Pheace: Are you sure about this? Unless they changed something recently one of the benefits of having the game on Steam despite them being Uplay was that Steam kept the game updated for you (yes even the Uplay ones). This was preferabla to the Uplay only version where you tended to have to update/restart a couple of times before you could get into the game proper.
They fixed their uplay to finally have decent updating a couple of months ago I believe but did they remove keeping th game uptodate on Steam?
Ganni1987: Can't be sure, I haven't used Steam in a while, mine was an assumption of how things *might work*, I could of course be wrong here.
Btw, I just remembered that the first Batman game doesn't have much of a DRM, it only requires a dummy steam_api.dll to launch. If you own Rise of The Triad (2013 version), you can use its' steam_api.dll file for Batman and the game will launch without Steam. This trick works for more than one game however it's a hit or miss shot, as it all depends if the game's exe is protected too or not.
For Arkham Asylum you can also use a -nosteam command line argument to get it to run. Or at least you could right after they did the GFWL removal. I've personally run it that way.
Batman AA is a great example of what is frustrating about what GoG releases. The game is many years old, has three squeals, and doesn't appear to have any technical need to be bound to Steam. It has also been on HB getting sold for whatever people wanted to bloody pay for the thing. It has literally been sold for next to nothing, and yet it's not here. It shouldn't be a curating issue given it is a very respected title of excellent quality and it's more than popular enough. I don't think GoG is the holdup on the game, but it highlights that there is some issue getting in the way even when there doesn't appear to be any good reason.
On the other hand, for a lot of modern games I can see getting them untangled from Steam being a large problem that nobody wants to deal with. A lot of games I don't think you can just cut Steam out, drop achievements and net play and expect it to be as sellable a product. Replacing Steam components with Galaxy ones is going to be a lot more work, and probably not all that great an option just yet (if ever). Every time someone makes use of Steam's goodies, they risk getting locked into it. Who wants to strip out Steam on an old game and start getting "why teh fuk doznt my MP work" emails? Who wants to replace those modules and have to field questions as to why they can't play with their Steam friends, or why the net code sucks compared to the Steam version? I doubt anyone does. It's just not worth it, and I think we're screwed on a lot of games because Steam did a great job of making it impractical to walk away from it.
I still think we could, and should be doing a little better, but something is in the way. I kinda feel like GoG has always been treated like the dog at the dinner table. You can't ignore him, so you give him some scraps of something you don't care about, but he's not getting the good stuff. He's not one of the people at the table.