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timppu: The total download time shouldn't be different, as long as GOG servers don't start throttling single downloads.
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phaolo: They don't? I expect single downloads to use a max bandwidth inferior than my actual total.
I'd also imagine a simultaneous file dowload limit too, by the way (is it exactly 4?).
It depends. When the server doesn't cap the speed and there are no delays (because of over-saturated lines or routers or deliberate capping) on the way from the server to you then a single connection can use your max bandwidth.

However, the higher your max bandwidth is the more likely it becomes that it won't get saturated by a single connection. So downloading with several connections simultaneously usually does help to get the files faster because you get to saturate your max speed continuously.

Modern download managers can also use several connections to download different parts of one file and put the data together correctly on your side.

The maximum number of connections GOG allows to its download servers is 6.
I haven't run gogrepo for quite a while mainly because I ran out of HDD space (I've kept my GOG games on a 2 terabyte hard drive, and now the collection size (only English Windows versions) is beyond that), and I was originally thinking I'd wait for the new gogrepo which hopefully has the ability to divide your GOG collection to different paths (in my case, to two 2TB hard drives).

Anyway, I wanted to get my GOG collection up to date and finished before GOG potentially messes up everything by adding Galaxy to many installers (or even go to their suggestion of having two different sets of installers for such games, aaaargh!), so I was able to free one 3TB hard drive, and now I am running the old gogrepo again.

It took over a day to just copy my existing GOG installers from the 2TB USB drive to the 3TB USB drive. Then ran gogrepo... over 200GB of updated games (to be downloaded again) + over 200GB worth of new games I've yet to download. So now downloading about 416 GB of files from GOG over my measly 10Mbit/s (=1.2 MBytes/s) cable modem connection... Yeah, in cases like this I'd like to have that 100 Mbit/s internet connection, thank you:)

Oh well, it is just some waiting. Maybe it is finished tomorrow. I guess I won't be playing Team Fortress 2 in the meantime.
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timppu: I was originally thinking I'd wait for the new gogrepo which hopefully has the ability to divide your GOG collection to different paths (in my case, to two 2TB hard drives).
I guess any Unix-like system wth symlink support would do the trick. :-P
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timppu: I was originally thinking I'd wait for the new gogrepo which hopefully has the ability to divide your GOG collection to different paths (in my case, to two 2TB hard drives).
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kbnrylaec: I guess any Unix-like system wth symlink support would do the trick. :-P
I think I got the same proposal earlier in this thread, but apparently it is not a feasible solution:

https://www.gog.com/forum/general/gogrepopy_python_script_for_regularly_backing_up_your_purchased_gog_collection_for_full_offline_e/post406

Or did you have something else in your mind which was not already suggested in that discussion?

Someone else also suggested manually dividing the full manifest file into two or more parts, and then running gogrepo download (or clean, or verify) separately for each of them, using different paths. I guess that would work, but then I need to do it manually each time (dividing the new manifest file into many). As a matter of fact, I should have tried it this time... oh well, next time then, or maybe this functionality already is in gogrepo then.

EDIT: Now that i think of that "dividing the manifest file into two" suggestion... it starts to sound quite good because with it I could easily maximize my download speeds with my two separate internet connections.

I've mentioned before that I have a fixed 10Mbit/s cable modem, but also a 4G LTE (unlimited) mobile connection which here can reach up to around 60Mbit/s (sometime less, even down to 10Mbit/s; the best I've gotten with it was well over 100Mbit/s, but that was outside my home).

I tried earlier combining those two connections into one in Windows (internets has many suggestions how to achieve that), but I couldn't really get it to work, I'd get the bandwidth only from one connection at a time even though both were supposed to be active. However, if I divide the manifest file into two and run gogrepo on two separate PCs (one for e.g. games starting with A-N, and the other for the rest)... then I could use both of my internet connections to the full at the same time! Why didn't I think about this earlier?
Post edited June 14, 2017 by timppu
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timppu: That's also why I suggest you stop waiting, and download your games already now [..] without having downloaded lots of the games twice (with the Galaxy installer, and without).
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phaolo: That's a good point, though..
GOG seem to be on a run to infect games with Galaxy. If you want games which are not yet infested with Galaxy you also should hurry to download them.
Post edited June 14, 2017 by eiii
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eiii: GOG seem to be on a run to infect games with Galaxy. If you want games which are not yet infested with Galaxy you also should hurry to download them.
What are the implications of games being "infected" with Galaxy?

Will this be to the detriment of standalone installers and playing the games standalone?

You've got me worried now!!!
Post edited June 14, 2017 by ikrananka
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ikrananka: What are the implications of games being "infected" with Galaxy?
It means an extra DLL of a couple of MB. A DLL that is used to communicate with Galaxy (for achievements, time tracking, etc...) if it's installed and running.

In the future there might be two version of the installer, one with witch Galaxy itself is bundled and one without but no ETA for that yet.
Post edited June 14, 2017 by Gersen
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ikrananka: What are the implications of games being "infected" with Galaxy?
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Gersen: It means an extra DLL of a couple of MB. A DLL that is used to communicate with Galaxy (for achievements, time tracking, etc...) if it's installed and running.
Do the new installers have the option to not install the Galaxy features (and not install the dll)?
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Gersen: It means an extra DLL of a couple of MB. A DLL that is used to communicate with Galaxy (for achievements, time tracking, etc...) if it's installed and running.
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ikrananka: Do the new installers have the option to not install the Galaxy features (and not install the dll)?
There is no "new" installer yet, games that support Galaxy features come with the Galaxy DLL, games who don't... well don't.
Post edited June 14, 2017 by Gersen
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ikrananka: Do the new installers have the option to not install the Galaxy features (and not install the dll)?
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Gersen: There is no "new" installer yet, games that support Galaxy features come with the Galaxy DLL, games who don't... well don't.
Thanks for clarifying that for me. So, at the moment the only downside is that the download size may be greater for those games that come with the Galaxy dll.
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Gersen: There is no "new" installer yet, games that support Galaxy features come with the Galaxy DLL, games who don't... well don't.
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ikrananka: Thanks for clarifying that for me. So, at the moment the only downside is that the download size may be greater for those games that come with the Galaxy dll.
Also any installer that has galaxy on it will be "opt out". Meaning that if you forget to uncheck the box, every single time you use an offline installer to install a game, galaxy will be installed automaticlly. A very smarmy move on gog's part imo.
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ikrananka: Thanks for clarifying that for me. So, at the moment the only downside is that the download size may be greater for those games that come with the Galaxy dll.
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mm324: Also any installer that has galaxy on it will be "opt out". Meaning that if you forget to uncheck the box, every single time you use an offline installer to install a game, galaxy will be installed automaticlly. A very smarmy move on gog's part imo.
Thanks for the warning. I wholeheartedly agree with your sentiment.
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mm324: Also any installer that has galaxy on it will be "opt out". Meaning that if you forget to uncheck the box, every single time you use an offline installer to install a game, galaxy will be installed automaticlly. A very smarmy move on gog's part imo.
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ikrananka: Thanks for the warning. I wholeheartedly agree with your sentiment.
You're welcome, I just wanted to make sure you got the "whole story".
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ikrananka: What are the implications of games being "infected" with Galaxy?

Will this be to the detriment of standalone installers and playing the games standalone?
Increased system requirements and dependencies (dropped XP and Vista compatibility, maybe problems with Wine), shortcuts which start Galaxy in the background and not only the game and maybe more. ;)

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Gersen: In the future there might be two version of the installer, one with witch Galaxy itself is bundled and one without but no ETA for that yet.
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ikrananka: Do the new installers have the option to not install the Galaxy features (and not install the dll)?
I'm afraid that will only be the case for the installer itself and not for the game. Unfortunately Galaxy seems to be implemented in a way that the dll always is loaded, even when no Galaxy functionality is used. But only the future will show. Better download your installers now. ;)
Post edited June 15, 2017 by eiii
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ikrananka: What are the implications of games being "infected" with Galaxy?

Will this be to the detriment of standalone installers and playing the games standalone?
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eiii: Increased system requirements and dependencies (dropped XP and Vista compatibility, maybe problems with Wine), shortcuts which start Galaxy in the background and not only the game and maybe more. ;)

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ikrananka: Do the new installers have the option to not install the Galaxy features (and not install the dll)?
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eiii: I'm afraid that will only be the case for the installer itself and not for the game. Unfortunately Galaxy seems to be implemented in a way that the dll always is loaded, even when no Galaxy functionality is used. But only the future will show. Better download your installers now. ;)
Only one game was negatively affected by Galaxy .dll files. And by all accounts that looks more unintentional than not. Of course, GOG has dropped support for XP and Vista due to dead OS. That doesn't mean that the games will no longer work on XP, just that GOG want guarantee that they will, and will not tech support problems on XP or Vista.

Also, several games have Galaxy bundled in the installer.