gooberking: The only reality gamers have on the issue is silence from MS, and a slew of games getting GFWL removed. If there wasn't something serious going on then companies (like Capcom) wouldn't be spending coin on removing it, and MS could easily dispel any concerns but haven't.
There can be any number of reasons why this has been the case - one of the most likely being that Microsoft charges publishers money to keep GFWL functionality for each game going, while Valve handles matchmaking for free. And given the bandwagon against GFWL (with blatant double standards often being applied vis-à-vis Valve), it's likely that this proved an ideal opportunity to both save money and gain kudos among the bandwagon crowd out there for abandoning GFWL.
Also, I know there have been issues with GFWL on Windows 8, although I think these are fixed now (I don't have Win8, so I could be wrong). The shift to Steam may in part be a support reaction to this (publishers would otherwise be forced to state on digital storefronts that these games do not support Windows 8).
(For the record, I'm not really much of a fan of GFWL at all, and especially not of MS, so it pains me to have to defend it, but all the strangeness surrounding the community's rants is like Justin Bieber fans deriding Miley Cyrus' music as being kiddie-pop - it compels me to try and set the record straight, although I know there's really no getting through to the fanatics out there).
gooberking: Your plastering over people's concerns as if there isn't any merit in them, when most every outward piece of evidence is exactly what one would expect to see if the original, rather credible source was true.
A support page that was up for several minutes and then pulled vs. several publishers who have issued firm and continuing statements contradicting that page. What evidence is more credible?