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mindblast: GOG will never reach Steam and i don't see why would they try to do that. When this whole thing started, they were focused on old games. GOG will earn more from focusing on quality releases for old games instead of trying to keep up with other sites in selling new games. GOG shouldn't give a damn about new releases unless they have an exclusivity contract with that specific game. They should keep doing what made them famous.
GOG should do what they consider feasible to do. They didn't apparently feel that only old DOS games is enough, especially as Steam started getting them too, and EA is increasingly offering their oldies in their own Origin service, even for free (which isn't at least beneficial for GOG selling old EA classics).

Maybe you feel GOG should only be about old games, but I originally came to GOG for DRM-free The Witcher 1-2. That was the main pull for me, not the fact that I can buy old classics that I already own as retail versions (albeit that can be nice too).

Proof is in the pudding. If old classics is the thing that brings money to GOG (and the newer games are not), then obviously GOG wouldn't continue bringing newer games here too. I think the Movie section is telling: they seem to have been much more quieter about it lately, and I don't recall them bringing much more movies anymore (albeit I could be wrong of course). To me it appears the movie section didn't turn out to be so profitable and viable at least for now, so it seems to be low priority for GOG at the moment.

But who knows, maybe GOG releases all the earlier Star Wars movies in DRM-free HD to celebrate The Force Awakens... probably not.

Also, the fact that GOG is still so vocal about DRM-freeness suggests they deem that aspect quite important for their business. Same goes for the Galaxy client too, ie. optional social features and multiplayer support.
Post edited December 16, 2015 by timppu
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the_importer: I wasn't expecting a release schedule like Steam, but I don't find that games are being released often. A lot of times, I see that we have a few titles in a series, but not the others titles which are available on other digital distribution platforms.
Yeah...but how much of the new stuff on Steam is actually worth buying ?
Most of it seems to be Early Access games or just mods of existing games.

GOG serves a different consumer than Steam, so they are not that comparable.
GOG is only comparable to other sites that offer DRM-free games, however there are not that many sites that offer all their games DRM-free.

Sites like Gamersgate, Shinyloot, GamesRepublic, Humble Store and so on only offer a relatively small percentage of their games DRM-free, many of these require a one-time activation online.

GOG is also unique in that it focuses on classic games first and foremost.

So compared to these other sites, GOG offers a high number of releases of both new titles as well as classics.
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MODERN475: GOG does have a reasonable amount of games, but not allot of them. Where is Fallout 4? Star wars Battlefront?
Batman: Arkham Knight? Rainbow six Siege? Any Assassins Creed? Nowhere.
I don't mean to be rude, but I think you're using the wrong DD service...
How many AAA games have been released here lately?
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Ganni1987: Rainbow Six Siege = Despite being on Steam, the game also requires UPlay, that's double DRM. Essentially the game is "sold" on Steam so users can say the game is on Steam, everything else such as updates and playing the game is done through UPlay.
This reminds me when I earlier bought Geometry Dash (a simplistic indie action game) for some kid as a gift on Steam. I was thinking how nice it would be GOG would sell it too (so that I could have bought it on GOG instead for him), but when I saw the game running, I understood why it is not on GOG.

The game apparently has its very own account system, so on top of logging into Steam, you are supposed to create and log in into the game's own account system. A bit like those UPlay games and such, I gather. The achievement, cloud saving etc. apparently happens in Geometry Dash' own cloud system, not through Steam. So it appears Steam is there only to install and launch the game, and possibly to provide updates.

There's one benefit to that system though. As that kid has the same game also on his Android tablet, the achievements and cloud saves now go across his Windows and Android versions of the game, which is kinda nice I guess. If Steam would have handled them, I guess they would have remained separate, ie. he would have had to restart the whole game clean on Windows.

That also reminded me how you never know what to expect on Steam. The game can have several account log ins on top of each other, several layers of DRM and whatever, Valve doesn't seem to care much as long as they get part of the profit from microtransactions etc.

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Ganni1987: Fallout 4 = Bethesda isn't very DRM-Free friendly, only some of their (and id Software) older games made it here, those were almost already DRM-Free to begin with so there wasn't much work to do. Let's see if FO3 makes it here before talking about the Sequel.
Fallout 3 is actually supposed to be DRM-free on Steam (probably not by design, but... just because), so I wouldn't find it surprising at all if it appears on GOG.

It is more the games like Skyrim which would be more (positive) surprises if they appeared on GOG at some point, both because of DRM and Steamworks. After all, Bethesda even patched DRM into Skyrim after the initial release, which was apparently DRM-free by accident. So unlike with Fallout 3, they felt it is important for the game to have DRM.

Maybe at some point they don't consider it as important, and allow it to appear on GOG (the original release suggest that a DRM-free release is possible, as they accidentally did it themselves). But that could take some time still, or never happen.
Post edited December 16, 2015 by timppu
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timppu: Fallout 3 is actually supposed to be DRM-free on Steam (probably not by design, but... just because), so I wouldn't find it surprising at all if it appears on GOG.
Not out of the box. It only becomes so thanks to the Fallout Script Extender (which also removes the Windows Live requirement).
Post edited December 16, 2015 by Grargar
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timppu: It is more the games like Skyrim which would be more (positive) surprises if they appeared on GOG at some point, both because of DRM and Steamworks. After all, Bethesda even patched DRM into Skyrim after the initial release, which was apparently DRM-free by accident. So unlike with Fallout 3, they felt it is important for the game to have DRM.
Steamworks is actually pretty easy to remove, some steamworks games have already found there way here. It's really just comes down to the publisher saying it's okay to sell here. A matter of fact, many steamworks games that are here include dummy files for Steam by the looks of it.
Post edited December 16, 2015 by BKGaming
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MODERN475: GOG does have a reasonable amount of games, but not allot of them. Where is Fallout 4? Star wars Battlefront?
Batman: Arkham Knight? Rainbow six Siege? Any Assassins Creed? Nowhere.
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HijacK: I don't mean to be rude, but I think you're using the wrong DD service...
How many AAA games have been released here lately?
I'm not surprised though. People come to GOG after hearing their favourite youtuber or media outlet talk about GOG or seeing them play games relaunched by GOG: likes of TotalBiscuit, GameSpot, IGN and others.
Some don't seem to not understand the concept of GOG. I blame it on demographics, its the usual culprit.
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timppu: Also, the fact that GOG is still so vocal about DRM-freeness suggests they deem that aspect quite important for their business. Same goes for the Galaxy client too, ie. optional social features and multiplayer support.
The thing with DRM-free it works two way. First of all, most games that are DRM-free here, and they exist on Steam too, are DRM free over there too. You can install them, remake the shortcut, disconnect from Internet and keep playing. It's not so obvious like it's on GOG, but they are DRM-free.

Then, games that are DRM-free on GOG but aren't DRM-free on Steam, are that way from a reason. And, in most cases it's because they use Steamworks for their multiplayer. One quick example would be Serious Sam 1 and 2. Beside the fact that you get HD versions on Steam, you are getting the multiplayer support too, on Steam servers. And this is the case with other old games, where the original servers were closed, but Steam took over and made their servers available.

GOG Galaxy can't provide multiplayer support, as it's an client. Only some servers can do that. At the moment, i don't know GOG running any server for their old games.
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R8V9F5A2: I'm not surprised though. People come to GOG after hearing their favourite youtuber or media outlet talk about GOG or seeing them play games relaunched by GOG: likes of TotalBiscuit, GameSpot, IGN and others.
Some don't seem to not understand the concept of GOG. I blame it on demographics, its the usual culprit.
I don't know. I blame it more on the lack of knowledge in understanding how this business works and not realizing what kind of iron monopoly Steam seems to be having on the PC market. Nowadays retail releases of PC games come with a disc and a Steam activation code, or no disc at all, just a code.

What? I am buying a legit box in a store that is supposed to contain a plastic disc with the game data encrypted on it, but I am receiving a freaking digital code that is supposed to grant me digital access to the game?

That is simply ridiculous.
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MODERN475: GOG does have a reasonable amount of games, but not allot of them. Where is Fallout 4? Star wars Battlefront?
Batman: Arkham Knight? Rainbow six Siege? Any Assassins Creed? Nowhere.
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Ganni1987: There are many reasons for those.

Rainbow Six Siege = Despite being on Steam, the game also requires UPlay, that's double DRM. Essentially the game is "sold" on Steam so users can say the game is on Steam, everything else such as updates and playing the game is done through UPlay.
Assassin's Creed = Same as above
Are you sure about this? Unless they changed something recently one of the benefits of having the game on Steam despite them being Uplay was that Steam kept the game updated for you (yes even the Uplay ones). This was preferabla to the Uplay only version where you tended to have to update/restart a couple of times before you could get into the game proper.

They fixed their uplay to finally have decent updating a couple of months ago I believe but did they remove keeping th game uptodate on Steam?
Post edited December 16, 2015 by Pheace
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Ganni1987: There are many reasons for those.

Rainbow Six Siege = Despite being on Steam, the game also requires UPlay, that's double DRM. Essentially the game is "sold" on Steam so users can say the game is on Steam, everything else such as updates and playing the game is done through UPlay.
Assassin's Creed = Same as above
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Pheace: Are you sure about this? Unless they changed something recently one of the benefits of having the game on Steam despite them being Uplay was that Steam kept the game updated for you (yes even the Uplay ones). This was preferabla to the Uplay only version where you tended to have to update/restart a couple of times before you could get into the game proper.

They fixed their uplay to finally have decent updating a couple of months ago I believe but did they remove keeping th game uptodate on Steam?
Can't be sure, I haven't used Steam in a while, mine was an assumption of how things *might work*, I could of course be wrong here.

Btw, I just remembered that the first Batman game doesn't have much of a DRM, it only requires a dummy steam_api.dll to launch. If you own Rise of The Triad (2013 version), you can use its' steam_api.dll file for Batman and the game will launch without Steam. This trick works for more than one game however it's a hit or miss shot, as it all depends if the game's exe is protected too or not.
Post edited December 16, 2015 by Ganni1987
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HijacK: I don't mean to be rude, but I think you're using the wrong DD service...
How many AAA games have been released here lately?
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R8V9F5A2: I'm not surprised though. People come to GOG after hearing their favourite youtuber or media outlet talk about GOG or seeing them play games relaunched by GOG: likes of TotalBiscuit, GameSpot, IGN and others.
Some don't seem to not understand the concept of GOG. I blame it on demographics, its the usual culprit.
Or for many it may simply be that the concept of GoG (DRM-Free) just isn't a big enough selling point for the average buyer. If a product is sold on both GoG and Steam at the same exact time, what is GoG offering other than DRM-Free that trumps what Steam is offering? This is one of the many reasons why Galaxy is being developed btw, to offer another selling point.
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Pheace: Are you sure about this? Unless they changed something recently one of the benefits of having the game on Steam despite them being Uplay was that Steam kept the game updated for you (yes even the Uplay ones).
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Ganni1987:
My experience with Steam has always been anything with it's own service or launcher, like MMOs, uses it's own service to update and Steam provides a base installation that isn't always the newest one.

In fact once I install most of those type of games now I move them out of Steam completely, just in case Steam decides to "validate them" and completely fuck up an up-to-date 45 gig installation, which happened to me with The Secret World.
Post edited December 16, 2015 by MikeMaximus
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HijacK: I don't mean to be rude, but I think you're using the wrong DD service...
How many AAA games have been released here lately?
That's the problem, essentially.

It's not a "DRM free revolution" if it's only happening for yesterday's games.
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R8V9F5A2: I'm not surprised though. People come to GOG after hearing their favourite youtuber or media outlet talk about GOG or seeing them play games relaunched by GOG: likes of TotalBiscuit, GameSpot, IGN and others.
Some don't seem to not understand the concept of GOG. I blame it on demographics, its the usual culprit.
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HijacK: I don't know. I blame it more on the lack of knowledge in understanding how this business works and not realizing what kind of iron monopoly Steam seems to be having on the PC market. Nowadays retail releases of PC games come with a disc and a Steam activation code, or no disc at all, just a code.

What? I am buying a legit box in a store that is supposed to contain a plastic disc with the game data encrypted on it, but I am receiving a freaking digital code that is supposed to grant me digital access to the game?

That is simply ridiculous.
In the past you were paying $50 on a plastic disk? That's more ridiculous. You can take hundreds of those with $50.

With game, as with books and movies, you don't usually pay the support, but the art that's on that medium. You pay for the rights to use/view. CDs kinda need to disappear, they aren't too reliable. Until the whole digital thing, you were scratching your CD, you were done. No more of that game for you.

"Physical copies" will still sell, even if they are just the keys and no CD. It's about accessibility and collection purposes, some want the retail box, others are stumbling over it at a good price while they are buying something else. There is a market for physical copies of a game. The "medium" it's all that's changed. You don't get an CD, but instead an key that will allow you to download that game.