Skylar & Plux: Adventure On Clover Island A short, easy and overall enjoyable 3d platformer. Really didn't care for the way the story ended though.
The Breathe A weird and extremely short diving frog thriller.
kalirion: Hollow Knight A very good metroidvania that starts a bit bland but picks up as you start collecting more and more abilities. The words "2D Dark Souls" get thrown around a lot, but this one comes the closest of the ones I've played. Other than the fact that you only have 1 weapon.
Refunct After sinking almost 50 hours into Hollow Knight, wanted to play something short. And this first person platformer is very much that. Beat it twice in a half hour or so, second time for the <8 minute speed run achievement. There's also a 4 minute one, and that's too hardcore for me. Game's extremely relaxing, except for one part where it sticks you in a spot surrounded by 4 walls and expects you to figure out that you can wall jump wall to wall without any clues. Looked up the solution online...
tokisto: I'm almost giving up on HK... With only about 5 hours played and aware that the next bosses are much harder I don't know if it is worth investing so much frustation on it. For sure I won't be able to finish it this year :)
I admire your persistance!
Honestly, aside from a few bosses, I didn't find it all that hard. I think it's possible you're attempting some optional fights that are better left alone until you've gotten some more upgrades & charms? For example, an NPC prior to the Mantis village straight up tells you that you better upgrade your weapon in the city before facing the Mantis Lords. I didn't try seriously fighting them until I got
two nail upgrades, and succeeded on the second try I think. Some other bosses took me many, many tries. I found that after watching someone fight them on youtube, I had a much better success rate. I also didn't do the hardest optional fights like Nightmare Grimm and Pantheons 3+ (these are all endgame stuff though.)
HK bosses are also all the types to have patterns that can be exploited, but obviously having more health and abilities and dealing more damage is always good :)
So my advice is to try a boss fight a few times, and if you don't see yourself succeeding any time soon, just leave it alone and continue adventuring. When there's no where left to go that's not blocked by hard bosses, then pick the easiest one. Also don't forget to search for secrets (attacking likely walls, walking through corners, climbing EVERYTHING once you get the ability which is a pretty early one). And, as with any metroidvania, keep notes of where you find obstacles that are likely clearable with future obtained abilities, so you know where to revisit later.