Tarhiel: Hello Kalanyr,
Have you made any progress about updating gogrepoc script to omit checking md5 data?
Every now and then script spews xml parsing errors in regard to md5 data and it is very slow then, and even if it manages to successfully update the manifest (at least I hope does, as it just finishes), when I try to download some game, it won´t downloads them successfully (download will fail).
Even when I use skipmd5 -skipsize -skipzip flags, it won´t start downloading's:
14:07:58 | download setup_banners_of_ruin_1.0.0_(64bit)_(48829).exe
14:07:58 | ------------------------------------------------------------
14:07:58 | preallocating '617406560' bytes for 'c:\Downloads\GOG\!downloading\banners_of_ruin\setup_banners_of_ruin_1.0.0_(64bit)_(48829).exe'
14:09:49 | xml parsing error occurred trying to get md5 data for [url=https://gog-cdn-lumen.secure2.footprint.net/token=nva=1648815779~dirs=6~token=0d4788c32cfef4d3d9885/secure/offline/1590989280/1590989280/55142836439868358/4576/setup_banners_of_ruin_1.1.30_%2864bit%29_%2853271%29.exe]https://gog-cdn-lumen.secure2.footprint.net/token=nva=1648815779~dirs=6~token=0d4788c32cfef4d3d9885/secure/offline/1590989280/1590989280/55142836439868358/4576/setup_banners_of_ruin_1.1.30_%2864bit%29_%2853271%29.exe[/url]
14:09:50 | chunk request has unexpected Content-Range. expected '0-617406559/617406560' received '0-617406559/632833656'. skipping.
14:09:50 | not moving uncompleted download 'd:\Downloads\GOG\!downloading\banners_of_ruin\setup_banners_of_ruin_1.0.0_(64bit)_(48829).exe', success: False remaining bytes: 617406560 / 617406560
Sorry, it's not my intention to stop checking md5 data all together, way too much of the functionality depends on it (my comment was about not trusting old md5 data if new md5 data can't be retrieved.