Posted May 28, 2014
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The only real motivation they have is if enough pissed off gamers started calling for a Capcom / whomever else boycott until they did something about it. If people were as mad about this as they were about the GOG regional pricing thing then more of these games would be getting fixes, but they aren't. This thread is months old, only four pages long, and talking about a subject the news hasn't reported on in months.
Personally I think there should be legal obligation to customers if you are going to build functionality bombs into something, but the truth is the bulk of the industry has been getting away without showing scratch for consideration to their users, and there is no real sign that they can't just keep getting away with it.
Kudos to those that have taken the time to address the issue. I own the first two Bioshock and Batman games. Their respective owners gave me hope that this was going to be a lot less messy that I originally thought it was. Now, it's looking messy again.
Besides the a fore mentioned MegaGames, there is more reason why I personally wouldn't make nearly as much of a stink about the end of GFWL is that I stay away from games that have despotic DRM (especially Steam/Origin/Uplay) as often as I can, and I'm actually hoping that this causes a lot of confusion and loss of trust, because gamers getting burned badly by this will further fuel our DRM-Free revolution. It will be a big win for all of us here at GOG, because it's the biggest argument we've been using in our campaign against DRM.