Posted June 22, 2014
Kristian
New User
Registered: Sep 2008
From Faroe Islands
Grargar
Insert cat to continue
Registered: Aug 2012
From Greece
Posted June 22, 2014
No late fall. Just plain fall.
" We've only been working on bringing these Linux games to our service for a few months, and there's lots more to go, but we wanted to let you know what's going to be coming this fall to a digital distributor near you. "
" We've only been working on bringing these Linux games to our service for a few months, and there's lots more to go, but we wanted to let you know what's going to be coming this fall to a digital distributor near you. "
skeletonbow
Galaxy 3 when?
Registered: Dec 2009
From Canada
Kristian
New User
Registered: Sep 2008
From Faroe Islands
Posted June 22, 2014
Indeed it is!
abstract_dream
-
Registered: Nov 2009
From United States
Posted June 22, 2014
Woops, wrong thread.
Post edited June 22, 2014 by JohnnyDollar
Kristian
New User
Registered: Sep 2008
From Faroe Islands
Posted June 22, 2014
1. Already existing Mac ports that GOG have gained the rights to distribute.
2. Dosbox and ScummVM games.
3. Games wrapped in Wine or the like.
I bet it will be basically the same when they add Linux support.
FutureSuture
I want the missing Linux clients, GOG...
Registered: Sep 2010
From United Kingdom
Posted June 24, 2014
shmerl
🐧
Registered: Sep 2011
From United States
Posted June 24, 2014
I hope such deals which say: "developers get paid only if users bought the Linux version" don't need to translate into "you need to have DRM to determine that". But I suspect they would, so such cases won't appear DRM-free.
Post edited June 24, 2014 by shmerl
hummer010
Crazy Penguin
Registered: Dec 2012
From Canada
Posted June 24, 2014
I hope such deals which say: "developers get paid only if users bough the Linux version" don't need to translate into "you need to have DRM to determine that". But I suspect they would, so such cases won't appear DRM-free.
shmerl
🐧
Registered: Sep 2011
From United States
Posted June 24, 2014
I hope such deals which say: "developers get paid only if users bough the Linux version" don't need to translate into "you need to have DRM to determine that". But I suspect they would, so such cases won't appear DRM-free.
hummer010
Crazy Penguin
Registered: Dec 2012
From Canada
shmerl
🐧
Registered: Sep 2011
From United States
vv221
./play.it developer
Registered: Dec 2012
From France
Posted June 24, 2014
Unlike Steam, GOG.com doesn't monitor what we do with our files after the download.
I don't think they can report anything else than the downloads count for different platforms.
I don't think they can report anything else than the downloads count for different platforms.
shmerl
🐧
Registered: Sep 2011
From United States
Posted June 24, 2014
Users can explicitly mark what versions they want to play, or simply globally set their common OS of preference (Humble Bundle uses that method). Since downloading is somewhat disconnected from actual playing.
Post edited June 24, 2014 by shmerl
FutureSuture
I want the missing Linux clients, GOG...
Registered: Sep 2010
From United Kingdom
Posted June 26, 2014
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development. shaddim will most likely blow a fuse over this. CD Projekt RED, take note. This is how it's done. Feral and Aspyr FTW.