Darkness Over Daggerford (NWN Enhanced version)
I don't usually replay games, but I've made an exception for this Premium module of which I downloaded and played the previous, free version about a decade ago. By buying it, I mainly wanted to say thank you to the devs, and I was also a little bit curious about the changes in the commercial version. But I soon found out that I didn't remember all that much of my first playthrough anymore, which on the one hand meant I couldn't quite judge just how "enhanced" the new version really is, but on the other hand, because of that, it mostly felt new to me again regardless, and I was able to enjoy it a second time.
I think of all the official campaigns and premium modules for NWN, this is probably my favorite. It's not so much the plot of the main story, which is alright, but pretty standard fare and typical black and white D&D stuff (and for my taste the main quests often involved a bit too much running to and fro between simple and short tasks and your questgiver). No, what I loved about it were all the smaller stories, the big non-linear middle part of the module with free exploration and lots of interesting side quests, both classic and original. To me it's very reminiscent of what I loved about Baldur's Gate 2, and not just because of the BG2 style overland map. It also has the same flaw in the structure as BG2, in that it combines a really worrying and urgent matter in the main plot (the abduction of a friend) with an overbundance of unrelated side quests and oddjobs that make you almost forget about your friend. But since, just like in BG2, the side stories are much more fun than the main plot anyway, I didn't really mind.
The area design in Darkness Over Daggerford is quite beautiful compared to standard NWN, lots of details and color. Armors and clothing are colorful and nice to look at as well, not as ugly as the default equipment; and there are some placeables you don't see that often in NWN. Alll that was probably true for the free version already, I don't suppose the EE version has really changed much visually. But there are a couple of nice new portraits at least. What's definitely new to the commercial version though and much appreciated were all the voiceovers (it's not fully voiced, but often). They certainly vary in quality, a few of them have somewhat subpar recording quality and are a bit flat and boring, but the better ones are a delight, and it really makes a difference when your companions let themselves be heard over your speakers, while commenting on their surroundings, as opposed to just text appearing over their heads which could be easily missed before.
My only, very minor gripes are that I sometimes found it a bit difficult to roleplay a consistent character, since curiosity often got the better of me, and it's almost always more fun and rewarding to go along with stuff you've been warned about or you already suspect of being fishy, instead of outright refusing to do something. Sometimes new choices only open up when you've first made the bad choice, whereas if you decline right from the beginning, the quest just ends and you have no means to act on it in your own way anymore. And sometimes I was missing a third alternative to the either or, or I would have liked to confront quest givers, even after I did their bidding, and was not always able to do so. But considering how many quests there are and how many of them were just perfect and actually offered a suprising variety of solutions compared to the very few quests I would have solved a little differently, that's rather nitpicky. A word of warning regarding the questing though: When you follow the main story, at one point the game asks you whether you're ready to travel somewhere and warns you that it might be a longer while before you get back. But you actually don't get back to any other stuff anymore at all, this is a point of no return that linearly leads to the finale after which the game ends, so you should finish all side quest before it.
All in all, I don't regret replaying it and I don't regret paying for it this time - while it's quite debatable whether the EE is actually worth buying at this stage and to this price, I think Darkness Over Daggerford is good value for money. It's a very enjoyable campaign with a good length (I didn't track time but it's probably over 25 hours if you do all the quests) that takes a character from level 8 to level 15. A shame the new version is only available for owners of the EE (but there's sttill the free version
for use with the Diamond Edition as well).