Lifthrasil: I think the problem is that those who write a lot also have a higher risk of making mistakes or writing something that looks bad to someone. Even if they are town. While the lurkers don't aggravate anyone and get a free pass. I have the feeling that in this game Bookwyrm is lot less active than he used to be. And, while Leonard shows up regularly, many of his posts were short and didn't have much content. So he could be using his known lurkyness to stay under the radar.
Compared to last game Leonard has been very involved here, but that's my only baseline for him. FWIW, to me he reads as being confused - I mean, I can confirm he's made several assumptions that are quite off, at least some of which I would assume scum would know untrue. Possible it's a bluff building toward a future wagon, but it reads to me as honest confusion.
Bookwyrm has been surprisingly quiet, but one could WIFOM that two ways. One, he slipped on admitting he had a PM last night. He's either scum who's trying to avoid another slip when he's already a bit exposed, or two, he's town and keeping his head down. Or he's busy in RL. Keep in mind this day has been relatively "short."
I've wondered, if Wyrm is town, why did scum hit Flub on N2? Possible it's more WIFOM, but I doubt that. I doubt they would have randomly hit Flub over Wyrm if both were town. So to me that means either the cop who hit Flub N1 was scum, or Wyrm is scum.
But I agree on the point that scum have benefited this game from watching town talk themselves into lynching their own. Maybe a nudge here or there, but we've made it pretty easy on them. It's one of the problems in a game where 1/3 of the players do most of the gabbing.
As for what a scum team looks like in a game with 3-4 cops, I think we've been looking at it the wrong way. Scum's strength likely isn't mega-power-roles, it's an ability to blend in to the environment while town gets all hung up in the partial, and misdirecting, info that it has. Which is a potential answer to the question "why might scum have an alignment cop?"
The answer isn't that it actually helps with NK determination - though given all the roles in play, scum are basically shooting fish in a barrel each night anyway - but that a scum alignment cop would be hard as sh*t to lynch as long as they avoided running their own wagon, Adalia-style.
Now, I'm not saying the alignment cop (if there is one) *IS* scum, I'm saying that it would actually be a very effective cover. Would Yog create such a game? Dunno.
What more do people want to *know* at this point?