceanhorn: Monster of Uncharted Seas</span> started out as a mobile game, but don't quit reading here. It was one of those titles that somehow made it to mobile devices first, despite the fact that its scope and graphics seemed to be more fitting for a bigger, more standard gaming device. Oceanhorn quickly became one of the highest rated, and most critically acclaimed mobile games recently released - the biggest criticisms seemed to lie somewhere along the lines of "It would be better on PC" and "It's a bit too similar to The Legend of Zelda: Wind Waker and A Link to the Past". How's that for a humblebrag?

Sail off on a charming, beautiful action adventure in <span class="bold">Oceanhorn: Monster of Uncharted Seas</span> - available now, DRM-free on GOG.com. The 20% launch discount will last for one week, until Tuesday, March 24, at 12:59 PM GMT.
I like Zelda, so interested in this for sure. Like Orchid<-> Sabbath. Of course the mobile port part does not sound good, especially for that price. So wishlisted for now.
This looks kind of cool. When I don't have plenty of games to play and more cash available, I might pick it up. :)
So how does this game perform as a PC game (compared to its mobile roots) ??
Off one wishlist and on another.
A release of an indie gamethat I neither own nor have ever heard about and that looks right up my alley? That's a nice surprise. :)
Post edited March 17, 2015 by Leroux
Thanks, Nintendo. XD
This looks fun, and honestly I always crave more games like the Zelda series.
Wishlisted until I have the time to look at more reviews.

Hopefully it is a good spin on the Zelda formula.
I rescently saw this as a indie review on youtube, for pc port, about a week ago.
It seems the ios interface has been improved to be more computer friendly.
Also, the graphics with out being changed are not stretched like some other ports of tablet games.

I for one am going to get a copy. There is every few Zelda-likes, for computers.
And the best up to now are Anodyne and Pandora Seed.
high rated
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Niggles: So how does this game perform as a PC game (compared to its mobile roots) ??
This is a solid port. The mouse and keyboard controls work quite well (keyboard for movement, mouse for attacking and aiming). There is also full controller support (XInput only). There are some minor remnants of its touch origins (e.g. dragging the menu screen or the lack of mouse tooltips).

Note that there are currently performance issues for players with AMD video cards (at least for the Steam version).

I have written detailed coverage for PCGamingWiki:

PC Report: Oceanhorn: Monster of Uncharted Seas

According to the in-game timer it took me about 17 hours to complete the main quest plus some of the optional content. Tracking down the remaining loot, catching all the fish, and earning all the achievements would take even longer. Each island shows a completion percentage so you can easily see whether you have found everything there.

If you have other specific questions feel free to ask.
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Niggles: So how does this game perform as a PC game (compared to its mobile roots) ??
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Arkose: This is a solid port. The mouse and keyboard controls work quite well (keyboard for movement, mouse for attacking and aiming). There is also full controller support (XInput only). There are some minor remnants of its touch origins (e.g. dragging the menu screen or the lack of mouse tooltips).

Note that there are currently performance issues for players with AMD video cards (at least for the Steam version).

I have written detailed coverage for PCGamingWiki:

PC Report: Oceanhorn: Monster of Uncharted Seas

According to the in-game timer it took me about 17 hours to complete the main quest plus some of the optional content. Tracking down the remaining loot, catching all the fish, and earning all the achievements would take even longer. Each island shows a completion percentage so you can easily see whether you have found everything there.

If you have other specific questions feel free to ask.
Any hope of it coming to Mac?
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cecil: Any hope of it coming to Mac?
Yes, a port for OS X is in the works according to the developer's blog.
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cecil: Any hope of it coming to Mac?
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Arkose: Yes, a port for OS X is in the works according to the developer's blog.
Awesome then I totally want it when it happens :) if it was 10 and not 15 that'd be nice but better on mac with nice retina display then on tiny iPhone.
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Niggles: So how does this game perform as a PC game (compared to its mobile roots) ??
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Arkose: This is a solid port. The mouse and keyboard controls work quite well (keyboard for movement, mouse for attacking and aiming). There is also full controller support (XInput only). There are some minor remnants of its touch origins (e.g. dragging the menu screen or the lack of mouse tooltips).

Note that there are currently performance issues for players with AMD video cards (at least for the Steam version).

I have written detailed coverage for PCGamingWiki:

PC Report: Oceanhorn: Monster of Uncharted Seas

According to the in-game timer it took me about 17 hours to complete the main quest plus some of the optional content. Tracking down the remaining loot, catching all the fish, and earning all the achievements would take even longer. Each island shows a completion percentage so you can easily see whether you have found everything there.

If you have other specific questions feel free to ask.
This is excellent info Arkose, +1 for the assistance. Going straight to the "Buy" list since the controls work.
This still has to be better than Phantom Hourglass
Post edited March 18, 2015 by ggf162