Dirt 5 - on PC
It's an iteration of the Dirt formula first and foremost. It's incredibly pretty and it has a very robust dynamic time/weather system, even if it, at times, feels a bit gimmicky. They also tried really hard to distance the game from the traditional rally/off-road disciplines, and tried to make it fun for all, but I don't think it worked that well. Gymkhana and its derivatives still suck, I think it's worst than on Dirt 3 (I didn't really play 4 yet), any discipline with one or two cars only feel like just boring padding after the first two or three races, and the time trials added in the expansion campaigns, possibly to pad things out or maybe bring back some sense of traditional rallying, are terribly balanced and hard as hell.
In fact, terribly balanced is a good definition for the AI in this game. Codemasters racing AIs are traditionally very predictable (usually 2 or 3 ultra competent drivers in front ruber-banding crazily and a bunch of drones packed behind), but in this game it was, initially very easy. Later, around the time of the release of the 4th expansion pack, they changed it to "make it more challenging" and completely broke it. Sure, it made it more challenging indeed, but on many campaign stages, the AI became unbeatable on normal difficulty. This made me drop the game for a long long time, even if I kept nibbling on it on very rare occasions. Recently, I had managed to finish the 3rd chapter of the main campaign with just 6 points missing, so I decided to try and drop the difficulty to very easy and see where it would get me.
Well, very easy AI plays just like the initial normal AI, so I kept going until I finished the main campaign and, later, each and every one of the 4 expansions. The main campaign has 125 races, and the usual disembodied voices are back to talk to you and narrate a story between events. This time around they put real Donut Media guys and a few made up characters in it. It's silly, has some fun to it, but it isn't amazing. Brazilian version features the guy who voices Goku as James Pumphrey from Donut Media and I kept expecting him to throw in a Dragon Ball reference or another (he's also cartoon Jackie Chan and SpongeBob). He's a great voice actor, but the familiarity of his voice as Goku made him to be a little distracting when he's in any game.
The campaigns were fine, if a bit padded out, they could all be around 2/3 of their size and they would still work. And while you can finish any campaign with little over 1/3 of the events completed, I found it ridiculous that there are still events that repeat down to the car type, time of the day and weather settings outside of the above mentioned disciplines with one or two cars. Also, for some reason, expansion 4 had some very bull shitty events in it, particularly, a pair of very unfair time trials.
Still, there's fun to be had in this game, specially if you can enjoy its pretty graphics and you aren't ashamed to drop the difficulty to very easy to have fun. I'll keep playing it for some more time just to get the final achievement, that requires the player to drive 1000 miles, since I'm less than 25 miles away from it.
Streets of Rage 4 - Android
I had already finished it on a free Game Pass month I got a long time ago, but I managed to pick it up on Android some time later. Played a bit, dropped it for a while, came back, played a bit more, dropped it again, and recently I managed to finish it. Still a great beat'em up and the Android version doesn't miss any beats from the PC and console ones. I started checking out the Mister X Nightmare expansion, but didn't play it a lot yet.
Post edited June 11, 2023 by Falci