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Kalanyr: The manifest and resume file save very 50 titles in a full update (or every game for updates / new only).
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No worries, thanks for all that ... I did wonder if there was some kind of count involved.

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Kalanyr: By far the longest time for updates is getting the file information (because you have to do 1+ server connections for every file), the changelog is equivalent to 1 small game file even if the changelog is huge because it's plain text.
I am presuming from that, that if getting the Changelog was skipped, then that is many less files downloaded for a full update, so potentially could save a fair bit of time. So it would make for a nice extra parameter -skipchangelog

And of course, you could pick up the missing changelog on a subsequent update ... or at need.
Post edited 4 hours ago by Timboli