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Adventure continues beyond The Gate.

Pillars of Eternity: Champion Edition, the long-awaited spiritual successor to the beloved heroic fantasy RPG saga, in its bonus goodie-filled edition, is available 10% off for pre-orders on GOG.com, for Windows, Mac OS X, and Linux. That's $53.99* until November 24 in this limited-time pre-order offer. For that time the same discount applies to the basic Pillars of Eternity: Hero Edition, available for $40.49.

Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries. Beautiful pre-rendered environments laced with an engaging story and characters that bring the world to life wait to be discovered! So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity: Champion Edition! The Champion Edition comes packed with special bonus content, including a full digital soundtrack, a high-res map, a campaign almanac, and more!

Pre-order your copy of Pillars of Eternity: Champion Edition (or the Hero Edition, lighter on bonus content side) to take advantage of the time-limited 10% off pre-order discount.

**$53.99 and $40.99 are the discounted prices for this title in the US. Other prices will apply in different countries. If you end up paying more than than the US price, we will reimburse the difference from our own pocket, giving it back to you in store credit (this is what we call the "Fair Price Package").
Another game that will have to wait for me to get a new PC.. hehe...
Interested in the game but not at this price. Too rich for me
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JudasIscariot: Pardon my ignorance but what's wrong with the RAM?
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djranis: Memory: 4 GB RAM seems a bit high for this game and when devs put out such specs, chances of the game being poorly optimized is really high, but if its as well optimized as torchlight 2, then who am i to complain
Windows 7 has a minimum requirement of 2GB of RAM to run. Having 4GB's isn't unreasonable, it's the minimum for modern everyday computer usage.

It's not the 90's anymore - games have high resolution textures, high quality audio - everything has to be loaded into the memory for usage.

Consider this (simplified, albeit practical) breakdown of RAM usage on your machine.

- Windows 7 would probably like to take 2GB
- browsers with multiple tabs open will eat up a good chunk too (I have 17 tabs open right now and chrome reports about 1GB of memory used, broken down into separate processes for every tab)
- any other third party programs: Skype, antivirus etc. also use memory

On top of that you need to run your game on whatever is left. So a game that uses, realistically, about 500-600mb of memory will still need to be run on a machine with 4GB of memory, because of all the other applications competing for memory
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djranis: Memory: 4 GB RAM seems a bit high for this game and when devs put out such specs, chances of the game being poorly optimized is really high, but if its as well optimized as torchlight 2, then who am i to complain
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Tolya: Windows 7 has a minimum requirement of 2GB of RAM to run. Having 4GB's isn't unreasonable, it's the minimum for modern everyday computer usage.

It's not the 90's anymore - games have high resolution textures, high quality audio - everything has to be loaded into the memory for usage.

Consider this (simplified, albeit practical) breakdown of RAM usage on your machine.

- Windows 7 would probably like to take 2GB
- browsers with multiple tabs open will eat up a good chunk too (I have 17 tabs open right now and chrome reports about 1GB of memory used, broken down into separate processes for every tab)
- any other third party programs: Skype, antivirus etc. also use memory

On top of that you need to run your game on whatever is left. So a game that uses, realistically, about 500-600mb of memory will still need to be run on a machine with 4GB of memory, because of all the other applications competing for memory
If it was the 90's he would have to get a new system every 9 months. :)
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Starmaker: Hey GOG,

if I buy a gift of it right now and have it redeemed after release, will it come with preorder bonuses?
I checked and don't see anyone answering you but it is possible I missed it.
It should be available with pre-order bonus. I of course don't know about this game directly but it is based on my previous experience here. I did the same thing with Age of Wonders 3 and I feared the pre-order things will be gone but it kept them. So if it is any indicative, it should probably be the same here.
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Starmaker: Hey GOG,

if I buy a gift of it right now and have it redeemed after release, will it come with preorder bonuses?
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Vitek: I checked and don't see anyone answering you but it is possible I missed it.
It should be available with pre-order bonus. I of course don't know about this game directly but it is based on my previous experience here. I did the same thing with Age of Wonders 3 and I feared the pre-order things will be gone but it kept them. So if it is any indicative, it should probably be the same here.
I caved in and bought it. But good to know, thanks.
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JudasIscariot: Pardon my ignorance but what's wrong with the RAM?
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djranis: Memory: 4 GB RAM seems a bit high for this game and when devs put out such specs, chances of the game being poorly optimized is really high, but if its as well optimized as torchlight 2, then who am i to complain
I think my computer from the RD ram days had 4 Gig ram. That was probably 9-10 years back? I can't even remember.
eh. I think coders are getting lazy. People don't spend months in solitary, living on pizza and caffeine to make a proper engine so much anymore :) :)
Oh, back in the day! There were coders who could make an engine run on a few megas of memory, taking only 64 kilobytes of space! Oh these young people!

:p
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RadonGOG: BTW: Is there any upgrade option to turn that KS-Version in the Deluxe Version of Wasteland II?
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Nergal01: At present, there is only an upgrade from the Classic Edition to the Deluxe Edition. The Standard Edition has no upgrades available, which obviously sucks. GOG and Inxile were looking into that, but so far nothing.
Actually you can upgrade to Deluxe edition from the Standard ones but you will miss the Classic extras because the Standard has none and the Deluxe only add what was missing from the Standard. You can contact GOG support to make them correct this issue for you. They will send you a and upgrade code from Standard to Classic. Apparently they cannot do it automatically for some unknown reason. Also the game won't be displayed as owned in you catalogue and this still need to be fixed.

All of this is the result of poor choice made with the purpose of giving something less to the people that made the game possibile. Why going to the extent of creating a specific edition of the game that cannot be purchased nor upgraded normally if not with the purpose of inconvenience their customers and backers? The same people that tried to remove part of the extras to sell them separately without properly advertising it.
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Tolya: Consider this (simplified, albeit practical) breakdown of RAM usage on your machine.

- Windows 7 would probably like to take 2GB
- browsers with multiple tabs open will eat up a good chunk too (I have 17 tabs open right now and chrome reports about 1GB of memory used, broken down into separate processes for every tab)
- any other third party programs: Skype, antivirus etc. also use memory

On top of that you need to run your game on whatever is left. So a game that uses, realistically, about 500-600mb of memory will still need to be run on a machine with 4GB of memory, because of all the other applications competing for memory
That's not the way it goes. Minimum specs usually assume that you're not running other programs such as web browsers, and they also assume that most of the system stuff is in virtual memory paged to disk (which is usually is).

Of course, it's possible that these specs aren't like this, but I still think that no game counts 1GB of system RAM is taken by a browser.

What is new is that x64 versions of the OS (which take more RAM) are probably considered the default. Still, when a game such as Shadowrun Returns specifies 2GB as the minimum, that doesn't mean that the OS is taking 2GB and the game is taking none.
Happy to see this on gog.com. I already backed it at KS, but I hope it sells well here!
Post edited November 12, 2014 by Jinxtah
I unfortunately knew of the kickstarter but didn't pull the trigger to become a backer. I now regret this decision seeing how far the game has progressed, can't wait for it to be released (and on Linux too!).
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Tolya: Consider this (simplified, albeit practical) breakdown of RAM usage on your machine.

- Windows 7 would probably like to take 2GB
- browsers with multiple tabs open will eat up a good chunk too (I have 17 tabs open right now and chrome reports about 1GB of memory used, broken down into separate processes for every tab)
- any other third party programs: Skype, antivirus etc. also use memory

On top of that you need to run your game on whatever is left. So a game that uses, realistically, about 500-600mb of memory will still need to be run on a machine with 4GB of memory, because of all the other applications competing for memory
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ET3D: That's not the way it goes. Minimum specs usually assume that you're not running other programs such as web browsers, and they also assume that most of the system stuff is in virtual memory paged to disk (which is usually is).

Of course, it's possible that these specs aren't like this, but I still think that no game counts 1GB of system RAM is taken by a browser.

What is new is that x64 versions of the OS (which take more RAM) are probably considered the default. Still, when a game such as Shadowrun Returns specifies 2GB as the minimum, that doesn't mean that the OS is taking 2GB and the game is taking none.
Just to add to that, when I tried Wasteland 2 last night I had the web browser still open. Task Manager tells me it's currently using over 1GB. The game still ran.

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Tolya: Having 4GB's isn't unreasonable, it's the minimum for modern everyday computer usage.
My 3GB laptop is just over a year old. I use it for modern everyday computer usage, every day.

Edit: at least now we know why GOG lists 4GB as a minimum for http://www.gog.com/game/aliens_versus_predator_classic_2000 -- that was a source of some perplexity.
Post edited November 12, 2014 by VanishedOne
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shmerl: snip
Ah, that makes sense. Of course I haven't been following this Project Eternity thing very closely, so seeing the name Paradox under "publisher" kind of opened my eyes a bit. :P
Really looking forward to this game. If it lives up to its billing as a "spiritual successor" to the Baldur's Gate series, I'll be one happy PC Gamer indeed.

I am, however, always annoyed by the presence of pre-order exclusives, especially in-game content. I have never pre-ordered a game in 30 years of computer gaming, and I'm definitely not going to make an exception for a game that is apparently still several months away from release. I'll wait for the reviews (and inevitable patches), as usual.
Post edited November 12, 2014 by OldSkoolRulez