CharlesGrey: Well, if it's not even on Steam any more, I'd say chances for a GOG re-release are slim. Which is bullshit, isn't it? Makes you wonder why developers even bother to add real world brands into their games, if it causes so many problems in the long run. Objectively, it doesn't really add much value to, in example, a racing game, unless you're a hardcore car nerd.
Licensed cars (and other properties as well) always exert a certain charm upon people. It's just not the same driving a Nercedes, a Missan, a Forsche or some other made up brand. :P
CharlesGrey: Also, how does that work on Steam -- if you buy a game, and the contracts run out, do they only stop selling that title or do they also remove previously purchased copies from gamer accounts? I know there have been a few cases where they removed content from accounts, because the licensing contracts for music etc. had expired.
Just like GOG, a game that has been removed from sale will remain in your account. The situation you are describing was regarding Grand Theft Auto: San Andreas. Basically, Rockstar's license for certain songs expired, so they decided to remove the songs from the game instead of removing the game itself and forced the updated version on everyone, much to the chagrin of the existing owners, who were probably expecting a similar instance with the Vice City situation; let the existing owners keep their version intact, while using a new id for the new version.
CharlesGrey: Wow, so it's not currently available for sale, either? ( Aside from old physical copies. ) Then who holds the rights anyway? Clive Barker himself? Or did some other publisher purchase it?
License holders usually don't gain ownership over a product that was created by their own license, unless they were the publishers themselves (as is the case with the Star Wars games or Tron 2.0). One scenario could be that Codemasters retain the rights to the game, but are unable to rerelease it without a license renewal, which they might not deem profitable. Alternatively, given how Codemasters seems to have lost the publishing rights for non-licensed games (like Blade of Darkness and Second Sight), a possibility might be that they might have acted only as a publisher and that either the developer or even Clive Barker himself could be the game's owners.